Templar AE

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Templar AE
Templar AE.png
Accumulates 5% free experience

The maximum level of experience — 9

Survivability* 20873
Hull 4828
Shield 14022
Energy 848
Speed 223

Available from the beginning:
Available at experience level 2:
Critical chance increased by 5%.
Available at experience level 4:
Reloading rate of "Long Range modules" reduced by 20%.
Available at experience level 8:
Critical chance increased by 10%.


Equipment upon purchase
Weapons
Recoil-compensated cannon.jpg RailUp1 Icon.png SpaceMissile Cruise.png
Active modules
Energy sharing.jpg EM Scattering Field.png Tachyon Charge.png AdaptiveShieldBoost Icon.png
Ship modifiers
Engine RotationThruster Icon.png
Capacitor Acceleration coils icon.png ImplsDischarger Icon.png
Shield AddShldGen Icon.png ExtShld Icon.png
Hull ResistHullKinetic Icon.png
CPU WideScanner Icon.png ScoutScanner Icon.png ProtonWall Icon.png

Special module Lrfj guided torpedo.png


Buying price 1100000 Currency credits.png
Selling price 275000 Currency credits.png



* All specifications are shown for the ship with the maximum level of experience (9) without equipment

General information

Faction: JERICHO
Class: Frigate
Role: Long Range
Rank: 7

Description

These ships are designed for long-range firing. They use their disintegrators or guided torpedoes. However, high-power and long-range weapons come at the cost of armour and shields.

During the Third War for the Bartle Sector, Raid suffered significant losses. Frigates of the type "Zealot AE" could no longer completely solve the tasks assigned to them. They needed a new frigate and the choice fell on the project Liu "Templar". The mass production of the prototype refined by Technologists, called "Templar AE", allowed to restore the technical parity with the Empire.

Available equipment

Weapons
Beam Cannon 8 Heavy Blaster 9 Positron Cannon 7 Positron Cannon 11 Coil Mortar 8 Mass Driver 11 Dagtnith gun.png Vulcan 9 Recoil-compensated cannon.jpg

Missiles
SpaceMissile Cruise Icon.png Крылатая ракета Gold.png Module MineField Icon.png SpaceMissile Torpedo Icon.png SpaceMissile Volley Icon.png

Active Role Modules
Weapon Overcharge.png Tachyon Charge.png Reverse Thruster module.png EM Scattering Field.png Energy sharing.jpg

Active Multipurpose Modules
ShieldRestoreLarge Icon.png RepairDronesLarge Icon.png InfraredContermeasure Icon.png AdaptiveArmorBoost Icon.png Hull restoration system.jpg AdaptiveShieldBoost Icon.png Energy Converter module.png

Ship modifiers
Engine
CollisionComp Icon.png EngineGenerator Icon.png KatalizatorInjector Icon.png RotationThruster Icon.png

Capacitor
CapacitorRecharging Icon.png ExtCapacitorBattary Icon.png ImplsDischarger Icon.png EmergencyBarrier Icon.png Acceleration coils icon.png

Shield
AddShldGen Icon.png Multipurpose shield.jpg ShieldExtender Icon.png ResistShldThermal Icon.png ResistShieldEMP Icon.png ResistShieldKin Icon.png ExtShld Icon.png

Hull
ArmorPlates Icon.png Em-insulation icon.png ResistHullThermal Icon.png ResistHullKinetic Icon.png HeavyArmor Icon.png Crystal Plates.png AutoRepairUnit Icon.png Extended hull icon.png

CPU
TurboScanner Icon.png ScoutScanner Icon.png BattleScanner Icon.png ProtonWall Icon.png RangeMasterUnit Icon.png WideScanner Icon.png Spatial scanner icon.png

Tables of ship's technical characteristics

Ship's resistance to incoming damage

Shield resistance Hull resistance
to thermal weapon, (pts.) to kinetic weapon, (pts.) to EM weapon, (pts.) to thermal weapon, (pts.) to kinetic weapon, (pts.) to EM weapon, (pts.)
15 45 -15 15 -15 45

Ship's characteristics on different experience levels

Level Energy Hull, (pts.) Shield Sensors
capacity, (pts.) for afterburner, (pts./s) regeneration, (pts./s) capacity, (pts.) regeneration, (pts./s) range, (m) target lock time, (s)
1 750 194 145 3990 11685 97 2000 2
2 750 194 145 4350 12740 97 2000 2
3 750 194 145 4509 13208 97 2200 2
4 773 194 150 4509 13208 97 2200 2
5 803 194 156 4629 13559 97 2400 2
6 825 194 160 4709 13793 97 2400 2
7 825 194 160 4788 13909 97 2600 2
8 825 194 160 4788 13909 97 2800 2
9 848 194 164 4828 14022 97 2800 2

Ship's speed on different experience levels

Level Speed Acceleration, (m/s2) Strafe, (m/s) Pitch, (deg./s) Roll, (deg./s)
march, (m/s) afterburner, (m/s)
1 216 259 55 61 30 36
2 216 259 55 61 30 36
3 217 261 56 61 30 36
4 217 261 56 61 30 36
5 217 261 56 61 30 36
6 219 262 58 61 30 36
7 220 264 59 61 30 36
8 222 266 61 61 30 36
9 223 267 62 61 30 36



Ships
Recon.png Fighter (Icon).png Frigate (Icon).png Suppressor.png
Interceptors Fighters Frigates Destroyers