Iron Harpy: Difference between revisions
(Updated information) |
(Balance 1.10.6a) |
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Line 84: | Line 84: | ||
|hull_max_syn1 = 8260 | |hull_max_syn1 = 8260 | ||
|shield_max_syn1 = 3735 | |shield_max_syn1 = 3735 | ||
|shield_regen_syn1 = | |shield_regen_syn1 = 119 | ||
|vision_radius_syn1 = 2000 | |vision_radius_syn1 = 2000 | ||
|lock_time_syn1 = 2 | |lock_time_syn1 = 2 | ||
Line 104: | Line 104: | ||
|hull_max_syn2 = 9004 | |hull_max_syn2 = 9004 | ||
|shield_max_syn2 = 4072 | |shield_max_syn2 = 4072 | ||
|shield_regen_syn2 = | |shield_regen_syn2 = 119 | ||
|vision_radius_syn2 = 2000 | |vision_radius_syn2 = 2000 | ||
|lock_time_syn2 = 2 | |lock_time_syn2 = 2 | ||
Line 124: | Line 124: | ||
|hull_max_syn3 = 9334 | |hull_max_syn3 = 9334 | ||
|shield_max_syn3 = 4221 | |shield_max_syn3 = 4221 | ||
|shield_regen_syn3 = | |shield_regen_syn3 = 119 | ||
|vision_radius_syn3 = 2200 | |vision_radius_syn3 = 2200 | ||
|lock_time_syn3 = 2 | |lock_time_syn3 = 2 | ||
Line 144: | Line 144: | ||
|hull_max_syn4 = 9334 | |hull_max_syn4 = 9334 | ||
|shield_max_syn4 = 4221 | |shield_max_syn4 = 4221 | ||
|shield_regen_syn4 = | |shield_regen_syn4 = 119 | ||
|vision_radius_syn4 = 2200 | |vision_radius_syn4 = 2200 | ||
|lock_time_syn4 = 2 | |lock_time_syn4 = 2 | ||
Line 164: | Line 164: | ||
|hull_max_syn5 = 9582 | |hull_max_syn5 = 9582 | ||
|shield_max_syn5 = 4333 | |shield_max_syn5 = 4333 | ||
|shield_regen_syn5 = | |shield_regen_syn5 = 119 | ||
|vision_radius_syn5 = 2400 | |vision_radius_syn5 = 2400 | ||
|lock_time_syn5 = 2 | |lock_time_syn5 = 2 | ||
Line 184: | Line 184: | ||
|hull_max_syn6 = 9747 | |hull_max_syn6 = 9747 | ||
|shield_max_syn6 = 4408 | |shield_max_syn6 = 4408 | ||
|shield_regen_syn6 = | |shield_regen_syn6 = 119 | ||
|vision_radius_syn6 = 2400 | |vision_radius_syn6 = 2400 | ||
|lock_time_syn6 = 2 | |lock_time_syn6 = 2 | ||
Line 204: | Line 204: | ||
|hull_max_syn7 = 9912 | |hull_max_syn7 = 9912 | ||
|shield_max_syn7 = 4445 | |shield_max_syn7 = 4445 | ||
|shield_regen_syn7 = | |shield_regen_syn7 = 119 | ||
|vision_radius_syn7 = 2600 | |vision_radius_syn7 = 2600 | ||
|lock_time_syn7 = 2 | |lock_time_syn7 = 2 |
Latest revision as of 14:40, 27 May 2022
Survivability* | 15321 |
Hull | 9912 |
Shield | 4445 |
Energy | 743 |
Speed | 208 |
Available from the beginning:
Main weapon damage increased by 7%.
Available at experience level 2:
Critical chance increased by 5%.
Available at experience level 4:
Rotation speed increased by 25%.
Weapons | |
Active modules | |
Ship modifiers | |
Capacitor | |
Hull | |
CPU |
Special module |
Buying price | 250000 |
Selling price | 62500 |
* All specifications are shown for the ship with the maximum level of experience (7) without equipment
General information
Faction: EMPIRE
Class: Frigate
Role: Long Range
Rank: 4
Description
These ships are designed for long-range firing. They use their disintegrators or guided torpedoes. However, high-power and long-range weapons come at the cost of armour and shields.
After the formation of the Invincible Legion, his command faced the problem of recruiting combat units. On the one hand, the Legion Headquarters wanted to use the best warships, and on the other hand, the Legion leadership categorically did not want to use army models. The best frigate was "Harpy", and he was already in service with the army. It was not possible to quickly create a better ship, therefore, as an exception, the Harpy was adopted by the Legion with minimal modifications under the designation GF-7B Iron Harpy.
Available equipment
Active Multipurpose Modules
Ship modifiers
Engine
Ship has no engine slots
Shield
Ship has no shield slots
Tables of ship's technical characteristics
Ship's resistance to incoming damage
Shield resistance | Hull resistance | ||||
---|---|---|---|---|---|
to thermal weapon, (pts.) | to kinetic weapon, (pts.) | to EM weapon, (pts.) | to thermal weapon, (pts.) | to kinetic weapon, (pts.) | to EM weapon, (pts.) |
0 | 30 | -30 | 15 | -15 | 45 |
Ship's characteristics on different experience levels
Level | Energy | Hull, (pts.) | Shield | Sensors | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
capacity, (pts.) | for afterburner, (pts./s) | regeneration, (pts./s) | capacity, (pts.) | regeneration, (pts./s) | range, (m) | target lock time, (s) | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|
Ship's speed on different experience levels
Level | Speed | Acceleration, (m/s2) | Strafe, (m/s) | Pitch, (deg./s) | Roll, (deg./s) | |||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
march, (m/s) | afterburner, (m/s) | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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