General information
Faction: JERICHO
Class: Frigate
Role: Long Range
Rank: 14
Description
These ships are designed for long-range firing. They use their disintegrators or guided torpedoes. However, of high-power and long-range weapons come at the cost of armour and shields.
After the discovery of the Precursors Sectors, the Council of Families cherishes the hope of establishing a permanent presence there. That is why Technologists together with Saladin's Family are developing an army version of a promising frigate, which has received the name "Inquisitor AE".
Available equipment
Weapons
Missile slot
Active Role Modules
Active Multipurpose Modules
Ship modifiers
Engine
Capacitor
Shield
Hull
CPU
Tables of ship's technical characteristics
Ship's resistance to incoming damage
Shield resistance
|
Hull resistance
|
to thermal weapon, (pts.)
|
to kinetic weapon, (pts.)
|
to EM weapon, (pts.)
|
to thermal weapon, (pts.)
|
to kinetic weapon, (pts.)
|
to EM weapon, (pts.)
|
15
|
45
|
-15
|
15
|
-15
|
45
|
Ship's characteristics on different experience levels
Level
|
Energy
|
Hull, (pts.)
|
Shield
|
Sensors
|
capacity, (pts.)
|
for afterburner, (pts./s)
|
regeneration, (pts./s)
|
capacity, (pts.)
|
regeneration, (pts./s)
|
range, (m)
|
target lock time, (s)
|
1
|
925
|
239
|
179
|
5425
|
14530
|
174
|
2000
|
2
|
2
|
925
|
239
|
179
|
5914
|
15840
|
174
|
2000
|
2
|
3
|
925
|
239
|
179
|
6131
|
16422
|
174
|
2200
|
2
|
4
|
953
|
239
|
185
|
6131
|
16422
|
174
|
2200
|
2
|
5
|
990
|
239
|
192
|
6293
|
16858
|
174
|
2400
|
2
|
6
|
1018
|
239
|
197
|
6402
|
17148
|
174
|
2400
|
2
|
7
|
1018
|
239
|
197
|
6511
|
17293
|
174
|
2600
|
2
|
8
|
1018
|
239
|
197
|
6511
|
17293
|
174
|
2800
|
2
|
9
|
1045
|
239
|
203
|
6564
|
17440
|
174
|
2800
|
2
|
10
|
1082
|
239
|
210
|
6564
|
17581
|
174
|
3000
|
2
|
|
Ship's speed on different experience levels
Level
|
Speed
|
Acceleration, (m/s2)
|
Strafe, (m/s)
|
Pitch, (deg./s)
|
Roll, (deg./s)
|
march, (m/s)
|
afterburner, (m/s)
|
|