Reserve energy circuits: Difference between revisions

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(Created page with "__NOTOC__ Reserve energy circuits|100px|left '''Type:''' Active module. '''Group:''' Command modules. '''For ranks:''' 3-7. ''...")
 
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'''Group:''' Command modules.
'''Group:''' Command modules.


'''For ranks:''' 3-7.
'''For ranks:''' 3-7, 8-12.
 
'''For ship type:''' [[Machete AE]] and premium ships of the role {{Command}}


'''For ship type:''' [[Machete AE]] and premium ships of the role {{Command}} (Reserve energy circuits 7), [[Dragonfly]] {{Command}}(Reserve energy circuits 12)


==Description==
==Description==
:Increases rate of fire.
:Increases ship rate of fire.
:Burns all energy above '''20'''% threshold, and for every '''100''' pts. the ship and its allies get a '''4,3'''% rate of fire bonus.
:Burns all energy above some threshold, and for every '''100''' pts. the ship and its allies get an additional rate of fire bonus.
 


==Characteristics==
==Characteristics==
{| class="wikitable" width="50%" align="center"
{| class="wikitable" width="85%" align="center"
!rowspan="2" width="20%"|Parameters
!rowspan="2" width="20%"|Parameters
!colspan="4" |Reserve energy circuits 7
!colspan="4" |Reserve energy circuits 7
!colspan="4" |Reserve energy circuits 12
|-align="center"
|-align="center"
|{{Mk.1}}
|{{Mk.2}}
|{{Mk.3}}
|{{Mk.4}}
|{{Mk.1}}
|{{Mk.1}}
|{{Mk.2}}
|{{Mk.2}}
Line 28: Line 31:
|Rate of fire
|Rate of fire
| 20%
| 20%
| +2,5%
| +2.5%
| +2,5%
| +2.5%
| +2,5%
| +2.5%
| 18%
| +2%
| +3%
| +2%
|-align="center"
|-align="center"
|Active range
|Active range
| 3000 m.
| +600 m.
| +600 m.
| +400 m.
| 3000 m.
| 3000 m.
| +600 m.
| +600 m.
| +600 m.
| +600 m.
| +400 m.
| +400 m.
|-align="center"
|Energy threshold
|colspan="4"| 20%
|colspan="4"| 40%
|-align="center"
|Add. bonus to rate of fire
|colspan="4"| 4.3%
|colspan="4"| 2.3%
|-align="center"
|-align="center"
|Active time
|Active time
|colspan="4"| 8 s.
|colspan="4"| 8 s.
|colspan="4"| 8 s.
|-align="center"
|-align="center"
|Energy consumption
|Energy consumption
|colspan="4"| 50 en.
|colspan="4"| 50 en.
|colspan="4"| 150 en.
|-align="center"
|-align="center"
|Recharge
|Recharge
| 45 s.
| -5 s.
| -3 s.
| -2 s.
| 45 s.
| 45 s.
| -5 s.
| -5 s.
Line 55: Line 80:
|32400{{CR}}
|32400{{CR}}
|75600{{CR}}
|75600{{CR}}
|[[Workshop#Command|Manufacturing]]
|135000{{CR}}
|270000{{CR}}
|630000{{CR}}
|-
|-
|}
|}

Latest revision as of 09:03, 9 February 2023

Reserve energy circuits
Reserve energy circuits

Type: Active module.

Group: Command modules.

For ranks: 3-7, 8-12.

For ship type: Machete AE and premium ships of the role (Reserve energy circuits 7), Dragonfly (Reserve energy circuits 12)

Description

Increases ship rate of fire.
Burns all energy above some threshold, and for every 100 pts. the ship and its allies get an additional rate of fire bonus.

Characteristics

Parameters Reserve energy circuits 7 Reserve energy circuits 12
Mk.1 Mk.2 Mk.3 Mk.4 Mk.1 Mk.2 Mk.3 Mk.4
Rate of fire 20% +2.5% +2.5% +2.5% 18% +2% +3% +2%
Active range 3000 m. +600 m. +600 m. +400 m. 3000 m. +600 m. +600 m. +400 m.
Energy threshold 20% 40%
Add. bonus to rate of fire 4.3% 2.3%
Active time 8 s. 8 s.
Energy consumption 50 en. 150 en.
Recharge 45 s. -5 s. -3 s. -2 s. 45 s. -5 s. -3 s. -2 s.
Cost Can be picked up from destroyed enemies in the zone Imperial Transport Hub 16200 32400 75600 Manufacturing 135000 270000 630000


Weapons Missiles Special Modules Active Modules Ship Modifiers Munitions