Jarl

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Jarl
Jarl.png
Generates 5% free synergy

The maximum level of synergy — 10

Survivability* 9818
Hull 5923
Shield 3334
Energy 445
Speed 363


Available from the beginning:
Beacon capture speed increased by 35%.
Main weapon damage increased by 7%.
Sensor range increased by 50%.
Available at synergy level 2:
Critical chance increased by 15%.
Available at synergy level 4:
Effective range of "Recon modules" increased by 50%.
Available at synergy level 8:
Maximum speed increased by 10%.



Ship modules layout
Active modules Active-y.pngActive-y.pngActive-y.pngActive-y.png
Engine Enginemod-y.pngEnginemod-y.png
Capacitor Capacitormod-y.png
Shield Shieldmod-y.png
Hull Hullmod-y.pngHullmod-y.png
CPU Compmod-y.pngCompmod-y.pngCompmod-y.png

Buying price 8990000 Currency credits.png



* All specifications are shown for the ship with the maximum level of synergy (10) without equipment

General information

Faction: EMPIRE
Class: Interceptor
Role: Recon
Rank: 15 (Tier: 5)

Description

Recon ships must infiltrate the enemy ranks and locate their ships. A special module allows them to move around quickly. They also boast increased radar range and object capture speed.

Available equipment

Weapons
Plasmagun Basic Icon.png Laser Economic Icon.png Railgun Autofire Icon.png Plasmagun Autofire Icon.png Skrahgun.png Phase suppresor gun.png Scattergun icon.png

Missiles
SpaceMissile AAMu Icon.png SpaceMissile AAMEMP Icon.png SpaceMissile AAMKin Icon.png SpaceMissile Doomsday Icon.png Module GuidedDron Icon.png Module ProximityMine Icon.png SpaceMissile AAMSlow Icon.png

Active Role Modules
Spy Drones.png Phase Remodulator.png Parasitic Remodulator.png Micro-locator.png Holoship module.png

Active Multipurpose Modules
Shield Booster.png Repair Kit.png IR Flares.png Nanocomposite Coating.png Multiphase Shield Adapter.png Energy Converter module.png A1MA module.png

Special Module
Recon micro warp.png

Tables of ship's technical characteristics

Ship's resistance to incoming damage

Shield resistance Hull resistance
to thermal weapon, (pts.) to kinetic weapon, (pts.) to EM weapon, (pts.) to thermal weapon, (pts.) to kinetic weapon, (pts.) to EM weapon, (pts.)
0 30 -30 15 -15 45

Ship's characteristics on different synergy levels

Synergy Energy Hull, (pts.) Shield Sensors
capacity, (pts.) for afterburner, (pts.) regeneration, (pts./s) capacity, (pts.) regeneration, (pts./s) range, (m) target lock time, (s)
1 380 93 73.7 4895 2755 109 4500 2
2 380 93 73.7 5336 3003 109 4500 2
3 380 93 73.7 5532 3114 109 4800 2
4 392 93 75.9 5532 3114 109 4800 2
5 407 93 78.8 5679 3196 109 5100 2
6 418 93 81.1 5777 3251 109 5100 2
7 418 93 81.1 5874 3279 109 5400 2
8 418 93 81.1 5874 3279 109 5700 2
9 430 93 83.3 5923 3307 109 5700 2
10 445 93 86.2 5923 3334 109 6000 2

Ship's speed on different synergy levels

Synergy Speed Acceleration Strafe Pitch Roll, (deg./s)
march, (m/s) afterburner, (m/s) march, (m/s2) afterburner, (m/s2) X-axis, (m/s) Y-axis, (m/s) X-axis, (deg./s) Y-axis, (deg./s)
1 320 384 178 355 114 114 102 102 78
2 320 384 178 355 114 114 102 102 78
3 322 387 182 364 114 114 102 102 78
4 322 387 182 364 114 114 102 102 78
5 322 387 182 364 114 114 102 102 78
6 324 389 187 373 114 114 102 102 78
7 327 392 192 383 114 114 102 102 78
8 361 433 196 392 114 114 102 102 78
9 363 435 201 402 114 114 102 102 78
10 363 435 201 402 114 114 102 102 78

Gallery