Alligator-M: Difference between revisions

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|ShipName = Alligator-M
|ShipName = Alligator-M
|ShipLOR = Engineering ships are designed for construction of auxiliary facilities on the battlefield, as well as for repair of allied ships. Engineers serve as a reliable rear guard for their team.
|ShipLOR = Engineering ships are designed for construction of auxiliary facilities on the battlefield, as well as for repair of allied ships. Engineers serve as a reliable rear guard for their team.
When the Great Armada announced a competition for the creation of the main frigate, due to replace the outdated FWF DL-101 "[[Raptor-M]]", Dry Lab made great efforts, presenting three models to the competition at once. As a result, won the frigate, adopted by the army under the designation DL-201 "Alligator-M".
|shipClass_text = Frigate
|shipClass_text = Frigate
|shipClass_link = Frigate
|shipClass_link = Frigate
Line 14: Line 16:
|raceNameLink = FEDERATION
|raceNameLink = FEDERATION
|raceImage = federation.png
|raceImage = federation.png
|specialAbility_text = Combat drones
|specialAbility_text = Combat Drones
|specialAbility_link = Combat drones
|specialAbility_link = Combat Drones
|specialAbility_icon = frigatedrone.png
|specialAbility_icon = Engineering combat drones.png
|price = 950000
|price = 700000
|currency = CR
|currency = CR
<!-- Image block -->
<!-- Image block -->
Line 24: Line 26:
|shipImage_SideView = R3LT2F1_3.png
|shipImage_SideView = R3LT2F1_3.png
|shipImage_UpView = R3LT2F1_1.png
|shipImage_UpView = R3LT2F1_1.png
<!-- Module's slots -->
|module_active_count = 3
|module_engine_count = 1
|module_hull_count = 1
|module_shield_count = 1
|module_capacitor_count = 0
|module_cpu_count = 1
<!-- Stock fit -->
<!-- Stock fit -->
|stock_WEAPON_01 = [[File:Laser_Basic_Icon.png|link=Beam Cannon|50px]]
|stock_WEAPON_01 = [[File:Coil Mortar 8.jpg|link=Coil Mortar|Coil Mortar 8|70px]]
|stock_AMMO_01 = [[File:LaserUp1_Icon.png|50px|link=Xenon Lamp]]
|stock_AMMO_01 = [[File:RailUp1_Icon.png|50px|link=Explosive Shells]]
|stock_MISSILE_01 = [[File:SpaceMissile_Cruise.png|link=Cruise missile|50px]]
|stock_MISSILE_01 = [[File:SpaceMissile_Cruise.png|link=Cruise missile|50px]]
|stock_ACTIVE_01 = [[File:ShieldEmitter_Icon.png|link=Mass Shield Generator|50px]]
|stock_ACTIVE_01 = [[File:Explosive restoration.jpg          |link=Explosive restoration|70px]]
|stock_ACTIVE_02 = [[File:RemoteRepairDrones_Icon.png|link=Nanodrone Cloud|50px]]
|stock_ACTIVE_02 = [[File:Mass_Shield_Generator.png         |link=Mass Shield Generator|70px]]
|stock_ACTIVE_03 = [[File:WarpGate_Icon.png|link=Warp Gate|50px]]
|stock_ACTIVE_03 = [[File:ShieldRestoreLarge_Icon.png       |link=Shield Booster L|70px]]
|stock_ENGINE_MOD_01 = [[File:KatalizatorInjector_Icon.png|link=Catalyst Injector|50px]]
|stock_ACTIVE_04 = [[File:Nanodrone_Cloud.png               |link=Nanodrone Cloud|70px]]
|stock_CPU_MOD_01 = [[File:ProtonWall_Icon.png|link=Proton Wall System|50px]]
|stock_ENGINE_MOD_01 = [[File:KatalizatorInjector Icon.png       |link=Catalyst Injector|60px]]
|stock_SHIELD_MOD_01 = [[File:AddShldGen_Icon.png|link=Asynchronous Shield Projector|50px]]
|stock_CAPACITOR_MOD_01 = [[File:CapacitorRecharging Icon.png       |link=Voltage Regulator|60px]]
|stock_ARMOR_MOD_01 = [[File:ResistHullKinetic_Icon.png|link=Reactive Armor|50px]]
|stock_SHIELD_MOD_01 = [[File:Dual shields.jpg                  |link=Dual shields|60px]]
<!-- Technical specifications block -->
|stock_SHIELD_MOD_02 = [[File:ResistShldThermal Icon.png         |link=Thermal Modulator|60px]]
|module_active_count = 3
|stock_ARMOR_MOD_01 = [[File:ResistHullKinetic Icon.png         |link=Reactive Armor|60px]]
|module_engine_count = 1
|stock_ARMOR_MOD_02 = [[File:ResistHullThermal Icon.png        |link=Thermal Insulator|60px]]
|module_hull_count = 1
|stock_CPU_MOD_01 = [[File:ScoutScanner Icon.png              |link=Enhanced Scanner|60px]]
|module_shield_count = 1
|stock_CPU_MOD_02 = [[File:ProtonWall Icon.png                |link='Proton Wall' System|60px]]
|module_capacitor_count = 0
|module_cpu_count = 1
<!-- Damage resist subblock -->
<!-- Damage resist subblock -->
|hull_resist_thermal = 15
|hull_resist_thermal = 15
Line 64: Line 57:
<!-- Synergy = 1 -->
<!-- Synergy = 1 -->
|synLevel_syn1 = 1
|synLevel_syn1 = 1
|max_speed_syn1 = 235
|max_speed_syn1 = 259
|max_speed_boost_syn1 = 281
|max_speed_boost_syn1 = 311
|acceleration_syn1 = 55
|acceleration_syn1 = 55
|acceleration_boost_syn1 = 110
|acceleration_boost_syn1 = 110
|boost_energy_cost_syn1 = 188
|boost_energy_cost_syn1 = 188
|boost_energy_min_syn1 = 130
|boost_energy_min_syn1 = 130
|strafe_speed_x_syn1 = 62
|strafe_speed_x_syn1 = 61
|strafe_speed_y_syn1 = 62
|strafe_speed_y_syn1 = 61
|rot_speed_x_syn1 = 30
|rot_speed_x_syn1 = 30
|rot_speed_y_syn1 = 30
|rot_speed_y_syn1 = 30
|rot_speed_z_syn1 = 36
|rot_speed_z_syn1 = 36
|energy_max_syn1 = 800
|energy_max_syn1 = 835
|energy_regen_syn1 = 162.8
|energy_regen_syn1 = 170
|hull_max_syn1 = 8935
|hull_max_syn1 = 8935
|shield_max_syn1 = 8930
|shield_max_syn1 = 8930
|shield_regen_syn1 = 95
|shield_regen_syn1 = 127
|vision_radius_syn1 = 2000
|vision_radius_syn1 = 2000
|lock_time_syn1 = 2
|lock_time_syn1 = 2
<!-- Synergy = 2 -->
<!-- Synergy = 2 -->
|synLevel_syn2 = 2
|synLevel_syn2 = 2
|max_speed_syn2 = 258
|max_speed_syn2 = 285
|max_speed_boost_syn2 = 309
|max_speed_boost_syn2 = 342
|acceleration_syn2 = 55
|acceleration_syn2 = 55
|acceleration_boost_syn2 = 110
|acceleration_boost_syn2 = 110
Line 95: Line 88:
|rot_speed_y_syn2 = 30
|rot_speed_y_syn2 = 30
|rot_speed_z_syn2 = 36
|rot_speed_z_syn2 = 36
|energy_max_syn2 = 800
|energy_max_syn2 = 835
|energy_regen_syn2 = 162.8
|energy_regen_syn2 = 170
|hull_max_syn2 = 9740
|hull_max_syn2 = 9740
|shield_max_syn2 = 9734
|shield_max_syn2 = 9734
|shield_regen_syn2 = 95
|shield_regen_syn2 = 127
|vision_radius_syn2 = 2000
|vision_radius_syn2 = 2000
|lock_time_syn2 = 2
|lock_time_syn2 = 2
<!-- Synergy = 3 -->
<!-- Synergy = 3 -->
|synLevel_syn3 = 3
|synLevel_syn3 = 3
|max_speed_syn3 = 260
|max_speed_syn3 = 286
|max_speed_boost_syn3 = 311
|max_speed_boost_syn3 = 344
|acceleration_syn3 = 57
|acceleration_syn3 = 56
|acceleration_boost_syn3 = 113
|acceleration_boost_syn3 = 113
|boost_energy_cost_syn3 = 188
|boost_energy_cost_syn3 = 188
|boost_energy_min_syn3 = 130
|boost_energy_min_syn3 = 130
|strafe_speed_x_syn3 = 62
|strafe_speed_x_syn3 = 61
|strafe_speed_y_syn3 = 62
|strafe_speed_y_syn3 = 61
|rot_speed_x_syn3 = 30
|rot_speed_x_syn3 = 30
|rot_speed_y_syn3 = 30
|rot_speed_y_syn3 = 30
|rot_speed_z_syn3 = 36
|rot_speed_z_syn3 = 36
|energy_max_syn3 = 800
|energy_max_syn3 = 835
|energy_regen_syn3 = 162.8
|energy_regen_syn3 = 170
|hull_max_syn3 = 10097
|hull_max_syn3 = 10097
|shield_max_syn3 = 10091
|shield_max_syn3 = 10091
|shield_regen_syn3 = 95
|shield_regen_syn3 = 127
|vision_radius_syn3 = 2200
|vision_radius_syn3 = 2200
|lock_time_syn3 = 2
|lock_time_syn3 = 2
<!-- Synergy = 4 -->
<!-- Synergy = 4 -->
|synLevel_syn4 = 4
|synLevel_syn4 = 4
|max_speed_syn4 = 260
|max_speed_syn4 = 286
|max_speed_boost_syn4 = 311
|max_speed_boost_syn4 = 344
|acceleration_syn4 = 57
|acceleration_syn4 = 56
|acceleration_boost_syn4 = 113
|acceleration_boost_syn4 = 113
|boost_energy_cost_syn4 = 188
|boost_energy_cost_syn4 = 188
|boost_energy_min_syn4 = 130
|boost_energy_min_syn4 = 130
|strafe_speed_x_syn4 = 62
|strafe_speed_x_syn4 = 61
|strafe_speed_y_syn4 = 62
|strafe_speed_y_syn4 = 61
|rot_speed_x_syn4 = 38
|rot_speed_x_syn4 = 37,5
|rot_speed_y_syn4 = 38
|rot_speed_y_syn4 = 37,5
|rot_speed_z_syn4 = 45
|rot_speed_z_syn4 = 45
|energy_max_syn4 = 824
|energy_max_syn4 = 860
|energy_regen_syn4 = 167.7
|energy_regen_syn4 = 175
|hull_max_syn4 = 10097
|hull_max_syn4 = 10097
|shield_max_syn4 = 10091
|shield_max_syn4 = 10091
|shield_regen_syn4 = 95
|shield_regen_syn4 = 127
|vision_radius_syn4 = 2200
|vision_radius_syn4 = 2200
|lock_time_syn4 = 2
|lock_time_syn4 = 2
<!-- Synergy = 5 -->
<!-- Synergy = 5 -->
|synLevel_syn5 = 5
|synLevel_syn5 = 5
|max_speed_syn5 = 260
|max_speed_syn5 = 286
|max_speed_boost_syn5 = 311
|max_speed_boost_syn5 = 344
|acceleration_syn5 = 57
|acceleration_syn5 = 56
|acceleration_boost_syn5 = 113
|acceleration_boost_syn5 = 113
|boost_energy_cost_syn5 = 188
|boost_energy_cost_syn5 = 188
|boost_energy_min_syn5 = 130
|boost_energy_min_syn5 = 130
|strafe_speed_x_syn5 = 62
|strafe_speed_x_syn5 = 61
|strafe_speed_y_syn5 = 62
|strafe_speed_y_syn5 = 61
|rot_speed_x_syn5 = 38
|rot_speed_x_syn5 = 37,5
|rot_speed_y_syn5 = 38
|rot_speed_y_syn5 = 37,5
|rot_speed_z_syn5 = 45
|rot_speed_z_syn5 = 45
|energy_max_syn5 = 857
|energy_max_syn5 = 893
|energy_regen_syn5 = 174.2
|energy_regen_syn5 = 182
|hull_max_syn5 = 10365
|hull_max_syn5 = 10365
|shield_max_syn5 = 10359
|shield_max_syn5 = 10359
|shield_regen_syn5 = 95
|shield_regen_syn5 = 127
|vision_radius_syn5 = 2401
|vision_radius_syn5 = 2400
|lock_time_syn5 = 2
|lock_time_syn5 = 2
<!-- Synergy = 6 -->
<!-- Synergy = 6 -->
|synLevel_syn6 = 6
|synLevel_syn6 = 6
|max_speed_syn6 = 261
|max_speed_syn6 = 288
|max_speed_boost_syn6 = 313
|max_speed_boost_syn6 = 346
|acceleration_syn6 = 58
|acceleration_syn6 = 58
|acceleration_boost_syn6 = 116
|acceleration_boost_syn6 = 116
|boost_energy_cost_syn6 = 188
|boost_energy_cost_syn6 = 188
|boost_energy_min_syn6 = 130
|boost_energy_min_syn6 = 130
|strafe_speed_x_syn6 = 62
|strafe_speed_x_syn6 = 61
|strafe_speed_y_syn6 = 62
|strafe_speed_y_syn6 = 61
|rot_speed_x_syn6 = 38
|rot_speed_x_syn6 = 37,5
|rot_speed_y_syn6 = 38
|rot_speed_y_syn6 = 37,5
|rot_speed_z_syn6 = 45
|rot_speed_z_syn6 = 45
|energy_max_syn6 = 880
|energy_max_syn6 = 919
|energy_regen_syn6 = 179.1
|energy_regen_syn6 = 187
|hull_max_syn6 = 10544
|hull_max_syn6 = 10544
|shield_max_syn6 = 10538
|shield_max_syn6 = 10538
|shield_regen_syn6 = 95
|shield_regen_syn6 = 127
|vision_radius_syn6 = 2401
|vision_radius_syn6 = 2400
|lock_time_syn6 = 2
|lock_time_syn6 = 2
<!-- Synergy = 7 -->
<!-- Synergy = 7 -->
|synLevel_syn7 = 7
|synLevel_syn7 = 7
|max_speed_syn7 = 263
|max_speed_syn7 = 290
|max_speed_boost_syn7 = 315
|max_speed_boost_syn7 = 348
|acceleration_syn7 = 60
|acceleration_syn7 = 59
|acceleration_boost_syn7 = 119
|acceleration_boost_syn7 = 119
|boost_energy_cost_syn7 = 188
|boost_energy_cost_syn7 = 188
|boost_energy_min_syn7 = 130
|boost_energy_min_syn7 = 130
|strafe_speed_x_syn7 = 62
|strafe_speed_x_syn7 = 61
|strafe_speed_y_syn7 = 62
|strafe_speed_y_syn7 = 61
|rot_speed_x_syn7 = 38
|rot_speed_x_syn7 = 37,5
|rot_speed_y_syn7 = 38
|rot_speed_y_syn7 = 37,5
|rot_speed_z_syn7 = 45
|rot_speed_z_syn7 = 45
|energy_max_syn7 = 880
|energy_max_syn7 = 919
|energy_regen_syn7 = 179.1
|energy_regen_syn7 = 187
|hull_max_syn7 = 10722
|hull_max_syn7 = 10722
|shield_max_syn7 = 10627
|shield_max_syn7 = 10627
|shield_regen_syn7 = 95
|shield_regen_syn7 = 127
|vision_radius_syn7 = 2600
|vision_radius_syn7 = 2600
|lock_time_syn7 = 2
|lock_time_syn7 = 2
<!-- Synergy = 8 -->
<!-- Synergy = 8 -->
|synLevel_syn8 = 8
|synLevel_syn8 = 8
|max_speed_syn8 = 264
|max_speed_syn8 = 292
|max_speed_boost_syn8 = 317
|max_speed_boost_syn8 = 350
|acceleration_syn8 = 61
|acceleration_syn8 = 61
|acceleration_boost_syn8 = 122
|acceleration_boost_syn8 = 122
|boost_energy_cost_syn8 = 188
|boost_energy_cost_syn8 = 188
|boost_energy_min_syn8 = 130
|boost_energy_min_syn8 = 130
|strafe_speed_x_syn8 = 62
|strafe_speed_x_syn8 = 61
|strafe_speed_y_syn8 = 62
|strafe_speed_y_syn8 = 61
|rot_speed_x_syn8 = 38
|rot_speed_x_syn8 = 37,5
|rot_speed_y_syn8 = 38
|rot_speed_y_syn8 = 37,5
|rot_speed_z_syn8 = 45
|rot_speed_z_syn8 = 45
|energy_max_syn8 = 880
|energy_max_syn8 = 919
|energy_regen_syn8 = 179.1
|energy_regen_syn8 = 187
|hull_max_syn8 = 10722
|hull_max_syn8 = 10722
|shield_max_syn8 = 10627
|shield_max_syn8 = 10627
|shield_regen_syn8 = 95
|shield_regen_syn8 = 127
|vision_radius_syn8 = 2800
|vision_radius_syn8 = 2800
|lock_time_syn8 = 2
|lock_time_syn8 = 2
<!-- Default bonus block -->
<!-- Default bonus block -->
<!-- Synergy unlocked bonus block -->
<!-- Synergy unlocked bonus block -->
|max_speed_mul = 10%
|max_speed_mul = '''10%'''
|max_speed_mul_synLvl = 2
|max_speed_mul_synLvl = 2
|rot_speed_mul = 25%
|rot_speed_mul = '''25%'''
|rot_speed_mul_synLvl = 4
|rot_speed_mul_synLvl = 4
}}
}}
[[Category:Ships]]
[[Category:Federation ships]]
[[Category:Frigate ships]]
[[Category:Engineering ships]]

Latest revision as of 17:21, 31 January 2024

Alligator-M
Accumulates 5% free experience

The maximum level of experience — 8

Survivability* 22260
Hull 10722
Shield 10627
Energy 919
Speed 292

Available from the beginning:
Available at experience level 2:
Maximum speed increased by 10%.
Available at experience level 4:
Rotation speed increased by 25%.


Equipment upon purchase
Weapons
Coil Mortar 8
Active modules
Ship modifiers
Engine
Capacitor
Shield
Hull
CPU

Special module


Buying price 700000
Selling price 175000



* All specifications are shown for the ship with the maximum level of experience (8) without equipment

General information

Faction: FEDERATION
Class: Frigate
Role: Engineering
Rank: 6

Description

Engineering ships are designed for construction of auxiliary facilities on the battlefield, as well as for repair of allied ships. Engineers serve as a reliable rear guard for their team.

When the Great Armada announced a competition for the creation of the main frigate, due to replace the outdated FWF DL-101 "Raptor-M", Dry Lab made great efforts, presenting three models to the competition at once. As a result, won the frigate, adopted by the army under the designation DL-201 "Alligator-M".

Available equipment

Weapons
Beam Cannon 8 Heavy Blaster 9 Positron Cannon 7 Coil Mortar 8 Vulcan 6 Waz'Dum 8

Missile slot

Active Role Modules

Active Multipurpose Modules

Ship modifiers
Engine

Capacitor

Shield

Hull

CPU

Tables of ship's technical characteristics

Ship's resistance to incoming damage

Shield resistance Hull resistance
to thermal weapon, (pts.) to kinetic weapon, (pts.) to EM weapon, (pts.) to thermal weapon, (pts.) to kinetic weapon, (pts.) to EM weapon, (pts.)
0 30 -30 15 -15 45

Ship's characteristics on different experience levels

Level Energy Hull, (pts.) Shield Sensors
capacity, (pts.) for afterburner, (pts./s) regeneration, (pts./s) capacity, (pts.) regeneration, (pts./s) range, (m) target lock time, (s)
1 835 188 170 8935 8930 127 2000 2
2 835 188 170 9740 9734 127 2000 2
3 835 188 170 10097 10091 127 2200 2
4 860 188 175 10097 10091 127 2200 2
5 893 188 182 10365 10359 127 2400 2
6 919 188 187 10544 10538 127 2400 2
7 919 188 187 10722 10627 127 2600 2
8 919 188 187 10722 10627 127 2800 2

Ship's speed on different experience levels

Level Speed Acceleration, (m/s2) Strafe, (m/s) Pitch, (deg./s) Roll, (deg./s)
march, (m/s) afterburner, (m/s)
1 259 311 55 61 30 36
2 285 342 55 62 30 36
3 286 344 56 61 30 36
4 286 344 56 61 37,5 45
5 286 344 56 61 37,5 45
6 288 346 58 61 37,5 45
7 290 348 59 61 37,5 45
8 292 350 61 61 37,5 45



Ships
Interceptors Fighters Frigates Destroyers