Katana: Difference between revisions
(Updated information) |
(Balance (1.6.10)) |
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|energy_regen_mul = '''25%''' | |energy_regen_mul = '''25%''' | ||
|energy_regen_mul_synLvl = 2 | |energy_regen_mul_synLvl = 2 | ||
| | |module_command_cooldown_mul = '''13%''' | ||
| | |module_command_cooldown_mul_synLvl = 4 | ||
|crit_chance_add = '''10%''' | |crit_chance_add = '''10%''' | ||
|crit_chance_add_synLvl = 8 | |crit_chance_add_synLvl = 8 |
Revision as of 15:51, 10 April 2020
Survivability* | 15184 |
Hull | 4211 |
Shield | 8418 |
Energy | 565 |
Speed | 293 |
Available from the beginning:
Available at experience level 2:
Energy regeneration speed increased by 25%.
Available at experience level 4:
Cooldown time for "Command modules" group modules reduced by 13%.
Available at experience level 8:
Critical chance increased by 10%.
Weapons | |
Active modules | |
Ship modifiers | |
Engine | |
Capacitor | |
Shield | |
Hull |
Special module |
Buying price | 1100000 |
Selling price | 275000 |
* All specifications are shown for the ship with the maximum level of experience (9) without equipment
General information
Faction: JERICHO
Class: Fighter
Role: Command
Rank: 7
Description
Command ships are spearheading the offence. Diffusion Shield covers them from enemy fire, while decent hull and shield ensure their longevity. Command ships are particularly strong in groups.
Fighter of Family Bosco. The most common model of fighter in the squads of Families. In addition to the Bosco shipyards, this fighter is manufactured under license from the Yamato shipyards. The popularity of the fighter provided a good balance of combat performance, affordable price and fairly low cost of ownership.
Available equipment
Missile slot
Active Role Modules
Active Multipurpose Modules
CPU
Ship has no CPU slots
Tables of ship's technical characteristics
Ship's resistance to incoming damage
Shield resistance | Hull resistance | ||||
---|---|---|---|---|---|
to thermal weapon, (pts.) | to kinetic weapon, (pts.) | to EM weapon, (pts.) | to thermal weapon, (pts.) | to kinetic weapon, (pts.) | to EM weapon, (pts.) |
25 | 55 | -5 | 25 | -5 | 55 |
Ship's characteristics on different experience levels
Level | Energy | Hull, (pts.) | Shield | Sensors | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
capacity, (pts.) | for afterburner, (pts./s) | regeneration, (pts./s) | capacity, (pts.) | regeneration, (pts./s) | range, (m) | target lock time, (s) | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Ship's speed on different experience levels
Level | Speed | Acceleration, (m/s2) | Strafe, (m/s) | Pitch, (deg./s) | Roll, (deg./s) | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
march, (m/s) | afterburner, (m/s) | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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