Coilgun: Difference between revisions
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[[File:Coilgun 11.jpg|Coilgun 11|100px]] | [[File:Coilgun 11.jpg|Coilgun 11|100px]] | ||
[[File:Coilgun 14.jpg|Coilgun 14|100px]] | [[File:Coilgun 14.jpg|Coilgun 14|100px]] | ||
[[File:Coil gun icon.png|Coilgun 17|100px]] | [[File:Coil gun icon.png|Coilgun 17 / Pirate Coilgun 17|100px]] | ||
'''Type:''' Destroyer weapon. | '''Type:''' Destroyer weapon. | ||
Line 16: | Line 16: | ||
==Description== | ==Description== | ||
:A balanced kinetic weapon for medium distances. | :A balanced kinetic weapon for medium distances. | ||
:'''Pirate Coilgun:''' if there is an additional target within a '''600''' m. radius, the weapon will hit that target as well at '''40'''% of main damage. | |||
==Characteristics== | ==Characteristics== | ||
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!colspan="5" |Coilgun 14 | !colspan="5" |Coilgun 14 | ||
!colspan="5" |Coilgun 17 | !colspan="5" |Coilgun 17 | ||
!colspan="1" |Pirate Coilgun 17 | |||
|-align="center" | |-align="center" | ||
|{{Mk.1}} | |{{Mk.1}} | ||
Line 42: | Line 45: | ||
|{{Mk.4}} | |{{Mk.4}} | ||
|{{Mk.5}} | |{{Mk.5}} | ||
|{{Mk.4}} | |||
|-align="center" | |-align="center" | ||
|DPS (kinetic) | |DPS (kinetic) | ||
| | | 527 dmg./s. | ||
| + | | +21 dmg./s. | ||
| + | | +22 dmg./s. | ||
| + | | +17 dmg./s. | ||
| +14 dmg./s. | | +14 dmg./s. | ||
| | | 559 dmg./s. | ||
| + | | +21 dmg./s. | ||
| + | | +21 dmg./s. | ||
| +17 dmg./s. | |||
| +15 dmg./s. | | +15 dmg./s. | ||
| | | 580 dmg./s. | ||
| | | +21 dmg./s. | ||
| + | | +22 dmg./s. | ||
| + | | +16 dmg./s. | ||
| +15 dmg./s. | | +15 dmg./s. | ||
| | | 639 dmg./s. | ||
|-align="center" | |-align="center" | ||
|Damage (kinetic) | |Damage (kinetic) | ||
| | | 211 dmg. | ||
| +8 dmg. | |||
| +9 dmg. | |||
| +7 dmg. | | +7 dmg. | ||
| +6 dmg. | |||
| 224 dmg. | |||
| +8 dmg. | | +8 dmg. | ||
| +9 dmg. | |||
| +6 dmg. | | +6 dmg. | ||
| +6 dmg. | | +6 dmg. | ||
| | | 232 dmg. | ||
| + | | +9 dmg. | ||
| +8 dmg. | | +8 dmg. | ||
| +7 dmg. | |||
| +6 dmg. | | +6 dmg. | ||
| | | 256 dmg. | ||
|-align="center" | |-align="center" | ||
|Rate of fire | |Rate of fire | ||
Line 81: | Line 87: | ||
|colspan="5"| 150 rounds/min | |colspan="5"| 150 rounds/min | ||
|colspan="5"| 150 rounds/min | |colspan="5"| 150 rounds/min | ||
|colspan="1"| 150 rounds/min | |||
|-align="center" | |-align="center" | ||
|Critical chance | |Critical chance | ||
Line 86: | Line 93: | ||
|colspan="5"| 20% | |colspan="5"| 20% | ||
|colspan="5"| 20% | |colspan="5"| 20% | ||
|colspan="1"| 20% | |||
|-align="center" | |-align="center" | ||
|Critical damage bonus | |Critical damage bonus | ||
Line 91: | Line 99: | ||
|colspan="5"| 50% | |colspan="5"| 50% | ||
|colspan="5"| 50% | |colspan="5"| 50% | ||
|colspan="1"| 50% | |||
|-align="center" | |-align="center" | ||
|Projectile speed | |Projectile speed | ||
|colspan="5"| | |colspan="5"| 6200 m/s | ||
|colspan="5"| | |colspan="5"| 6350 m/s | ||
|colspan="5"| | |colspan="5"| 6650 m/s | ||
|colspan="5"| 5650 m/s | |||
|-align="center" | |-align="center" | ||
|Firing range (max.) | |Firing range (max.) | ||
Line 101: | Line 111: | ||
|colspan="5"| 4400 m. | |colspan="5"| 4400 m. | ||
|colspan="5"| 4400 m. | |colspan="5"| 4400 m. | ||
|colspan="1"| 4400 m. | |||
|-align="center" | |-align="center" | ||
|Spread (from-to) | |Spread (from-to) | ||
|colspan="5"| 0 | |colspan="5"| 0.1-1.5 deg. | ||
|colspan="5"| 0 | |colspan="5"| 0.1-1.5 deg. | ||
|colspan="5"| 0 | |colspan="5"| 0.1-1.5 deg. | ||
|colspan="1"| 0.1-1.5 deg. | |||
|-align="center" | |-align="center" | ||
|Overheating/cooling | |Overheating/cooling | ||
Line 111: | Line 123: | ||
|colspan="5"| 11/1 s. | |colspan="5"| 11/1 s. | ||
|colspan="5"| 11/1 s. | |colspan="5"| 11/1 s. | ||
|colspan="1"| 11/1 s. | |||
|-align="center" | |-align="center" | ||
|Cost | |Cost | ||
Line 129: | Line 142: | ||
| 3465000{{CR}} | | 3465000{{CR}} | ||
| 8085000{{CR}} | | 8085000{{CR}} | ||
| [[Workshop#Kinetic|Manufacturing]] | |||
| [[Workshop#Kinetic|Manufacturing]] | | [[Workshop#Kinetic|Manufacturing]] | ||
|- | |- |
Latest revision as of 12:12, 22 December 2023
Type: Destroyer weapon.
For ship type: Destroyer
For ranks: 7-11, 10-14, 13-17.
Munitions:
Description
- A balanced kinetic weapon for medium distances.
- Pirate Coilgun: if there is an additional target within a 600 m. radius, the weapon will hit that target as well at 40% of main damage.
Characteristics
- Parameters are shown without ship bonuses and modifiers for the 1 weapon.
- Damage per second and per shot increase depending on the number of weapons mounted on the ship.
- Some damage parameters are rounded to integer values.
Parameters | Coilgun 11 | Coilgun 14 | Coilgun 17 | Pirate Coilgun 17 | ||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Mk.1 | Mk.2 | Mk.3 | Mk.4 | Mk.5 | Mk.1 | Mk.2 | Mk.3 | Mk.4 | Mk.5 | Mk.1 | Mk.2 | Mk.3 | Mk.4 | Mk.5 | Mk.4 | |||||
DPS (kinetic) | 527 dmg./s. | +21 dmg./s. | +22 dmg./s. | +17 dmg./s. | +14 dmg./s. | 559 dmg./s. | +21 dmg./s. | +21 dmg./s. | +17 dmg./s. | +15 dmg./s. | 580 dmg./s. | +21 dmg./s. | +22 dmg./s. | +16 dmg./s. | +15 dmg./s. | 639 dmg./s. | ||||
Damage (kinetic) | 211 dmg. | +8 dmg. | +9 dmg. | +7 dmg. | +6 dmg. | 224 dmg. | +8 dmg. | +9 dmg. | +6 dmg. | +6 dmg. | 232 dmg. | +9 dmg. | +8 dmg. | +7 dmg. | +6 dmg. | 256 dmg. | ||||
Rate of fire | 150 rounds/min | 150 rounds/min | 150 rounds/min | 150 rounds/min | ||||||||||||||||
Critical chance | 20% | 20% | 20% | 20% | ||||||||||||||||
Critical damage bonus | 50% | 50% | 50% | 50% | ||||||||||||||||
Projectile speed | 6200 m/s | 6350 m/s | 6650 m/s | 5650 m/s | ||||||||||||||||
Firing range (max.) | 4400 m. | 4400 m. | 4400 m. | 4400 m. | ||||||||||||||||
Spread (from-to) | 0.1-1.5 deg. | 0.1-1.5 deg. | 0.1-1.5 deg. | 0.1-1.5 deg. | ||||||||||||||||
Overheating/cooling | 11/1 s. | 11/1 s. | 11/1 s. | 11/1 s. | ||||||||||||||||
Cost | Manufacturing | 220500 | 441000 | 1029000 | Manufacturing | Manufacturing | 598500 | 1197000 | 2793000 | Manufacturing | Manufacturing | 1732500 | 3465000 | 8085000 | Manufacturing | Manufacturing |