Ion Emitter: Difference between revisions

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==Description==
==Description==
:Extremely powerful at medium range. Ion radiation gradually reduces target's hull and shield resistances for '''1,6''' s. by up to '''80''' pts.
:Extremely powerful at medium range. Ion radiation gradually reduces target's hull and shield resistances for '''1.6''' s. by up to '''80''' pts.
:Resistance reducing works only for your ship and only for main weapon.
:Resistance reducing works only for your ship and only for main weapon. Beams have '''red''' colour.


:'''Pirate Ion Emitter:''' ion radiation gradually reduces target's hull and shield resistances for '''1,6''' s. by up to '''50''' pts. In addition, the radiation burns the energy of the enemy ship at a rate of '''48''' unit/sec for '''1''' sec., the effect stacks up to '''5''' times.
:''''Darkness' beam generator''': a powerful weapon that radiates pure darkness, capable of destroying any obstacle. This artifact is only available to those who have shown true skill and strength in the tournament. Beams have '''black-and-white''' colour.
 
:'''Pirate Ion Emitter''': ion radiation gradually reduces target's hull and shield resistances for '''1.6''' s. by up to '''50''' pts. In addition, the radiation burns the energy of the enemy ship at a rate of '''48''' pts./s. for '''1''' s., the effect stacks up to '''5''' times. Beams have '''orange''' colour.


==Characteristics==
==Characteristics==
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!colspan="5" |Ion Emitter 13
!colspan="5" |Ion Emitter 13
!colspan="5" |Ion Emitter 17
!colspan="5" |Ion Emitter 17
!colspan="1" |'Darkness' beam generator 17
!colspan="1" |Pirate Ion Emitter 17
!colspan="1" |Pirate Ion Emitter 17
|-align="center"
|-align="center"
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|{{Mk.3}}
|{{Mk.3}}
|{{Mk.4}}
|{{Mk.4}}
|{{Mk.5}}
|{{Mk.5}}
|{{Mk.5}}
|{{Mk.4}}
|{{Mk.4}}
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|DPS (thermal)
|DPS (thermal)
| 416 dmg./s.
| 416 dmg./s.
| +16,5 dmg./s.
| +17 dmg./s.
| +16,75 dmg./s.
| +16 dmg./s.
| +13,5 dmg./s.
| +14 dmg./s.
| +11,75 dmg./s.
| +11 dmg./s.
| 441 dmg./s.
| 441 dmg./s.
| +16,75 dmg./s.
| +17 dmg./s.
| +16,75 dmg./s.
| +16 dmg./s.
| +13,25 dmg./s.
| +14 dmg./s.
| +11,75 dmg./s.
| +12 dmg./s.
| 458 dmg./s.
| 458 dmg./s.
| +16,5 dmg./s.
| +16 dmg./s.
| +16,75 dmg./s.
| +17 dmg./s.
| +13,5 dmg./s.
| +14 dmg./s.
| +11,75 dmg./s.
| +11 dmg./s.
| 516 dmg./s.
| 454 dmg./s.
| 454 dmg./s.
|-align="center"
|-align="center"
|Damage (thermal)
|Damage (thermal)
| 416 dmg.
| 416 dmg.
| +16,5 dmg.
| +17 dmg.
| +16,75 dmg.
| +16 dmg.
| +13,5 dmg.
| +14 dmg.
| +11,75 dmg.
| +11 dmg.
| 441 dmg.
| 441 dmg.
| +16,75 dmg.
| +17 dmg.
| +16,75 dmg.
| +16 dmg.
| +13,25 dmg.
| +14 dmg.
| +11,75 dmg.
| +12 dmg.
| 458 dmg.
| 458 dmg.
| +16,5 dmg.
| +16 dmg.
| +16,75 dmg.
| +17 dmg.
| +13,5 dmg.
| +14 dmg.
| +11,75 dmg.
| +11 dmg.
| 516 dmg.
| 454 dmg.
| 454 dmg.
|-align="center"
|-align="center"
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|colspan="5"| 60 rounds/min
|colspan="5"| 60 rounds/min
|colspan="5"| 60 rounds/min
|colspan="5"| 60 rounds/min
|colspan="1"| 60 rounds/min
|colspan="1"| 60 rounds/min
|colspan="1"| 60 rounds/min
|-align="center"
|-align="center"
Line 95: Line 102:
|colspan="5"| 5%
|colspan="5"| 5%
|colspan="5"| 5%
|colspan="5"| 5%
|colspan="1"| 5%
|colspan="1"| 5%
|colspan="1"| 5%
|-align="center"
|-align="center"
Line 101: Line 109:
|colspan="5"| 50%
|colspan="5"| 50%
|colspan="5"| 50%
|colspan="5"| 50%
|colspan="1"| 50%
|colspan="1"| 50%
|colspan="1"| 50%
|-align="center"
|-align="center"
|Firing range (max.)
|Firing range (max.)
|colspan="5"| 2700 m.
|colspan="5"| 2500 m.
|colspan="5"| 2850 m.
|colspan="5"| 2650 m.
|colspan="5"| 3000 m.
|colspan="5"| 2800 m.
|colspan="1"| 3000 m.
|colspan="1"| 2800 m.
|colspan="1"| 2800 m.
|-align="center"
|-align="center"
|Overheating/cooling
|Overheating/cooling
|colspan="5"| 11/2 s.
|colspan="5"| 8/2 s.
|colspan="5"| 11/2 s.
|colspan="5"| 8/2 s.
|colspan="5"| 11/2 s.
|colspan="5"| 8/2 s.
|colspan="1"| 11/2 s.
|colspan="1"| 8/2 s.
|colspan="1"| 8/2 s.
|-align="center"
|-align="center"
|Cost
|Cost
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| [[Workshop#Thermal|Manufacturing]]
| [[Workshop#Thermal|Manufacturing]]


| It was possible to get it in the 'Pirate Chronicles' event
| Awarded for tournaments
 
| {{DLC}} 'Pirate weapons Pack' <br>or it was possible to get weapon in the 'Pirate Chronicles' event
|-
|-
|}
|}

Latest revision as of 12:44, 30 August 2024

Ion Emitter 9 Ion Emitter 13 Ion Emitter 17 Pirate Ion Emitter 17

Type: Medium range thermal weapon.

For ship type: Fighter

For ranks: 7-9, 9-13, 12-17.

Munitions:

Description

Extremely powerful at medium range. Ion radiation gradually reduces target's hull and shield resistances for 1.6 s. by up to 80 pts.
Resistance reducing works only for your ship and only for main weapon. Beams have red colour.
'Darkness' beam generator: a powerful weapon that radiates pure darkness, capable of destroying any obstacle. This artifact is only available to those who have shown true skill and strength in the tournament. Beams have black-and-white colour.
Pirate Ion Emitter: ion radiation gradually reduces target's hull and shield resistances for 1.6 s. by up to 50 pts. In addition, the radiation burns the energy of the enemy ship at a rate of 48 pts./s. for 1 s., the effect stacks up to 5 times. Beams have orange colour.

Characteristics

Parameters are shown without ship bonuses and modifiers for the 1 weapon.
Damage per second and per shot increase depending on the number of weapons mounted on the ship.
Some damage parameters are rounded to integer values.
Parameters Ion Emitter 9 Ion Emitter 13 Ion Emitter 17 'Darkness' beam generator 17 Pirate Ion Emitter 17
Mk.1 Mk.2 Mk.3 Mk.4 Mk.5 Mk.1 Mk.2 Mk.3 Mk.4 Mk.5 Mk.1 Mk.2 Mk.3 Mk.4 Mk.5 Mk.5 Mk.4
DPS (thermal) 416 dmg./s. +17 dmg./s. +16 dmg./s. +14 dmg./s. +11 dmg./s. 441 dmg./s. +17 dmg./s. +16 dmg./s. +14 dmg./s. +12 dmg./s. 458 dmg./s. +16 dmg./s. +17 dmg./s. +14 dmg./s. +11 dmg./s. 516 dmg./s. 454 dmg./s.
Damage (thermal) 416 dmg. +17 dmg. +16 dmg. +14 dmg. +11 dmg. 441 dmg. +17 dmg. +16 dmg. +14 dmg. +12 dmg. 458 dmg. +16 dmg. +17 dmg. +14 dmg. +11 dmg. 516 dmg. 454 dmg.
Rate of fire 60 rounds/min 60 rounds/min 60 rounds/min 60 rounds/min 60 rounds/min
Critical chance 5% 5% 5% 5% 5%
Critical damage bonus 50% 50% 50% 50% 50%
Firing range (max.) 2500 m. 2650 m. 2800 m. 2800 m. 2800 m.
Overheating/cooling 8/2 s. 8/2 s. 8/2 s. 8/2 s. 8/2 s.
Cost Can be picked up from destroyed enemies in the zone 'Northstar' Crash Site 123800 247500 577500 Manufacturing Can be picked up from destroyed enemies in the zone Ice Pits 270000 540000 1260000 Manufacturing Can be picked up from destroyed enemies in the zone Iridium Strand 900000 1800000 4200000 Manufacturing Awarded for tournaments DLC 'Pirate weapons Pack'
or it was possible to get weapon in the 'Pirate Chronicles' event

Gallery


Weapons Missiles Special Modules Active Modules Ship Modifiers Munitions