Recoil-compensated cannon: Difference between revisions
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(Balance 1.10.6a) |
(explosion/trigger) |
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==Description== | ==Description== | ||
:Kinetic weapon with explosive damage. Explosion damage depends on {{Tooltip|target size|interceptor - *0.66; fighter - *1; frigate - *1.25; destroyer - *1.75}}. | |||
:Has high recoil shifting your ship. | :Has high recoil shifting your ship. | ||
:Projectiles not only push away the target, but also reduce its speed by '''68'''%. | :Projectiles not only push away the target, but also reduce its speed by '''68'''%. | ||
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|colspan="5"| 10 rounds/min | |colspan="5"| 10 rounds/min | ||
|colspan="5"| 10 rounds/min | |colspan="5"| 10 rounds/min | ||
|-align="center" | |||
|Trigger radius | |||
|colspan="5"| 40 m. | |||
|colspan="5"| 40 m. | |||
|-align="center" | |||
|Explosion radius | |||
|colspan="5"| 80 m. | |||
|colspan="5"| 80 m. | |||
|-align="center" | |-align="center" | ||
|Critical chance | |Critical chance |
Latest revision as of 13:03, 13 November 2023
Type: Kinetic weapon.
For ship type: Templar AE, Inquisitor AE and premium ships of the role
For ranks: 5-9, 12-17.
Munitions:
Description
- Kinetic weapon with explosive damage. Explosion damage depends on target size.
- Has high recoil shifting your ship.
- Projectiles not only push away the target, but also reduce its speed by 68%.
Characteristics
- Parameters are shown without ship bonuses and modifiers for the 1 weapon.
- The rate of fire increases depending on the number of weapons mounted on the ship, result is increased damage per second.
- Some damage parameters are rounded to integer values.
Parameters | Recoil-compensated cannon 9 | Recoil-compensated cannon 17 | ||||||||
---|---|---|---|---|---|---|---|---|---|---|
Mk.1 | Mk.2 | Mk.3 | Mk.4 | Mk.5 | Mk.1 | Mk.2 | Mk.3 | Mk.4 | Mk.5 | |
DPS (kinetic) | 368 dmg./s. | +16 dmg./s. | +16 dmg./s. | +13 dmg./s. | +11 dmg./s. | 440 dmg./s. | +16 dmg./s. | +16 dmg./s. | +13 dmg./s. | +11 dmg./s. |
Damage (kinetic) | 2206 dmg. | +97 dmg. | +96 dmg. | +77 dmg. | +68 dmg. | 2640 dmg. | +97 dmg. | +95 dmg. | +77 dmg. | +68 dmg. |
Rate of fire | 10 rounds/min | 10 rounds/min | ||||||||
Trigger radius | 40 m. | 40 m. | ||||||||
Explosion radius | 80 m. | 80 m. | ||||||||
Critical chance | 7% | 7% | ||||||||
Critical damage bonus | 50% | 50% | ||||||||
Projectile speed | 5500 m/s | 6000 m/s | ||||||||
Firing range (max.) | 5313 m. | 5525 m. | ||||||||
Spread (from-to) | 0.1-4.5 deg. | 0.1-4.5 deg. | ||||||||
Overheating/cooling | 5/1.4 s. | 5/1.4 s. | ||||||||
Cost | Can be picked up from destroyed enemies in the zone Pandora Anomaly | 56300 | 112500 | 262500 | Manufacturing | Can be picked up from destroyed enemies in the zone Mining Site | 900000 | 1800000 | 4200000 | Manufacturing |