Brave: Difference between revisions

From Star Conflict Wiki
Jump to navigation Jump to search
No edit summary
(Balance 1.12.7a)
 
(11 intermediate revisions by the same user not shown)
Line 2: Line 2:
<!-- Main block -->
<!-- Main block -->
|ShipName = Brave
|ShipName = Brave
|ShipLOR = "Destroyer ‘Brave’ was developed by a team of talented civil engineers commissioned by the Ministry of Defense of the Empire. The design bureau had initially planned to deal only with projects for peaceful times. Unfortunately, in a state of war the Empire was not ready to allow such spending. Engineers had to resort to various tricks — they combined their civil projects with the development of the new destroyer. This made the Empire reconsider its spending. The project was a success. The new destroyer passed all the tests with flying colours and was swiftly adopted. To the delight of pilots the destroyer had a comfortable cabin, just like civilian ships."
|ShipLOR = Destroyer is a huge and powerful ship, that deals a lot of damage. Terrible enemies of other classes of ships at long range, capable of supporting their team with dense fire and special abilities. For their power and range destroyers pay high vulnerability in melee and additional damage from the loss of modules.
 
Destroyer ‘Brave’ was developed by a team of talented civil engineers commissioned by the Ministry of Defense of the Empire. The design bureau had initially planned to deal only with projects for peaceful times. Unfortunately, in a state of war the Empire was not ready to allow such spending. Engineers had to resort to various tricks — they combined their civil projects with the development of the new destroyer. This made the Empire reconsider its spending. The project was a success. The new destroyer passed all the tests with flying colours and was swiftly adopted. To the delight of pilots the destroyer had a comfortable cabin, just like civilian ships.
 
|shipClass_text = Destroyer
|shipClass_text = Destroyer
|shipClass_link = Destroyer
|shipClass_link = Destroyer
Line 14: Line 17:
|raceNameLink = Empire
|raceNameLink = Empire
|raceImage = empire.png
|raceImage = empire.png
|specialAbility1_text = Reroutes energy flow in ship systems. Allows to select between max speed by '''20%''', weapon damage by '''20%''' or restoring of '''250''' pts. shield volume per second.
|specialAbility1_text = Reroutes energy flow in ship systems. Allows to select between max speed and rotation speed by '''20%''', weapon damage and projectile speed by '''20%''' or restoring of '''250''' pts. shield volume per second and increase the shield resistance to all types of damage by '''15''' pts.
|specialAbility2_text = Reroutes energy flow in ship systems. Allows to select between max speed by '''20%''', weapon damage by '''12%''' or restoring of '''400''' pts. shield volume per second.
|specialAbility2_text = Reroutes energy flow in ship systems. Allows to select between max speed and rotation speed by '''20%''', weapon damage and projectile speed by '''12%''' or restoring of '''600''' pts. shield volume per second and increase the shield resistance to all types of damage by '''30''' pts.
|specialAbility3_text = Reroutes energy flow in ship systems. Allows to select between max speed by '''30%''', weapon damage by '''12%''' or restoring of '''250''' pts. shield volume per second.
|specialAbility3_text = Reroutes energy flow in ship systems. Allows to select between max speed and rotation speed by '''40%''', weapon damage and projectile speed by '''12%''' or restoring of '''250''' pts. shield volume per second and increase the shield resistance to all types of damage by '''15''' pts.
|specialAbility1_energycost = '''120''' en.
|specialAbility1_energycost = '''120''' en.
|specialAbility2_energycost = '''120''' en.
|specialAbility2_energycost = '''120''' en.
|specialAbility3_energycost = '''120''' en.  
|specialAbility3_energycost = '''120''' en.  
|specialAbility1_recharge = '''0,3''' s.
|specialAbility1_recharge = '''0.3''' s.
|specialAbility2_recharge = '''0,3''' s.
|specialAbility2_recharge = '''0.3''' s.
|specialAbility3_recharge = '''0,3''' s.
|specialAbility3_recharge = '''0.3''' s.
|specialAbility_icon = Icon_???.jpg
|specialAbility_icon = Icon_???.jpg
|specialAbility_icon1 = [[File:Empire energy router icon.png|link=Energy router|Empire Energy router]]
|specialAbility_icon1 = [[File:Empire energy router icon.png|link=Energy router|Empire Energy router|50px]]
|specialAbility_icon2 = [[File:Jericho energy router icon.png|link=Energy router|Jericho Energy router]]
|specialAbility_icon2 = [[File:Jericho energy router icon.png|link=Energy router|Jericho Energy router|50px]]
|specialAbility_icon3 = [[File:Federation energy router icon.png|link=Energy router|Federation Energy router]]
|specialAbility_icon3 = [[File:Federation energy router icon.png|link=Energy router|Federation Energy router|50px]]
|craftable = true
|craftable = true
|slots_craft = 9
|slots_craft = 9
Line 44: Line 47:
|shipImage_SideView =  
|shipImage_SideView =  
|shipImage_UpView =  
|shipImage_UpView =  
<!-- Module's slots -->
|module_active_count = 4
|module_engine_count = ?
|module_hull_count = ?
|module_shield_count = ?
|module_capacitor_count = ?
|module_cpu_count = ?
<!-- Stock fit -->
<!-- Stock fit -->
|stock_WEAPON_01 = [[File:Halo Launcher 14.jpg|link=Halo Launcher|Halo Launcher 14|70px]]
|stock_WEAPON_01 = [[File:Halo Launcher 14.jpg|link=Halo Launcher|Halo Launcher 14|70px]]
|stock_AMMO_01 = [[File:PlasmaUp1 Icon.png|link=Double Deflector|50px]]
|stock_AMMO_01 = [[File:PlasmaUp1 Icon.png|link=Double Deflector|50px]]
|stock_MISSILE_01 =  
|stock_MISSILE_01 = [[File:Static shield icon.png|link=Static Shield|50px]]
|stock_ACTIVE_01 = ''not preinstalled''
|stock_ACTIVE_01 = [[File:Active-y.png|link=|50px]]
|stock_ACTIVE_02 = [[File:Active-y.png|link=|50px]]
|stock_ACTIVE_03 = [[File:Active-y.png|link=|50px]]
|stock_ACTIVE_04 = [[File:Active-y.png|link=|50px]]
|stock_ENGINE_MOD_01 = [[File:Enginemod-n.png|link=|50px]]
|stock_ENGINE_MOD_02 = [[File:Enginemod-n.png|link=|50px]]
|stock_ENGINE_MOD_03 = [[File:Enginemod-n.png|link=|50px]]
|stock_CAPACITOR_MOD_01 = [[File:Capacitormod-n.png|link=|50px]]
|stock_CAPACITOR_MOD_02 = [[File:Capacitormod-n.png|link=|50px]]
|stock_CAPACITOR_MOD_03 = [[File:Capacitormod-n.png|link=|50px]]
|stock_SHIELD_MOD_01 = [[File:Shieldmod-n.png|link=|50px]]
|stock_SHIELD_MOD_02 = [[File:Shieldmod-n.png|link=|50px]]
|stock_SHIELD_MOD_03 = [[File:Shieldmod-n.png|link=|50px]]
|stock_ARMOR_MOD_01 = [[File:Hullmod-n.png|link=|50px]]
|stock_ARMOR_MOD_02 = [[File:Hullmod-n.png|link=|50px]]
|stock_ARMOR_MOD_03 = [[File:Hullmod-n.png|link=|50px]]
|stock_CPU_MOD_01 = [[File:Compmod-n.png|link=|50px]]
|stock_CPU_MOD_02 = [[File:Compmod-n.png|link=|50px]]
|stock_CPU_MOD_03 = [[File:Compmod-n.png|link=|50px]]
<!-- Damage resist subblock -->
<!-- Damage resist subblock -->
|hull_resist_thermal = 15
|hull_resist_thermal = 35
|hull_resist_kinetic = <nowiki>-</nowiki>15
|hull_resist_kinetic = 5
|hull_resist_emp = 45
|hull_resist_emp = 65
|shield_resist_thermal = 0
|shield_resist_thermal = 0
|shield_resist_kinetic = 30
|shield_resist_kinetic = 30
|shield_resist_emp = <nowiki>-</nowiki>30
|shield_resist_emp = <nowiki>-</nowiki>30
|hull_resist_thermal_calc = 45
|hull_resist_thermal_calc = 65
|hull_resist_kinetic_calc = -15
|hull_resist_kinetic_calc = 5
|hull_resist_emp_calc = 45
|hull_resist_emp_calc = 65
|shield_resist_thermal_calc = 0
|shield_resist_thermal_calc = 0
|shield_resist_kinetic_calc = 30
|shield_resist_kinetic_calc = 30
Line 83: Line 97:
|rot_speed_z_syn1 = 18
|rot_speed_z_syn1 = 18
|energy_max_syn1 = 3200
|energy_max_syn1 = 3200
|energy_regen_syn1 = 157
|energy_regen_syn1 = 190
|hull_max_syn1 = 113400
|hull_max_syn1 = 119070
|shield_max_syn1 = 18480
|shield_max_syn1 = 19404
|shield_regen_syn1 = 215
|shield_regen_syn1 = 215
|vision_radius_syn1 = 3000
|vision_radius_syn1 = 3000
Line 103: Line 117:
|rot_speed_z_syn2 = 18
|rot_speed_z_syn2 = 18
|energy_max_syn2 = 3200
|energy_max_syn2 = 3200
|energy_regen_syn2 = 157
|energy_regen_syn2 = 190
|hull_max_syn2 = 123606
|hull_max_syn2 = 129786
|shield_max_syn2 = 20143
|shield_max_syn2 = 21150
|shield_regen_syn2 = 215
|shield_regen_syn2 = 215
|vision_radius_syn2 = 3000
|vision_radius_syn2 = 3000
Line 123: Line 137:
|rot_speed_z_syn3 = 18
|rot_speed_z_syn3 = 18
|energy_max_syn3 = 3200
|energy_max_syn3 = 3200
|energy_regen_syn3 = 157
|energy_regen_syn3 = 190
|hull_max_syn3 = 128142
|hull_max_syn3 = 134549
|shield_max_syn3 = 20882
|shield_max_syn3 = 21927
|shield_regen_syn3 = 215
|shield_regen_syn3 = 215
|vision_radius_syn3 = 3300
|vision_radius_syn3 = 3300
Line 143: Line 157:
|rot_speed_z_syn4 = 18
|rot_speed_z_syn4 = 18
|energy_max_syn4 = 3296
|energy_max_syn4 = 3296
|energy_regen_syn4 = 161
|energy_regen_syn4 = 194
|hull_max_syn4 = 128142
|hull_max_syn4 = 134549
|shield_max_syn4 = 20882
|shield_max_syn4 = 21927
|shield_regen_syn4 = 215
|shield_regen_syn4 = 215
|vision_radius_syn4 = 3300
|vision_radius_syn4 = 3300
Line 163: Line 177:
|rot_speed_z_syn5 = 18
|rot_speed_z_syn5 = 18
|energy_max_syn5 = 3424
|energy_max_syn5 = 3424
|energy_regen_syn5 = 168
|energy_regen_syn5 = 204
|hull_max_syn5 = 131544
|hull_max_syn5 = 138121
|shield_max_syn5 = 21437
|shield_max_syn5 = 22509
|shield_regen_syn5 = 215
|shield_regen_syn5 = 215
|vision_radius_syn5 = 3600
|vision_radius_syn5 = 3600
Line 173: Line 187:
|max_speed_syn6 = 100
|max_speed_syn6 = 100
|max_speed_boost_syn6 = 120
|max_speed_boost_syn6 = 120
|acceleration_syn6 = 10,6
|acceleration_syn6 = 10,5
|acceleration_boost_syn6 = 53
|acceleration_boost_syn6 = 53
|boost_energy_cost_syn6 = 265
|boost_energy_cost_syn6 = 265
Line 183: Line 197:
|rot_speed_z_syn6 = 18
|rot_speed_z_syn6 = 18
|energy_max_syn6 = 3520
|energy_max_syn6 = 3520
|energy_regen_syn6 = 172
|energy_regen_syn6 = 208
|hull_max_syn6 = 133812
|hull_max_syn6 = 140503
|shield_max_syn6 = 21806
|shield_max_syn6 = 22897
|shield_regen_syn6 = 215
|shield_regen_syn6 = 215
|vision_radius_syn6 = 3600
|vision_radius_syn6 = 3600
Line 193: Line 207:
|max_speed_syn7 = 101
|max_speed_syn7 = 101
|max_speed_boost_syn7 = 121
|max_speed_boost_syn7 = 121
|acceleration_syn7 = 10,9
|acceleration_syn7 = 10,8
|acceleration_boost_syn7 = 55
|acceleration_boost_syn7 = 55
|boost_energy_cost_syn7 = 265
|boost_energy_cost_syn7 = 265
Line 203: Line 217:
|rot_speed_z_syn7 = 18
|rot_speed_z_syn7 = 18
|energy_max_syn7 = 3520
|energy_max_syn7 = 3520
|energy_regen_syn7 = 172
|energy_regen_syn7 = 208
|hull_max_syn7 = 136080
|hull_max_syn7 = 142884
|shield_max_syn7 = 21991
|shield_max_syn7 = 23091
|shield_regen_syn7 = 215
|shield_regen_syn7 = 215
|vision_radius_syn7 = 3900
|vision_radius_syn7 = 3900
Line 213: Line 227:
|max_speed_syn8 = 102
|max_speed_syn8 = 102
|max_speed_boost_syn8 = 122
|max_speed_boost_syn8 = 122
|acceleration_syn8 = 11,2
|acceleration_syn8 = 11,1
|acceleration_boost_syn8 = 56
|acceleration_boost_syn8 = 56
|boost_energy_cost_syn8 = 265
|boost_energy_cost_syn8 = 265
Line 223: Line 237:
|rot_speed_z_syn8 = 18
|rot_speed_z_syn8 = 18
|energy_max_syn8 = 3520
|energy_max_syn8 = 3520
|energy_regen_syn8 = 172
|energy_regen_syn8 = 208
|hull_max_syn8 = 136080
|hull_max_syn8 = 142884
|shield_max_syn8 = 21991
|shield_max_syn8 = 23091
|shield_regen_syn8 = 215
|shield_regen_syn8 = 215
|vision_radius_syn8 = 4200
|vision_radius_syn8 = 4200
Line 233: Line 247:
|max_speed_syn9 = 102
|max_speed_syn9 = 102
|max_speed_boost_syn9 = 123
|max_speed_boost_syn9 = 123
|acceleration_syn9 = 11,5
|acceleration_syn9 = 11,3
|acceleration_boost_syn9 = 57
|acceleration_boost_syn9 = 57
|boost_energy_cost_syn9 = 265
|boost_energy_cost_syn9 = 265
Line 243: Line 257:
|rot_speed_z_syn9 = 18
|rot_speed_z_syn9 = 18
|energy_max_syn9 = 3616
|energy_max_syn9 = 3616
|energy_regen_syn9 = 177
|energy_regen_syn9 = 213
|hull_max_syn9 = 137214
|hull_max_syn9 = 144075
|shield_max_syn9 = 22176
|shield_max_syn9 = 23285
|shield_regen_syn9 = 215
|shield_regen_syn9 = 215
|vision_radius_syn9 = 4200
|vision_radius_syn9 = 4200
Line 253: Line 267:
|max_speed_syn10 = 102
|max_speed_syn10 = 102
|max_speed_boost_syn10 = 123
|max_speed_boost_syn10 = 123
|acceleration_syn10 = 11,5
|acceleration_syn10 = 11,3
|acceleration_boost_syn10 = 57
|acceleration_boost_syn10 = 57
|boost_energy_cost_syn10 = 265
|boost_energy_cost_syn10 = 265
Line 263: Line 277:
|rot_speed_z_syn10 = 18
|rot_speed_z_syn10 = 18
|energy_max_syn10 = 3744
|energy_max_syn10 = 3744
|energy_regen_syn10 = 183
|energy_regen_syn10 = 222
|hull_max_syn10 = 137214
|hull_max_syn10 = 144075
|shield_max_syn10 = 22361
|shield_max_syn10 = 23479
|shield_regen_syn10 = 215
|shield_regen_syn10 = 215
|vision_radius_syn10 = 4500
|vision_radius_syn10 = 4500
|lock_time_syn10 = 3
|lock_time_syn10 = 3
<!-- Default bonus block -->
<!-- Default bonus block -->
|damage_mul = '''7%'''
|damage_mul = '''25%'''
|damage_mul_synLvl = 0
|damage_mul_synLvl = 0
|destr_closedmg = '''2.5'''
|destr_closedmg_synLvl = 0
<!-- Synergy unlocked bonus block -->
<!-- Synergy unlocked bonus block -->
|hull_resist_thermal_add_1 = '''30 pts'''
|hull_resist_thermal_add_1 = '''30''' pts
|hull_resist_thermal_add_1_synLvl = 2
|hull_resist_thermal_add_1_synLvl = 2
|hull_resist_thermal_add = '''30 pts'''
|hull_resist_thermal_add = '''30''' pts
|hull_resist_thermal_add_synLvl = 4_1
|hull_resist_thermal_add_synLvl = 4_1
|hull_resist_emp_add = '''33 pts'''  
|hull_resist_emp_add = '''33''' pts
|hull_resist_emp_add_synLvl = 4_2
|hull_resist_emp_add_synLvl = 4_2
|hull_resist_kinetic_add = '''27 pts'''  
|hull_resist_kinetic_add = '''27''' pts
|hull_resist_kinetic_add_synLvl = 4_3
|hull_resist_kinetic_add_synLvl = 4_3
|spell_suppressor_param_mul = '''10%'''
|spell_suppressor_param_mul = '''10%'''
Line 288: Line 304:
|module_suppressor_energy_cost_mul_synLvl = 8_3
|module_suppressor_energy_cost_mul_synLvl = 8_3
}}
}}
{| border="0" align="center" width="100%"
|height="5"|
|}


[[Category:Empire ships]]
[[Category:Empire ships]]
[[Category:Destroyer ships]]
[[Category:Destroyer ships]]
[[Category:Suppressor ships]]
[[Category:Suppressor ships]]

Latest revision as of 21:03, 2 July 2024

Brave
Accumulates 5% free experience

The maximum experience level — 10

Survivability* 222637
Hull 144075
Shield 23479
Energy 3744
Speed 102

Available from the beginning:
Main weapon damage increased by 25%.
Incoming melee damage is multiplied by 2.5.
Available at experience level 2:
Hull resistance to thermal damage increased by 30 pts.
Available at experience level 4:
Should be chosen
Available at experience level 8:
Should be chosen


Equipment upon purchase
Weapons
Halo Launcher 14
Active modules
Ship modifiers
Engine
Capacitor
Shield
Hull
CPU

Special module Should be chosen

Cost of manufacturing 3000000
Cost of refitting 500000


* All specifications are shown for the ship with the maximum level of experience (10) without equipment

General information

Faction: Empire
Class: Destroyer
Role: Suppressor
Rank: 11

Description

This is a highly customisable ship obtained through crafting.
Craft ships are made from parts that can be assembled in the workshop. When creating a ship, you can configure the number of slots for each type of modifier (engine, capacitor, shield, hull, computer; maximum slots of one type are 3). Total distribution slots — 9.

Destroyer is a huge and powerful ship, that deals a lot of damage. Terrible enemies of other classes of ships at long range, capable of supporting their team with dense fire and special abilities. For their power and range destroyers pay high vulnerability in melee and additional damage from the loss of modules.

Destroyer ‘Brave’ was developed by a team of talented civil engineers commissioned by the Ministry of Defense of the Empire. The design bureau had initially planned to deal only with projects for peaceful times. Unfortunately, in a state of war the Empire was not ready to allow such spending. Engineers had to resort to various tricks — they combined their civil projects with the development of the new destroyer. This made the Empire reconsider its spending. The project was a success. The new destroyer passed all the tests with flying colours and was swiftly adopted. To the delight of pilots the destroyer had a comfortable cabin, just like civilian ships.

Manufacturing

Special module

You must select one of the following special modules. If there is one special module, you won't have to choose.

Description Energy consumption  Recharge
Empire Energy router Reroutes energy flow in ship systems. Allows to select between max speed and rotation speed by 20%, weapon damage and projectile speed by 20% or restoring of 250 pts. shield volume per second and increase the shield resistance to all types of damage by 15 pts. 120 en. 0.3 s.
Jericho Energy router Reroutes energy flow in ship systems. Allows to select between max speed and rotation speed by 20%, weapon damage and projectile speed by 12% or restoring of 600 pts. shield volume per second and increase the shield resistance to all types of damage by 30 pts. 120 en. 0.3 s.
Federation Energy router Reroutes energy flow in ship systems. Allows to select between max speed and rotation speed by 40%, weapon damage and projectile speed by 12% or restoring of 250 pts. shield volume per second and increase the shield resistance to all types of damage by 15 pts. 120 en. 0.3 s.

Bonuses

You must select one bonus for each level. If there is one bonus on a level, you won't have to choose.

Hull resistance to thermal damage increased by 30 pts.
Hull resistance to EM damage increased by 33 pts.
Hull resistance to kinetic damage increased by 27 pts.
Power of Suppressor Class modules increased by 10%.
Cooldown time of Suppressor Class modules decreased by 15%.
Energy drain of of Suppressor Class modules decreased by 25%.

Available equipment

Weapons
Meson Cannon 11 Meson Cannon 14 'Halo' Launcher 11 'Halo' Launcher 14 Coilgun 11 Coilgun 14

Missile slot

Active Role Modules


Active Multipurpose Modules

Ship modifiers
Engine

Capacitor

Shield

Hull

CPU

Tables of ship's technical characteristics

Ship's resistance to incoming damage

Shield resistance Hull resistance
to thermal weapon, (pts.) to kinetic weapon, (pts.) to EM weapon, (pts.) to thermal weapon, (pts.) to kinetic weapon, (pts.) to EM weapon, (pts.)
0 30 -30 35 5 65

Ship's characteristics on different experience levels

Level Energy Hull, (pts.) Shield Sensors
capacity, (pts.) for afterburner, (pts./s) regeneration, (pts./s) capacity, (pts.) regeneration, (pts./s) range, (m) target lock time, (s)
1 3200 265 190 119070 19404 215 3000 3
2 3200 265 190 129786 21150 215 3000 3
3 3200 265 190 134549 21927 215 3300 3
4 3296 265 194 134549 21927 215 3300 3
5 3424 265 204 138121 22509 215 3600 3
6 3520 265 208 140503 22897 215 3600 3
7 3520 265 208 142884 23091 215 3900 3
8 3520 265 208 142884 23091 215 4200 3
9 3616 265 213 144075 23285 215 4200 3
10 3744 265 222 144075 23479 215 4500 3

Ship's speed on different experience levels

Level Speed Acceleration, (m/s2) Strafe, (m/s) Pitch, (deg./s) Roll, (deg./s)
march, (m/s) afterburner, (m/s)
1 99 119 10 10 11 18
2 99 119 10 10 11 18
3 100 120 10,3 10 11 18
4 100 120 10,3 10 11 18
5 100 120 10,3 10 11 18
6 100 120 10,5 10 11 18
7 101 121 10,8 10 11 18
8 102 122 11,1 10 11 18
9 102 123 11,3 10 11 18
10 102 123 11,3 10 11 18

Player Builds

Ship model