Protocol regulation

From Star Conflict Wiki
Jump to: navigation, search
Protocol regulation

Type: Active module.

Group: ECM modules.

For ranks: 4-8, 9-13.

For ship type: Stiletto, Nodachi and premium ships of the role ECM.png


Description

The ship is temporarily immune for negative effects, while the current target (not further away than 4000 m.) has its module reloading slowed down by x3.
Additionally for 10 s. increases main weapon damage by 10% and transfers 15 pts./s. energy from the target.


Characteristics

Parameters Protocol regulation 8 Protocol regulation 13
Mk.1 Mk.2 Mk.3 Mk.4 Mk.1 Mk.2 Mk.3 Mk.4
Active time 3 s. +1 s. +1 s. +1 s. 3,5 s. +1 s. +1 s. +1 s.
Target effect time 8 s. +2 s. +2 s. +1 s. 9 s. +2 s. +2 s. +1 s.
Energy consumption 75 en. 120 en.
Recharge 35 s. -5 s. -2 s. -2 s. 32 s. -5 s. -2 s. -2 s.
Cost Can be picked up from destroyed enemies in the zone 'Blackwood' Shipyard 23000Currency credits.png 45900Currency credits.png 107100Currency credits.png Can be picked up from destroyed enemies in the zone Colonization Hub 162000Currency credits.png 324000Currency credits.png 756000Currency credits.png


Weapons.png Rockets.png Spec ammo.png Active modules.png Ship mod.png Weapon mod.png
Weapons Missiles Special Modules Active Modules Ship Modifiers Munitions

Navigation menu