Boarding charger: Difference between revisions
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(Balance 1.12.1) |
(Balance 1.12.8) |
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==Description== | ==Description== | ||
:For '''6''' s. shield resistance increases for each enemy in '''3000''' m. range (but not higher than '''10'''). | :For '''6''' s. shield resistance increases for each enemy in '''3000''' m. range (but not higher than '''10'''). | ||
:Then all enemies are pulled to you for '''8''' s. at a speed of ''' | :Then all enemies are pulled to you for '''8''' s. at a speed of '''330''' m/s. | ||
:The ship becomes immune to collision damage for '''14''' s. | :The ship becomes immune to collision damage for '''14''' s. | ||
Latest revision as of 09:04, 25 July 2024
Type: Active module.
Group: Guard modules.
For ranks: 3-7, 9-13.
For ship type: Alligator-C, Grizzly Mk II and premium ships of the role
Description
- For 6 s. shield resistance increases for each enemy in 3000 m. range (but not higher than 10).
- Then all enemies are pulled to you for 8 s. at a speed of 330 m/s.
- The ship becomes immune to collision damage for 14 s.
Characteristics
Parameters | Boarding charger 7 | Boarding charger 13 | ||||||
---|---|---|---|---|---|---|---|---|
Mk.1 | Mk.2 | Mk.3 | Mk.4 | Mk.1 | Mk.2 | Mk.3 | Mk.4 | |
Damage resistance increase | 27 pts. | +3 pts. | +2 pts. | +2 pts. | 27 pts. | +3 pts. | +2 pts. | +2 pts. |
Energy consumption | 500 en. | 700 en. | ||||||
Recharge | 48 s. | -3 s. | -2 s. | -2 s. | 48 s. | -3 s. | -2 s. | -2 s. |
Cost | Can be picked up from destroyed enemies in the zone Scrapyard | 12200 | 24300 | 56700 | Can be picked up from destroyed enemies in the zone Smugglers Hideout | 94500 | 189000 | 441000 |