Brave: Difference between revisions
(Balance 1.10.6a) |
(Balance 1.12.7a) |
||
(3 intermediate revisions by the same user not shown) | |||
Line 18: | Line 18: | ||
|raceImage = empire.png | |raceImage = empire.png | ||
|specialAbility1_text = Reroutes energy flow in ship systems. Allows to select between max speed and rotation speed by '''20%''', weapon damage and projectile speed by '''20%''' or restoring of '''250''' pts. shield volume per second and increase the shield resistance to all types of damage by '''15''' pts. | |specialAbility1_text = Reroutes energy flow in ship systems. Allows to select between max speed and rotation speed by '''20%''', weapon damage and projectile speed by '''20%''' or restoring of '''250''' pts. shield volume per second and increase the shield resistance to all types of damage by '''15''' pts. | ||
|specialAbility2_text = Reroutes energy flow in ship systems. Allows to select between max speed and rotation speed by '''20%''', weapon damage and projectile speed by '''12%''' or restoring of ''' | |specialAbility2_text = Reroutes energy flow in ship systems. Allows to select between max speed and rotation speed by '''20%''', weapon damage and projectile speed by '''12%''' or restoring of '''600''' pts. shield volume per second and increase the shield resistance to all types of damage by '''30''' pts. | ||
|specialAbility3_text = Reroutes energy flow in ship systems. Allows to select between max speed and rotation speed by ''' | |specialAbility3_text = Reroutes energy flow in ship systems. Allows to select between max speed and rotation speed by '''40%''', weapon damage and projectile speed by '''12%''' or restoring of '''250''' pts. shield volume per second and increase the shield resistance to all types of damage by '''15''' pts. | ||
|specialAbility1_energycost = '''120''' en. | |specialAbility1_energycost = '''120''' en. | ||
|specialAbility2_energycost = '''120''' en. | |specialAbility2_energycost = '''120''' en. | ||
Line 47: | Line 47: | ||
|shipImage_SideView = | |shipImage_SideView = | ||
|shipImage_UpView = | |shipImage_UpView = | ||
<!-- Stock fit --> | <!-- Stock fit --> | ||
|stock_WEAPON_01 = [[File:Halo Launcher 14.jpg|link=Halo Launcher|Halo Launcher 14|70px]] | |stock_WEAPON_01 = [[File:Halo Launcher 14.jpg|link=Halo Launcher|Halo Launcher 14|70px]] | ||
Line 78: | Line 71: | ||
|stock_CPU_MOD_03 = [[File:Compmod-n.png|link=|50px]] | |stock_CPU_MOD_03 = [[File:Compmod-n.png|link=|50px]] | ||
<!-- Damage resist subblock --> | <!-- Damage resist subblock --> | ||
|hull_resist_thermal = | |hull_resist_thermal = 35 | ||
|hull_resist_kinetic = | |hull_resist_kinetic = 5 | ||
|hull_resist_emp = | |hull_resist_emp = 65 | ||
|shield_resist_thermal = 0 | |shield_resist_thermal = 0 | ||
|shield_resist_kinetic = 30 | |shield_resist_kinetic = 30 | ||
|shield_resist_emp = <nowiki>-</nowiki>30 | |shield_resist_emp = <nowiki>-</nowiki>30 | ||
|hull_resist_thermal_calc = | |hull_resist_thermal_calc = 65 | ||
|hull_resist_kinetic_calc = | |hull_resist_kinetic_calc = 5 | ||
|hull_resist_emp_calc = | |hull_resist_emp_calc = 65 | ||
|shield_resist_thermal_calc = 0 | |shield_resist_thermal_calc = 0 | ||
|shield_resist_kinetic_calc = 30 | |shield_resist_kinetic_calc = 30 | ||
Line 291: | Line 284: | ||
|lock_time_syn10 = 3 | |lock_time_syn10 = 3 | ||
<!-- Default bonus block --> | <!-- Default bonus block --> | ||
|damage_mul = ''' | |damage_mul = '''25%''' | ||
|damage_mul_synLvl = 0 | |damage_mul_synLvl = 0 | ||
|destr_closedmg = '''2.5''' | |destr_closedmg = '''2.5''' |
Latest revision as of 21:03, 2 July 2024
Survivability* | 222637 |
Hull | 144075 |
Shield | 23479 |
Energy | 3744 |
Speed | 102 |
Available from the beginning:
Main weapon damage increased by 25%.
Incoming melee damage is multiplied by 2.5.
Available at experience level 2:
Hull resistance to thermal damage increased by 30 pts.
Available at experience level 4:
Should be chosen
Available at experience level 8:
Should be chosen
Weapons | |
Active modules | |
Ship modifiers | |
Engine | |
Capacitor | |
Shield | |
Hull | |
CPU |
Special module |
Cost of manufacturing | 3000000 |
Cost of refitting | 500000 |
* All specifications are shown for the ship with the maximum level of experience (10) without equipment
General information
Faction: Empire
Class: Destroyer
Role: Suppressor
Rank: 11
Description
This is a highly customisable ship obtained through crafting.
Craft ships are made from parts that can be assembled in the workshop. When creating a ship, you can configure the number of slots for each type of modifier (engine, capacitor, shield, hull, computer; maximum slots of one type are 3). Total distribution slots — 9.
Destroyer is a huge and powerful ship, that deals a lot of damage. Terrible enemies of other classes of ships at long range, capable of supporting their team with dense fire and special abilities. For their power and range destroyers pay high vulnerability in melee and additional damage from the loss of modules.
Destroyer ‘Brave’ was developed by a team of talented civil engineers commissioned by the Ministry of Defense of the Empire. The design bureau had initially planned to deal only with projects for peaceful times. Unfortunately, in a state of war the Empire was not ready to allow such spending. Engineers had to resort to various tricks — they combined their civil projects with the development of the new destroyer. This made the Empire reconsider its spending. The project was a success. The new destroyer passed all the tests with flying colours and was swiftly adopted. To the delight of pilots the destroyer had a comfortable cabin, just like civilian ships.
Manufacturing
Special module
You must select one of the following special modules. If there is one special module, you won't have to choose.
Bonuses
You must select one bonus for each level. If there is one bonus on a level, you won't have to choose.
Hull resistance to thermal damage increased by 30 pts. | |
Hull resistance to EM damage increased by 33 pts. | |
Hull resistance to kinetic damage increased by 27 pts. | |
Power of Suppressor Class modules increased by 10%. | |
Cooldown time of Suppressor Class modules decreased by 15%. | |
Energy drain of of Suppressor Class modules decreased by 25%. |
Available equipment
Missile slot
Active Role Modules
Active Multipurpose Modules
Tables of ship's technical characteristics
Ship's resistance to incoming damage
Shield resistance | Hull resistance | ||||
---|---|---|---|---|---|
to thermal weapon, (pts.) | to kinetic weapon, (pts.) | to EM weapon, (pts.) | to thermal weapon, (pts.) | to kinetic weapon, (pts.) | to EM weapon, (pts.) |
0 | 30 | -30 | 35 | 5 | 65 |
Ship's characteristics on different experience levels
Level | Energy | Hull, (pts.) | Shield | Sensors | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
capacity, (pts.) | for afterburner, (pts./s) | regeneration, (pts./s) | capacity, (pts.) | regeneration, (pts./s) | range, (m) | target lock time, (s) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|
Ship's speed on different experience levels
Level | Speed | Acceleration, (m/s2) | Strafe, (m/s) | Pitch, (deg./s) | Roll, (deg./s) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
march, (m/s) | afterburner, (m/s) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|