Safety switch: Difference between revisions

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(Balance 1.12.7a)
 
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==Description==
==Description==
:Upon a special module switch, shield resistance increases for '''8''' s.
:Upon a special module switch, shield resistance increases for '''12''' s.
:You can place only one modifier.
:You can place only one modifier.


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|-align="center"
|-align="center"
|Cost
|Cost
|Can be picked up from destroyed enemies in the zone [[Scrapyard]]
| Can be picked up from destroyed enemies in the zone [[Scrapyard]]
|12800{{CR}}
| 12800{{CR}}
|25700{{CR}}
| 25700{{CR}}
|59900{{CR}}
| 59900{{CR}}


|Can be picked up from destroyed enemies in the zone [[Processing rig (Open Space)|Processing rig]]
| Can be picked up from destroyed enemies in the zone [[Processing rig (Open Space)|Processing rig]]
|99800{{CR}}
| 99800{{CR}}
|199500{{CR}}
| 199500{{CR}}
|465500{{CR}}
| 465500{{CR}}
|[[Workshop#Capacitor|Manufacturing]]
| [[Workshop#Capacitor|Manufacturing]]
|-
|-
|}
|}

Latest revision as of 22:13, 2 July 2024

Safety switch
Safety switch

Type: Ship modifier.

Group: Capacitor modifiers.

For ranks: 3-7, 9-13.

For ship type: Alligator-C, Grizzly Mk II and premium ships of the role

Description

Upon a special module switch, shield resistance increases for 12 s.
You can place only one modifier.

Characteristics

Parameters Safety switch 7 Safety switch 13
Mk.1 Mk.2 Mk.3 Mk.4 Mk.1 Mk.2 Mk.3 Mk.4 Mk.5
Shield resistance increase 55 pts. +10 pts. +5 pts. +5 pts. 65 pts. +5 pts. +5 pts. +5 pts. +2 pts.
Cost Can be picked up from destroyed enemies in the zone Scrapyard 12800 25700 59900 Can be picked up from destroyed enemies in the zone Processing rig 99800 199500 465500 Manufacturing


Weapons Missiles Special Modules Active Modules Ship Modifiers Munitions