Boarding charger: Difference between revisions

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(Balance 1.12.1)
(Balance 1.12.8)
 
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==Description==
==Description==
:For '''6''' s. shield resistance increases for each enemy in '''3000''' m. range (but not higher than '''10''').
:For '''6''' s. shield resistance increases for each enemy in '''3000''' m. range (but not higher than '''10''').
:Then all enemies are pulled to you for '''8''' s. at a speed of '''440''' m/s.
:Then all enemies are pulled to you for '''8''' s. at a speed of '''330''' m/s.
:The ship becomes immune to collision damage for '''14''' s.
:The ship becomes immune to collision damage for '''14''' s.



Latest revision as of 09:04, 25 July 2024

Boarding charger
Boarding charger

Type: Active module.

Group: Guard modules.

For ranks: 3-7, 9-13.

For ship type: Alligator-C, Grizzly Mk II and premium ships of the role

Description

For 6 s. shield resistance increases for each enemy in 3000 m. range (but not higher than 10).
Then all enemies are pulled to you for 8 s. at a speed of 330 m/s.
The ship becomes immune to collision damage for 14 s.

Characteristics

Parameters Boarding charger 7 Boarding charger 13
Mk.1 Mk.2 Mk.3 Mk.4 Mk.1 Mk.2 Mk.3 Mk.4
Damage resistance increase 27 pts. +3 pts. +2 pts. +2 pts. 27 pts. +3 pts. +2 pts. +2 pts.
Energy consumption 500 en. 700 en.
Recharge 48 s. -3 s. -2 s. -2 s. 48 s. -3 s. -2 s. -2 s.
Cost Can be picked up from destroyed enemies in the zone Scrapyard 12200 24300 56700 Can be picked up from destroyed enemies in the zone Smugglers Hideout 94500 189000 441000


Weapons Missiles Special Modules Active Modules Ship Modifiers Munitions