Prometheus Fire: Difference between revisions

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{{Ship
{{Ship
|name=Prometheus Fire
<!-- Main block -->
|description=Full name: WOK-9 "Prometheus Fire"
|ShipName = Prometheus Fire
:Affiliation: [[Wardens]]
|ShipLOR = Gunships deal powerful blows to enemy ships. Their special module allows them to temporarily increase their firepower, speed and manoeuvrability. Vulnerable in cooldown periods.
:Developer: Martian Labs
:Manufacturer: Venus Production Complex
:Dimensions (WxHxD), m: 34.3 x 10.0 x 44.1
:Weight: 212.0
:''The WOK-9 "Prometheus Fire" was developed by Order to replace obsolete WOK-5 "Phobos". The first "Prometheus Fire" were deployed with the Earth Defense Fleet. On the personal order of the Emperor, the Wardens Order formed several squadrons of WOK-9 "Prometheus Fire", which were temporarily attached to fleets in sectors attacked by Jericho or the Federation.''
|class=Fighters
|role=Gunship
|tech=4
|faction=Empire
|mod1=n
|mod2=n
|mod3=n
|missile1type=medium
|missile1num=7
|missile2type=none
|missile2num=-
|missile3type=none
|missile3num=-
|hullmod=n
|shieldmod=n
|capacitormod=n
|compmod=n
|enginemod=n
|active1=y
|active2=y
|active3=y
|active4=y
|passive1=y
|passive2=n
|passive3=n
|passive4=n
|features=


|shieldkinetic=30
The fighter WOK-9 "Prometheus Fire" is designed by order of the imperial Warden Order to replace the outdated WOK-5 "[[Phobos]]". The first "Prometheus Fire" entered service with the Earth Keeper Fleet. By the personal decree of the Emperor, the Order of Warden formed several WOK-9 "Prometheus Fire" squadrons, which were temporarily given a status of qualitative reinforcement to sectors attacked by Jericho or the Federation.
|shieldthermal=0
|shipClass_text = Fighter
|shieldem=-30
|shipClass_link = Fighter
|hullkinetic=-15
|tier = 4
|hullthermal=15
|rank = 10
|hullem=45
|shipRole_text = Gunship
|energy=
|shipRole_link = Gunship
|energyregen=
|shipRole_image = role_attack.png
|hull=
|raceName = EMPIRE
|shield=
|race_link = EMPIRE
|shieldregen=
|raceNameLink = EMPIRE
|lockrange=
|raceImage = empire.png
|lockspeed=
|specialAbility_text = Overdrive
|forwardspeed=
|specialAbility_link = Overdrive
|reversespeed=
|specialAbility_icon = Gunship overdrive.png
|strafespeed=
|price = 4890000
|acceleration=
|currency = CR
|afterburnerspeed=
<!-- Image block -->
|afterburnerenergyuse=
|shipImage_Animation = R1MT3F2.gif
|pitchspeed=
|shipImage_FrontView = R1MT3F2_2.png
|rollspeed=
|shipImage_SideView = R1MT3F2_3.png
|maxsynergy=
|shipImage_UpView = R1MT3F2_1.png
|maxenergy=
<!-- Module's slots -->
|maxenergyregen=
|module_active_count = 4
|maxhull=
|module_engine_count = 1
|maxshield=
|module_hull_count = 2
|maxshieldregen=
|module_shield_count = 1
|maxlockrange=
|module_capacitor_count = 1
|maxforwardspeed=
|module_cpu_count = 3
|maxreversespeed=
<!-- Stock fit -->
|maxstrafespeed=
|stock_WEAPON_01 = [[File:Assault Railgun 12.jpg|link=Assault Railgun|Assault Railgun 12|70px]]
|maxacceleration=
|stock_AMMO_01 = [[File:RailUp1_Icon.png|50px|link=Explosive Shells]]
|maxafterburnerspeed=
|stock_MISSILE_01 = [[File:SpaceMissile_Standart.png|link=Standard missiles|50px]]
|maxafterburnerenergyuse=
|stock_ACTIVE_01 = [[File:'Constellation' generator.jpg      |link='Constellation' generator|70px]]
|maxpitchspeed=
|stock_ACTIVE_02 = [[File:AdaptiveArmorBoost_Icon.png        |link=Nanocomposite Coating|70px]]
|maxrollspeed=
|stock_ACTIVE_03 = [[File:Engine_Overcharge.png              |link=Engine Overcharge|70px]]
|stock_ACTIVE_04 = [[File:Combat_Reboot.png                  |link=Combat Reboot|70px]]
|stock_ENGINE_MOD_01 = [[File:Shared cooler icon.png            |link=Shared Cooler|60px]]
|stock_ENGINE_MOD_01 = [[File:BoostersOverLoader_Icon.png        |link=Tetroxide Injector|60px]]
|stock_CAPACITOR_MOD_01 = [[File:WeaponCoolant Icon.png            |link=Iridium Heatsink|60px]]
|stock_SHIELD_MOD_01 = [[File:ResistShldThermal Icon.png        |link=Thermal Modulator|60px]]
|stock_ARMOR_MOD_01 = [[File:Neutron emitter.jpg                |link=Neutron emitter|60px]]
|stock_ARMOR_MOD_02 = [[File:ResistHullThermal Icon.png        |link=Thermal Insulator|60px]]
|stock_CPU_MOD_01 = [[File:BattleScanner Icon.png            |link=Electronic Guidance|60px]]
|stock_CPU_MOD_02 = [[File:ScoutScanner Icon.png              |link=Enhanced Scanner|60px]]
|stock_CPU_MOD_03 = [[File:RangeMasterUnit Icon.png          |link='Horizon' Module|60px]]
<!-- Technical specifications block -->
|module_active_count = 4
|module_engine_count = 2
|module_hull_count = 2
|module_shield_count = 1
|module_capacitor_count = 1
|module_cpu_count = 3
<!-- Damage resist subblock -->
|hull_resist_thermal = 15
|hull_resist_kinetic = <nowiki>-</nowiki>15
|hull_resist_emp = 45
|shield_resist_thermal = 0
|shield_resist_kinetic = 30
|shield_resist_emp = <nowiki>-</nowiki>30
|hull_resist_thermal_calc = 15
|hull_resist_kinetic_calc = -15
|hull_resist_emp_calc = 45
|shield_resist_thermal_calc = 0
|shield_resist_kinetic_calc = 30
|shield_resist_emp_calc = -30
<!-- Synergy = 1 -->
|synLevel_syn1 = 1
|max_speed_syn1 = 268
|max_speed_boost_syn1 = 321
|acceleration_syn1 = 90
|acceleration_boost_syn1 = 180
|boost_energy_cost_syn1 = 151
|boost_energy_min_syn1 = 110
|strafe_speed_x_syn1 = 88
|strafe_speed_y_syn1 = 88
|rot_speed_x_syn1 = 72
|rot_speed_y_syn1 = 72
|rot_speed_z_syn1 = 66
|energy_max_syn1 = 635
|energy_regen_syn1 = 123
|hull_max_syn1 = 6310
|shield_max_syn1 = 4020
|shield_regen_syn1 = 116
|vision_radius_syn1 = 2500
|lock_time_syn1 = 2
<!-- Synergy = 2 -->
|synLevel_syn2 = 2
|max_speed_syn2 = 268
|max_speed_boost_syn2 = 321
|acceleration_syn2 = 90
|acceleration_boost_syn2 = 180
|boost_energy_cost_syn2 = 151
|boost_energy_min_syn2 = 110
|strafe_speed_x_syn2 = 88
|strafe_speed_y_syn2 = 88
|rot_speed_x_syn2 = 72
|rot_speed_y_syn2 = 72
|rot_speed_z_syn2 = 66
|energy_max_syn2 = 635
|energy_regen_syn2 = 123
|hull_max_syn2 = 6878
|shield_max_syn2 = 4382
|shield_regen_syn2 = 116
|vision_radius_syn2 = 2500
|lock_time_syn2 = 2
<!-- Synergy = 3 -->
|synLevel_syn3 = 3
|max_speed_syn3 = 270
|max_speed_boost_syn3 = 324
|acceleration_syn3 = 92
|acceleration_boost_syn3 = 185
|boost_energy_cost_syn3 = 151
|boost_energy_min_syn3 = 110
|strafe_speed_x_syn3 = 88
|strafe_speed_y_syn3 = 88
|rot_speed_x_syn3 = 72
|rot_speed_y_syn3 = 72
|rot_speed_z_syn3 = 66
|energy_max_syn3 = 635
|energy_regen_syn3 = 123
|hull_max_syn3 = 7131
|shield_max_syn3 = 4543
|shield_regen_syn3 = 116
|vision_radius_syn3 = 2750
|lock_time_syn3 = 2
<!-- Synergy = 4 -->
|synLevel_syn4 = 4
|max_speed_syn4 = 270
|max_speed_boost_syn4 = 324
|acceleration_syn4 = 92
|acceleration_boost_syn4 = 185
|boost_energy_cost_syn4 = 151
|boost_energy_min_syn4 = 110
|strafe_speed_x_syn4 = 88
|strafe_speed_y_syn4 = 88
|rot_speed_x_syn4 = 72
|rot_speed_y_syn4 = 72
|rot_speed_z_syn4 = 66
|energy_max_syn4 = 654
|energy_regen_syn4 = 127
|hull_max_syn4 = 7131
|shield_max_syn4 = 4543
|shield_regen_syn4 = 116
|vision_radius_syn4 = 2750
|lock_time_syn4 = 2
<!-- Synergy = 5 -->
|synLevel_syn5 = 5
|max_speed_syn5 = 270
|max_speed_boost_syn5 = 324
|acceleration_syn5 = 92
|acceleration_boost_syn5 = 185
|boost_energy_cost_syn5 = 151
|boost_energy_min_syn5 = 110
|strafe_speed_x_syn5 = 88
|strafe_speed_y_syn5 = 88
|rot_speed_x_syn5 = 72
|rot_speed_y_syn5 = 72
|rot_speed_z_syn5 = 66
|energy_max_syn5 = 679
|energy_regen_syn5 = 132
|hull_max_syn5 = 7320
|shield_max_syn5 = 4664
|shield_regen_syn5 = 116
|vision_radius_syn5 = 3000
|lock_time_syn5 = 2
<!-- Synergy = 6 -->
|synLevel_syn6 = 6
|max_speed_syn6 = 271
|max_speed_boost_syn6 = 326
|acceleration_syn6 = 95
|acceleration_boost_syn6 = 190
|boost_energy_cost_syn6 = 151
|boost_energy_min_syn6 = 110
|strafe_speed_x_syn6 = 88
|strafe_speed_y_syn6 = 88
|rot_speed_x_syn6 = 72
|rot_speed_y_syn6 = 72
|rot_speed_z_syn6 = 66
|energy_max_syn6 = 699
|energy_regen_syn6 = 135
|hull_max_syn6 = 7446
|shield_max_syn6 = 4744
|shield_regen_syn6 = 116
|vision_radius_syn6 = 3000
|lock_time_syn6 = 2
<!-- Synergy = 7 -->
|synLevel_syn7 = 7
|max_speed_syn7 = 273
|max_speed_boost_syn7 = 328
|acceleration_syn7 = 97
|acceleration_boost_syn7 = 195
|boost_energy_cost_syn7 = 151
|boost_energy_min_syn7 = 110
|strafe_speed_x_syn7 = 88
|strafe_speed_y_syn7 = 88
|rot_speed_x_syn7 = 72
|rot_speed_y_syn7 = 72
|rot_speed_z_syn7 = 66
|energy_max_syn7 = 699
|energy_regen_syn7 = 135
|hull_max_syn7 = 7573
|shield_max_syn7 = 4784
|shield_regen_syn7 = 116
|vision_radius_syn7 = 3250
|lock_time_syn7 = 2
<!-- Synergy = 8 -->
|synLevel_syn8 = 8
|max_speed_syn8 = 275
|max_speed_boost_syn8 = 330
|acceleration_syn8 = 100
|acceleration_boost_syn8 = 200
|boost_energy_cost_syn8 = 151
|boost_energy_min_syn8 = 110
|strafe_speed_x_syn8 = 114
|strafe_speed_y_syn8 = 114
|rot_speed_x_syn8 = 72
|rot_speed_y_syn8 = 72
|rot_speed_z_syn8 = 66
|energy_max_syn8 = 699
|energy_regen_syn8 = 135
|hull_max_syn8 = 7573
|shield_max_syn8 = 4784
|shield_regen_syn8 = 116
|vision_radius_syn8 = 3500
|lock_time_syn8 = 2
<!-- Synergy = 9 -->
|synLevel_syn9 = 9
|max_speed_syn9 = 277
|max_speed_boost_syn9 = 332
|acceleration_syn9 = 102
|acceleration_boost_syn9 = 204
|boost_energy_cost_syn9 = 151
|boost_energy_min_syn9 = 110
|strafe_speed_x_syn9 = 114
|strafe_speed_y_syn9 = 114
|rot_speed_x_syn9 = 72
|rot_speed_y_syn9 = 72
|rot_speed_z_syn9 = 66
|energy_max_syn9 = 718
|energy_regen_syn9 = 139
|hull_max_syn9 = 7635
|shield_max_syn9 = 4824
|shield_regen_syn9 = 116
|vision_radius_syn9 = 3500
|lock_time_syn9 = 2
<!-- Synergy = 10 -->
|synLevel_syn10 = 10
|max_speed_syn10 = 277
|max_speed_boost_syn10 = 332
|acceleration_syn10 = 102
|acceleration_boost_syn10 = 204
|boost_energy_cost_syn10 = 151
|boost_energy_min_syn10 = 110
|strafe_speed_x_syn10 = 114
|strafe_speed_y_syn10 = 114
|rot_speed_x_syn10 = 72
|rot_speed_y_syn10 = 72
|rot_speed_z_syn10 = 66
|energy_max_syn10 = 743
|energy_regen_syn10 = 144
|hull_max_syn10 = 7635
|shield_max_syn10 = 4864
|shield_regen_syn10 = 116
|vision_radius_syn10 = 3750
|lock_time_syn10 = 2
<!-- Default bonus block -->
|damage_mul_1 = '''7%'''
|damage_mul_1_synLvl = 0
<!-- Synergy unlocked bonus block -->
|damage_mul = '''8%'''
|damage_mul_synLvl = 2
|module_target_painter_cooldown_mul = '''20%'''
|module_target_painter_cooldown_mul_synLvl = 4
|strafe_speed_mul = '''30%'''
|strafe_speed_mul_synLvl = 8
}}
}}


<!-- The space between the blocks -->
[[Category:Ships]]
{|border="0" align="center" width="100%"
[[Category:Empire ships]]
    | height="5" |
[[Category:Fighter ships]]
|}
[[Category:Gunship ships]]
 
<!-- footnotes -->
<div style=" background-color: #ffffff; -moz-border-radius: 8px; -webkit-border-radius: 8px; border: 1px solid #000000; padding: 10px; font-size: 75%">
=Footnotes=
<references/>
</div>

Latest revision as of 17:49, 1 May 2019

Prometheus Fire
Accumulates 5% free experience

The maximum level of experience — 10

Survivability* 13209
Hull 7635
Shield 4864
Energy 743
Speed 277

Available from the beginning:
Main weapon damage increased by 7%.
Available at experience level 2:
Main weapon damage increased by 8%.
Available at experience level 4:
Reloading rate of "Gunship modules" reduced by 20%.
Available at experience level 8:
Strafe speed increased by 30%.


Equipment upon purchase
Weapons
Assault Railgun 12
Active modules
Ship modifiers
Engine
Capacitor
Shield
Hull
CPU

Special module


Buying price 4890000
Selling price 1222500



* All specifications are shown for the ship with the maximum level of experience (10) without equipment

General information

Faction: EMPIRE
Class: Fighter
Role: Gunship
Rank: 10

Description

Gunships deal powerful blows to enemy ships. Their special module allows them to temporarily increase their firepower, speed and manoeuvrability. Vulnerable in cooldown periods.

The fighter WOK-9 "Prometheus Fire" is designed by order of the imperial Warden Order to replace the outdated WOK-5 "Phobos". The first "Prometheus Fire" entered service with the Earth Keeper Fleet. By the personal decree of the Emperor, the Order of Warden formed several WOK-9 "Prometheus Fire" squadrons, which were temporarily given a status of qualitative reinforcement to sectors attacked by Jericho or the Federation.

Available equipment

Weapons
Ion Emitter 13 Singularity Cannon 11 Singularity Cannon 14 Assault Railgun 12 Gauss Cannon 13 Flux Phaser 12

Missile slot

Active Role Modules


Active Multipurpose Modules

Ship modifiers
Engine

Capacitor

Shield

Hull

CPU

Tables of ship's technical characteristics

Ship's resistance to incoming damage

Shield resistance Hull resistance
to thermal weapon, (pts.) to kinetic weapon, (pts.) to EM weapon, (pts.) to thermal weapon, (pts.) to kinetic weapon, (pts.) to EM weapon, (pts.)
0 30 -30 15 -15 45

Ship's characteristics on different experience levels

Level Energy Hull, (pts.) Shield Sensors
capacity, (pts.) for afterburner, (pts./s) regeneration, (pts./s) capacity, (pts.) regeneration, (pts./s) range, (m) target lock time, (s)
1 635 151 123 6310 4020 116 2500 2
2 635 151 123 6878 4382 116 2500 2
3 635 151 123 7131 4543 116 2750 2
4 654 151 127 7131 4543 116 2750 2
5 679 151 132 7320 4664 116 3000 2
6 699 151 135 7446 4744 116 3000 2
7 699 151 135 7573 4784 116 3250 2
8 699 151 135 7573 4784 116 3500 2
9 718 151 139 7635 4824 116 3500 2
10 743 151 144 7635 4864 116 3750 2

Ship's speed on different experience levels

Level Speed Acceleration, (m/s2) Strafe, (m/s) Pitch, (deg./s) Roll, (deg./s)
march, (m/s) afterburner, (m/s)
1 268 321 90 88 72 66
2 268 321 90 88 72 66
3 270 324 92 88 72 66
4 270 324 92 88 72 66
5 270 324 92 88 72 66
6 271 326 95 88 72 66
7 273 328 97 88 72 66
8 275 330 100 114 72 66
9 277 332 102 114 72 66
10 277 332 102 114 72 66



Ships
Interceptors Fighters Frigates Destroyers