Alligator-C: Difference between revisions
(Balance 1.10.6a) |
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|shipImage_SideView = R3LT2_3.png | |shipImage_SideView = R3LT2_3.png | ||
|shipImage_UpView = R3LT2_1.png | |shipImage_UpView = R3LT2_1.png | ||
<!-- Stock fit --> | <!-- Stock fit --> | ||
|stock_WEAPON_01 = [[File:Plasma Devastator.jpg|link=Plasma Devastator|70px]] | |stock_WEAPON_01 = [[File:Plasma Devastator.jpg|link=Plasma Devastator|70px]] | ||
Line 48: | Line 41: | ||
|stock_ARMOR_MOD_01 = [[File:ResistHullThermal Icon.png |link=Thermal Insulator|60px]] | |stock_ARMOR_MOD_01 = [[File:ResistHullThermal Icon.png |link=Thermal Insulator|60px]] | ||
|stock_ARMOR_MOD_02 = [[File:ArmorPlates Icon.png |link=Reinforced Beams|60px]] | |stock_ARMOR_MOD_02 = [[File:ArmorPlates Icon.png |link=Reinforced Beams|60px]] | ||
<!-- Damage resist subblock --> | <!-- Damage resist subblock --> | ||
|hull_resist_thermal = 15 | |hull_resist_thermal = 15 | ||
Line 103: | Line 89: | ||
|energy_max_syn2 = 966 | |energy_max_syn2 = 966 | ||
|energy_regen_syn2 = 172 | |energy_regen_syn2 = 172 | ||
|hull_max_syn2 = | |hull_max_syn2 = 12933 | ||
|shield_max_syn2 = | |shield_max_syn2 = 12780 | ||
|shield_regen_syn2 = 123 | |shield_regen_syn2 = 123 | ||
|vision_radius_syn2 = 2000 | |vision_radius_syn2 = 2000 | ||
Line 123: | Line 109: | ||
|energy_max_syn3 = 966 | |energy_max_syn3 = 966 | ||
|energy_regen_syn3 = 172 | |energy_regen_syn3 = 172 | ||
|hull_max_syn3 = | |hull_max_syn3 = 13407 | ||
|shield_max_syn3 = | |shield_max_syn3 = 13249 | ||
|shield_regen_syn3 = 123 | |shield_regen_syn3 = 123 | ||
|vision_radius_syn3 = 2200 | |vision_radius_syn3 = 2200 | ||
Line 143: | Line 129: | ||
|energy_max_syn4 = 990 | |energy_max_syn4 = 990 | ||
|energy_regen_syn4 = 177 | |energy_regen_syn4 = 177 | ||
|hull_max_syn4 = | |hull_max_syn4 = 13407 | ||
|shield_max_syn4 = | |shield_max_syn4 = 13249 | ||
|shield_regen_syn4 = 123 | |shield_regen_syn4 = 123 | ||
|vision_radius_syn4 = 2200 | |vision_radius_syn4 = 2200 | ||
Line 163: | Line 149: | ||
|energy_max_syn5 = 1022 | |energy_max_syn5 = 1022 | ||
|energy_regen_syn5 = 184 | |energy_regen_syn5 = 184 | ||
|hull_max_syn5 = | |hull_max_syn5 = 13763 | ||
|shield_max_syn5 = | |shield_max_syn5 = 13601 | ||
|shield_regen_syn5 = 123 | |shield_regen_syn5 = 123 | ||
|vision_radius_syn5 = 2400 | |vision_radius_syn5 = 2400 | ||
Line 183: | Line 169: | ||
|energy_max_syn6 = 1047 | |energy_max_syn6 = 1047 | ||
|energy_regen_syn6 = 189 | |energy_regen_syn6 = 189 | ||
|hull_max_syn6 = | |hull_max_syn6 = 14001 | ||
|shield_max_syn6 = | |shield_max_syn6 = 13836 | ||
|shield_regen_syn6 = 123 | |shield_regen_syn6 = 123 | ||
|vision_radius_syn6 = 2400 | |vision_radius_syn6 = 2400 | ||
Line 203: | Line 189: | ||
|energy_max_syn7 = 1047 | |energy_max_syn7 = 1047 | ||
|energy_regen_syn7 = 189 | |energy_regen_syn7 = 189 | ||
|hull_max_syn7 = | |hull_max_syn7 = 14238 | ||
|shield_max_syn7 = | |shield_max_syn7 = 14070 | ||
|shield_regen_syn7 = 123 | |shield_regen_syn7 = 123 | ||
|vision_radius_syn7 = 2600 | |vision_radius_syn7 = 2600 | ||
Line 223: | Line 209: | ||
|energy_max_syn8 = 1047 | |energy_max_syn8 = 1047 | ||
|energy_regen_syn8 = 189 | |energy_regen_syn8 = 189 | ||
|hull_max_syn8 = | |hull_max_syn8 = 14238 | ||
|shield_max_syn8 = | |shield_max_syn8 = 14070 | ||
|shield_regen_syn8 = 123 | |shield_regen_syn8 = 123 | ||
|vision_radius_syn8 = 2800 | |vision_radius_syn8 = 2800 | ||
|lock_time_syn8 = 2 | |lock_time_syn8 = 2 | ||
<!-- Default bonus block --> | <!-- Default bonus block --> | ||
| | |shield_resist_all_add = '''10''' | ||
| | |shield_resist_all_add_synLvl = 0 | ||
<!-- Synergy unlocked bonus block --> | <!-- Synergy unlocked bonus block --> | ||
|energy_max_mul = '''20%''' | |energy_max_mul = '''20%''' |
Latest revision as of 12:54, 28 March 2024
Survivability* | 27462 |
Hull | 14238 |
Shield | 14070 |
Energy | 1047 |
Speed | 260 |
Available from the beginning:
Shield resistance to all damage increased by 10 pts.
Available at experience level 2:
Maximum capacitor volume increased by 20%.
Available at experience level 4:
Effective range of "Guard modules" increased by 50%.
Weapons | |
Active modules | |
Ship modifiers | |
Engine | |
Capacitor | |
Shield | |
Hull |
Special module |
Buying price | 400000 |
Selling price | 100000 |
* All specifications are shown for the ship with the maximum level of experience (8) without equipment
General information
Faction: FEDERATION
Class: Frigate
Role: Guard
Rank: 5
Description
Guard ships are designed to protect their team from enemy missiles, as well as enhance the defences of allied ships. Guard ships feature strong defences and an enhanced Phase Shield.
After winning the competition for the creation of the main frigate for the Federation Army, the DL company simplified one of the competitive models for civil fleet requirements and launched it under the designation DL-201LC "Alligator-C", thus protecting its investments in the unprecedented development of several competitive models .
Available equipment
Active Multipurpose Modules
CPU
Ship has no CPU slots
Tables of ship's technical characteristics
Ship's resistance to incoming damage
Shield resistance | Hull resistance | ||||
---|---|---|---|---|---|
to thermal weapon, (pts.) | to kinetic weapon, (pts.) | to EM weapon, (pts.) | to thermal weapon, (pts.) | to kinetic weapon, (pts.) | to EM weapon, (pts.) |
-20 | 10 | -50 | 15 | -15 | 45 |
Ship's characteristics on different experience levels
Level | Energy | Hull, (pts.) | Shield | Sensors | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
capacity, (pts.) | for afterburner, (pts./s) | regeneration, (pts./s) | capacity, (pts.) | regeneration, (pts./s) | range, (m) | target lock time, (s) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|
Ship's speed on different experience levels
Level | Speed | Acceleration, (m/s2) | Strafe, (m/s) | Pitch, (deg./s) | Roll, (deg./s) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
march, (m/s) | afterburner, (m/s) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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