'T'Har'Ok' beamer: Difference between revisions

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==Description==
==Description==
:Two projectile types: slow homing spheres for short trigger pulls, fast bullets for holding the trigger.
:Two projectile types: slow homing explosive spheres for short trigger pulls, fast bullets for holding the trigger. Explosion damage depends on {{Tooltip|target size|interceptor - *0.66; fighter - *1; frigate - *1.25; destroyer - *1.75}}.


==Weapon history==
==Weapon history==
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{| class="wikitable" width="100%" align="center"
{| class="wikitable" width="100%" align="center"
!rowspan="2" width="15%"|Parameters
!rowspan="2" width="15%"|Parameters
!colspan="4" |'T'Har'Ok' beamer 9
!colspan="5" |'T'Har'Ok' beamer 9
!colspan="4" |'T'Har'Ok' beamer 12
!colspan="5" |'T'Har'Ok' beamer 12
!colspan="4" |'T'Har'Ok' beamer 17
!colspan="5" |'T'Har'Ok' beamer 17
|-align="center"
|-align="center"
|{{Mk.1}}
|{{Mk.1}}
Line 33: Line 33:
|{{Mk.3}}
|{{Mk.3}}
|{{Mk.4}}
|{{Mk.4}}
|{{Mk.5}}
|{{Mk.1}}
|{{Mk.1}}
|{{Mk.2}}
|{{Mk.2}}
|{{Mk.3}}
|{{Mk.3}}
|{{Mk.4}}
|{{Mk.4}}
|{{Mk.5}}
|{{Mk.1}}
|{{Mk.1}}
|{{Mk.2}}
|{{Mk.2}}
|{{Mk.3}}
|{{Mk.3}}
|{{Mk.4}}
|{{Mk.4}}
|{{Mk.5}}
|-align="center"
|-align="center"
|Sphere DPS (EM)
|Sphere DPS (EM)
| 6890 dmg./s.
| 8382 dmg./s.
| +260 dmg./s.
| +330 dmg./s.
| +293 dmg./s.
| +330 dmg./s.
| +195 dmg./s.
| +264 dmg./s.
| 7280 dmg./s.
| +264 dmg./s.
| +293 dmg./s.
| 8877 dmg./s.
| +260 dmg./s.
| +330 dmg./s.
| +227 dmg./s.
| +363 dmg./s.
| 7573 dmg./s.
| +264 dmg./s.
| +260 dmg./s.
| +231 dmg./s.
| +292 dmg./s.
| 9207 dmg./s.
| +228 dmg./s.
| +363 dmg./s.
| +330 dmg./s.
| +264 dmg./s.
| +231 dmg./s.
|-align="center"
|Bullet DPS (EM)
| 762 dmg./s.
| +30 dmg./s.
| +33 dmg./s.
| +24 dmg./s.
| +24 dmg./s.
| 807 dmg./s.
| +30 dmg./s.
| +33 dmg./s.
| +24 dmg./s.
| +21 dmg./s.
| 837 dmg./s.
| +33 dmg./s.
| +30 dmg./s.
| +24 dmg./s.
| +21 dmg./s.
|-align="center"
|-align="center"
|Sphere damage (EM)
|Sphere damage (EM)
| 1378 dmg.
| 1397 dmg.
| +52 dmg.
| +55 dmg.
| +58,5 dmg.
| +55 dmg.
| +44 dmg.
| +44 dmg.
| 1480 dmg.
| +55 dmg.
| +60 dmg.
| +44 dmg.
| +39 dmg.
| 1535 dmg.
| +60 dmg.
| +55 dmg.
| +44 dmg.
| +39 dmg.
| +39 dmg.
| 1456 dmg.
| +58,5 dmg.
| +52 dmg.
| +45,5 dmg.
| 1515 dmg.
| +52 dmg.
| +58,5 dmg.
| +45,5 dmg.
|-align="center"
|Bullet DPS (EM)
| 530 dmg./s.
| +20 dmg./s.
| +22,5 dmg./s.
| +15 dmg./s.
| 560 dmg./s.
| +22,5 dmg./s.
| +20 dmg./s.
| +17,5 dmg./s.
| 583 dmg./s.
| +20 dmg./s.
| +22,5 dmg./s.
| +17,5 dmg./s.
|-align="center"
|-align="center"
|Bullet damage (EM)
|Bullet damage (EM)
| 212 dmg.
| 254 dmg.
| +10 dmg.
| +10 dmg.
| +8 dmg.
| +8 dmg.
| +8 dmg.
| +9 dmg.
| 269 dmg.
| +6 dmg.
| +10 dmg.
| 224 dmg.
| +11 dmg.
| +9 dmg.
| +8 dmg.
| +8 dmg.
| +7 dmg.
| +7 dmg.
| 233 dmg.
| 279 dmg.
| +11 dmg.
| +10 dmg.
| +8 dmg.
| +8 dmg.
| +9 dmg.
| +7 dmg.
| +7 dmg.
|-align="center"
|-align="center"
|Rate of fire (sphere/bullet)
|Rate of fire (sphere/bullet)
|colspan="4"| 300/150 rounds/min
|colspan="5"| 360/180 rounds/min
|colspan="4"| 300/150 rounds/min
|colspan="5"| 360/180 rounds/min
|colspan="4"| 300/150 rounds/min
|colspan="5"| 360/180 rounds/min
|-align="center"
|Trigger radius (sphere)
|colspan="5"| 10 m.
|colspan="5"| 10 m.
|colspan="5"| 10 m.
|-align="center"
|Explosion radius (sphere)
|colspan="5"| 50 m.
|colspan="5"| 50 m.
|colspan="5"| 50 m.
|-align="center"
|-align="center"
|Critical chance
|Critical chance
|colspan="4"| 5%
|colspan="5"| 5%
|colspan="4"| 5%
|colspan="5"| 5%
|colspan="4"| 5%
|colspan="5"| 5%
|-align="center"
|-align="center"
|Critical damage bonus
|Critical damage bonus
|colspan="4"| 75%
|colspan="5"| 75%
|colspan="4"| 75%
|colspan="5"| 75%
|colspan="4"| 75%
|colspan="5"| 75%
|-align="center"
|-align="center"
|Sphere velocity
|Sphere velocity
|colspan="4"| 97 m./s.
|colspan="5"| 116 m/s
|colspan="4"| 99 m./s.
|colspan="5"| 119 m/s
|colspan="4"| 104 m./s.
|colspan="5"| 125 m/s
|-align="center"
|-align="center"
|Bullet velocity
|Bullet velocity
|colspan="4"| 5900 m./s.
|colspan="5"| 7050 m/s
|colspan="4"| 6050 m./s.
|colspan="5"| 7250 m/s
|colspan="4"| 6350 m./s.
|colspan="5"| 7600 m/s
|-align="center"
|-align="center"
|Firing range (max.)
|Firing range (max.)
|colspan="4"| 2650 m.
|colspan="5"| 2650 m.
|colspan="4"| 2650 m.
|colspan="5"| 2650 m.
|colspan="4"| 2650 m.
|colspan="5"| 2650 m.
|-align="center"
|-align="center"
|Spread  
|Spread  
|colspan="4"| 0,3 deg.
|colspan="5"| 0.25 deg.
|colspan="4"| 0,3 deg.
|colspan="5"| 0.25 deg.
|colspan="4"| 0,3 deg.
|colspan="5"| 0.25 deg.
|-align="center"
|-align="center"
|Overheating/cooling
|Overheating (sphere-bullet)/cooling
|colspan="4"| 5/2 s.
|colspan="5"| 0.8-12.5/2 s.
|colspan="4"| 5/2 s.
|colspan="5"| 0.8-12.5/2 s.
|colspan="4"| 5/2 s.
|colspan="5"| 0.8-12.5/2 s.
|-align="center"
|-align="center"
|Cost
|Cost
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| 247500{{CR}}
| 247500{{CR}}
| 577500{{CR}}
| 577500{{CR}}
| [[Workshop#EM|Manufacturing]]


| [[Workshop#EM|Manufacturing]]
| [[Workshop#EM|Manufacturing]]
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| 540000{{CR}}
| 540000{{CR}}
| 1260000{{CR}}
| 1260000{{CR}}
| [[Workshop#EM|Manufacturing]]


| [[Workshop#EM|Manufacturing]]
| [[Workshop#EM|Manufacturing]]
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| 1800000{{CR}}
| 1800000{{CR}}
| 4200000{{CR}}
| 4200000{{CR}}
| [[Workshop#EM|Manufacturing]]
|-
|-
|}
{| border="0" align="center" width="100%"
|height="5"|
|}
|}



Latest revision as of 18:48, 2 July 2024

'T'Har'Ok' beamer
'T'Har'Ok' beamer

Type: EM weapon.

For ship: Tai'Kin

For ranks: 5-9, 8-12, 11-17.

Munitions:

Description

Two projectile types: slow homing explosive spheres for short trigger pulls, fast bullets for holding the trigger. Explosion damage depends on target size.

Weapon history

Initially, ‘T'Har'Ok’ was a household laser beamer for holoimages. Following its entrance to the world market, it was found by Ellydium's weapon development experts. Such close attention was caused by the energy-efficient structure of the invention and the combination of two modes of operation: single-frame and continuous streaming. After the purchase of the patent it was reassembled in the laboratories of the corporation as a plasma weapon. The technical designation ‘beamer’ was so firmly entrenched in the development that it was decided to leave it in the name of the product as a sign of respect for the prototype.
However, despite the high ratings after the announcement of ‘T'Har'Ok’ at an arms show, the corporation received numerous threats from the author of the beamer. In social networks, he aggressively condemned the actions of Ellydium and claimed that he did not give his consent to use the product for military purposes. After the company's response to the statement that all legal issues were agreed at the stage of patent purchase, the author of the invention sued. The development of the process is actively monitored by the world community, which divided into two camps. Supporters of the author condemn the use of the initially peaceful invention for military purposes. And those supporting Ellydium are sure that the author is not an idealist he presents himself to be and simply intends to get more money because of the commercial success of ‘T'Har'Ok’ beamer.

Characteristics

Parameters are shown without ship bonuses and modifiers for the 1 weapon.
Damage per second and per shot increase depending on the number of weapons mounted on the ship.
Some damage parameters are rounded to integer values.
Parameters 'T'Har'Ok' beamer 9 'T'Har'Ok' beamer 12 'T'Har'Ok' beamer 17
Mk.1 Mk.2 Mk.3 Mk.4 Mk.5 Mk.1 Mk.2 Mk.3 Mk.4 Mk.5 Mk.1 Mk.2 Mk.3 Mk.4 Mk.5
Sphere DPS (EM) 8382 dmg./s. +330 dmg./s. +330 dmg./s. +264 dmg./s. +264 dmg./s. 8877 dmg./s. +330 dmg./s. +363 dmg./s. +264 dmg./s. +231 dmg./s. 9207 dmg./s. +363 dmg./s. +330 dmg./s. +264 dmg./s. +231 dmg./s.
Bullet DPS (EM) 762 dmg./s. +30 dmg./s. +33 dmg./s. +24 dmg./s. +24 dmg./s. 807 dmg./s. +30 dmg./s. +33 dmg./s. +24 dmg./s. +21 dmg./s. 837 dmg./s. +33 dmg./s. +30 dmg./s. +24 dmg./s. +21 dmg./s.
Sphere damage (EM) 1397 dmg. +55 dmg. +55 dmg. +44 dmg. +44 dmg. 1480 dmg. +55 dmg. +60 dmg. +44 dmg. +39 dmg. 1535 dmg. +60 dmg. +55 dmg. +44 dmg. +39 dmg.
Bullet damage (EM) 254 dmg. +10 dmg. +10 dmg. +8 dmg. +8 dmg. 269 dmg. +10 dmg. +11 dmg. +8 dmg. +7 dmg. 279 dmg. +11 dmg. +10 dmg. +8 dmg. +7 dmg.
Rate of fire (sphere/bullet) 360/180 rounds/min 360/180 rounds/min 360/180 rounds/min
Trigger radius (sphere) 10 m. 10 m. 10 m.
Explosion radius (sphere) 50 m. 50 m. 50 m.
Critical chance 5% 5% 5%
Critical damage bonus 75% 75% 75%
Sphere velocity 116 m/s 119 m/s 125 m/s
Bullet velocity 7050 m/s 7250 m/s 7600 m/s
Firing range (max.) 2650 m. 2650 m. 2650 m.
Spread 0.25 deg. 0.25 deg. 0.25 deg.
Overheating (sphere-bullet)/cooling 0.8-12.5/2 s. 0.8-12.5/2 s. 0.8-12.5/2 s.
Cost Manufacturing 123800 247500 577500 Manufacturing Manufacturing 270000 540000 1260000 Manufacturing Manufacturing 900000 1800000 4200000 Manufacturing

Gallery


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