Plasma Devastator

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Plasma Devastator

Type: EM weapon.

For ship type: Alligator-C, T-Rex Mk II and premium ships of the role Guard.png

For ranks: 3-7, 12-17.


PlasmaFast Icon.png PlasmaSupernova Icon.png PlasmaUp1 Icon.png Double Deflector Mk.4.png Double Deflector (premium).png Suprecooled Charges.png Resonating charges Mk.4.png Boosted charges.png


With each hit your critical chance increases by 6% for 2 s. The effect stacks up to 5 times.
Critical hits transfer shield from the target to the ship.


Parameters are shown without ship bonuses and modifiers for the 1 weapon.
The rate of fire increases depending on the number of weapons mounted on the ship, result is increased damage per second.
Some damage parameters are rounded to integer values.
Parameters Plasma Devastator 7 Plasma Devastator 17
Mk.1 Mk.2 Mk.3 Mk.4 Mk.1 Mk.2 Mk.3 Mk.4 Mk.5
DPS (EM) 413 dmg./s. +18 dmg./s. +18 dmg./s. +14,5 dmg./s. 454 dmg./s. +19,5 dmg./s. +20 dmg./s. +16 dmg./s. +13 dmg./s.
Damage (EM) 825 dmg. +36 dmg. +36 dmg. +29 dmg. 908 dmg. +39 dmg. +40 dmg. +32 dmg. +27 dmg.
Shield transfer 730 pts. +32 pts. +32 pts. +24 pts. 804 pts. +34 pts. +36 pts. +26 pts. +24 pts.
Rate of fire 30 rounds/min 30 rounds/min
Critical chance 5% 5%
Critical damage bonus 100% 100%
Projectile speed 3250 m./s. 3575 m./s.
Firing range (max.) 4000 m. 4000 m.
Spread (from-to) 2-0,1 deg. 2-0,1 deg.
Overheating/cooling 8/1,5 s. 8/1,5 s.
Cost Can be picked up from destroyed enemies in the zone Captured Dreadnought 20300Currency credits.png 40500Currency credits.png 94500Currency credits.png Can be picked up from destroyed enemies in the zone Orange Giant 427500Currency credits.png 855000Currency credits.png 1995000Currency credits.png Manufacturing

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