Crystal-hologram: Difference between revisions

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(Created page with "__NOTOC__ Crystal-hologram|100px|left '''Type:''' Active module. '''Group:''' Recon modules. '''For ranks:''' 4-8, 7-11, 10-14,...")
 
(Balance 1.11.1)
 
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'''For ship:''' [[Tai'Kin|<span style="color: #228B22;">Tai'Kin</span>]] {{Recon}}
'''For ship:''' [[Tai'Kin|<span style="color: #228B22;">Tai'Kin</span>]] {{Recon}}


==Description==
==Description==
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:At the completion of the hologram explodes.
:At the completion of the hologram explodes.
:Locators and hacking also explode hologram.
:Locators and hacking also explode hologram.
 
:Activating the module blocks the ability to use other invisibility modules ([[Phase Modulator]]).


==Characteristics==
==Characteristics==
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|{{Mk.4}}
|{{Mk.4}}
|-align="center"
|-align="center"
|Hologram durability
|Hologram durability relative to the ship
| 40%
| 40%
| +20%
| +20%
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|-align="center"
|-align="center"
|Active time (invisibility)
|Active time (invisibility)
| 3,5 s.
| 3.5 s.
| +0,5 s.
| +0.5 s.
| +0,5 s.
| +0.5 s.
| +0,5 s.
| +0.5 s.
| 3,8 s.
| 3.8 s.
| +0,5 s.
| +0.5 s.
| +0,5 s.
| +0.5 s.
| +0,5 s.
| +0.5 s.
|-align="center"
|-align="center"
|Host damage
|Host damage
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|{{Mk.4}}
|{{Mk.4}}
|-align="center"
|-align="center"
|Hologram durability
|Hologram durability relative to the ship
| 40%
| 40%
| +20%
| +20%
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|Active time (invisibility)
|Active time (invisibility)
| 4 s.
| 4 s.
| +0,5 s.
| +0.5 s.
| +0,5 s.
| +0.5 s.
| +0,5 s.
| +0.5 s.
| 4,5 s.
| 4.5 s.
| +0,5 s.
| +0.5 s.
| +0,5 s.
| +0.5 s.
| +0,5 s.
| +0.5 s.
|-align="center"
|-align="center"
|Host damage
|Host damage
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|-align="center"
|-align="center"
|Cost
|Cost
|Can be picked up from destroyed enemies in the zone [[Destroyed Station]]
|Can be picked up from destroyed enemies in the zone [[Ruined Station]]
|256500{{CR}}
|256500{{CR}}
|513000{{CR}}
|513000{{CR}}
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|-
|-
|}
|}


==Gallery==
==Gallery==

Latest revision as of 11:04, 27 January 2023

Crystal-hologram
Crystal-hologram

Type: Active module.

Group: Recon modules.

For ranks: 4-8, 7-11, 10-14, 13-17.

For ship: Tai'Kin

Description

Creates ship hologram. The host turns invisible.
At the moment of activation, enemy captures and all effects requiring maintenance for operation are removed from the ship. Homing missiles lose their target.
The hologram does not deal damage.
The hologram is controlled by AI.
The bomb is duplicated on the holoship, but it cannot be installed.
At the completion of the hologram explodes.
Locators and hacking also explode hologram.
Activating the module blocks the ability to use other invisibility modules (Phase Modulator).

Characteristics

Parameters Crystal-hologram 8 Crystal-hologram 11
Mk.1 Mk.2 Mk.3 Mk.4 Mk.1 Mk.2 Mk.3 Mk.4
Hologram durability relative to the ship 40% +20% +20% +20% 40% +20% +20% +20%
Active time (hologram) 10 s. +1 s. +1 s. +3 s. 10 s. +1 s. +1 s. +3 s.
Active time (invisibility) 3.5 s. +0.5 s. +0.5 s. +0.5 s. 3.8 s. +0.5 s. +0.5 s. +0.5 s.
Host damage 200 dmg. 230 dmg.
Energy consumption 100 en. 115 en.
Recharge 44 s. 44 s. -3 s.
Cost Can be picked up from destroyed enemies in the zone Warden Outpost Ruins 23000 45900 107100 Can be picked up from destroyed enemies in the zone 'Poseidon' Complex 94500 189000 441000
Parameters Crystal-hologram 14 Crystal-hologram 17
Mk.1 Mk.2 Mk.3 Mk.4 Mk.1 Mk.2 Mk.3 Mk.4
Hologram durability relative to the ship 40% +20% +20% +20% 40% +20% +20% +20%
Active time (hologram) 10 s. +1 s. +1 s. +3 s. 10 s. +1 s. +1 s. +3 s.
Active time (invisibility) 4 s. +0.5 s. +0.5 s. +0.5 s. 4.5 s. +0.5 s. +0.5 s. +0.5 s.
Host damage 260 dmg. 290 dmg.
Energy consumption 130 en. 145 en.
Recharge 41 s. -3 s. 38 s. -3 s.
Cost Can be picked up from destroyed enemies in the zone Ruined Station 256500 513000 1197000 Can be picked up from destroyed enemies in the zone The Source 742500 1485000 3465000

Gallery


Weapons Missiles Special Modules Active Modules Ship Modifiers Munitions