'T'Har'Ok' beamer: Difference between revisions

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(Created page with "__NOTOC__ 'T'Har'Ok' beamer|100px|left '''Type:''' EM weapon. '''For ship:''' <span style="color: #228B22;">Tai'Kin</span> {{Reco...")
 
(dps)
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|-align="center"
|-align="center"
|Sphere DPS (EM)
|Sphere DPS (EM)
| 3445 dmg./s.
| 6890 dmg./s.
| +130 dmg./s.
| +260 dmg./s.
| +146,5 dmg./s.
| +293 dmg./s.
| +97,5 dmg./s.
| +195 dmg./s.
| 3640 dmg./s.
| 7280 dmg./s.
| +146,5 dmg./s.
| +293 dmg./s.
| +130 dmg./s.
| +260 dmg./s.
| +113,5 dmg./s.
| +227 dmg./s.
| 3786 dmg./s.
| 7573 dmg./s.
| +130 dmg./s.
| +260 dmg./s.
| +146 dmg./s.
| +292 dmg./s.
| +114 dmg./s.
| +228 dmg./s.
|-align="center"
|-align="center"
|Sphere damage (EM)
|Sphere damage (EM)
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|-align="center"
|Bullet DPS (EM)
|Bullet DPS (EM)
| 1060 dmg./s.
| 530 dmg./s.
| +40 dmg./s.
| +20 dmg./s.
| +45 dmg./s.
| +22,5 dmg./s.
| +30 dmg./s.
| +15 dmg./s.
| 1120 dmg./s.
| 560 dmg./s.
| +45 dmg./s.
| +22,5 dmg./s.
| +40 dmg./s.
| +20 dmg./s.
| +35 dmg./s.
| +17,5 dmg./s.
| 1165 dmg./s.
| 583 dmg./s.
| +40 dmg./s.
| +20 dmg./s.
| +45 dmg./s.
| +22,5 dmg./s.
| +35 dmg./s.
| +17,5 dmg./s.
|-align="center"
|-align="center"
|Bullet damage (EM)
|Bullet damage (EM)
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| +7 dmg.
| +7 dmg.
|-align="center"
|-align="center"
|Rate of fire
|Rate of fire (sphere/bullet)
|colspan="4"| 150 rounds/min
|colspan="4"| 300/150 rounds/min
|colspan="4"| 150 rounds/min
|colspan="4"| 300/150 rounds/min
|colspan="4"| 150 rounds/min
|colspan="4"| 300/150 rounds/min
|-align="center"
|-align="center"
|Critical chance
|Critical chance
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|Overheating/cooling
|Overheating/cooling
|colspan="4"| 10/2 s.
|colspan="4"| 5/2 s.
|colspan="4"| 10/2 s.
|colspan="4"| 5/2 s.
|colspan="4"| 10/2 s.
|colspan="4"| 5/2 s.
|-align="center"
|-align="center"
|Cost
|Cost

Revision as of 09:27, 20 June 2019

'T'Har'Ok' beamer
'T'Har'Ok' beamer

Type: EM weapon.

For ship: Tai'Kin

For ranks: 5-9, 8-12, 11-17.

Munitions:

Description

Two projectile types: slow homing spheres for short trigger pulls, fast bullets for holding the trigger.

Weapon history

Initially, ‘T'Har'Ok’ was a household laser beamer for holoimages. Following its entrance to the world market, it was found by Ellydium's weapon development experts. Such close attention was caused by the energy-efficient structure of the invention and the combination of two modes of operation: single-frame and continuous streaming. After the purchase of the patent it was reassembled in the laboratories of the corporation as a plasma weapon. The technical designation ‘beamer’ was so firmly entrenched in the development that it was decided to leave it in the name of the product as a sign of respect for the prototype.
However, despite the high ratings after the announcement of ‘T'Har'Ok’ at an arms show, the corporation received numerous threats from the author of the beamer. In social networks, he aggressively condemned the actions of Ellydium and claimed that he did not give his consent to use the product for military purposes. After the company's response to the statement that all legal issues were agreed at the stage of patent purchase, the author of the invention sued. The development of the process is actively monitored by the world community, which divided into two camps. Supporters of the author condemn the use of the initially peaceful invention for military purposes. And those supporting Ellydium are sure that the author is not an idealist he presents himself to be and simply intends to get more money because of the commercial success of ‘T'Har'Ok’ beamer.

Characteristics

Parameters are shown without ship bonuses and modifiers for the 1 weapon.
Damage per second and per shot increase depending on the number of weapons mounted on the ship.
Some damage parameters are rounded to integer values.
Parameters 'T'Har'Ok' beamer 9 'T'Har'Ok' beamer 12 'T'Har'Ok' beamer 17
Mk.1 Mk.2 Mk.3 Mk.4 Mk.1 Mk.2 Mk.3 Mk.4 Mk.1 Mk.2 Mk.3 Mk.4
Sphere DPS (EM) 6890 dmg./s. +260 dmg./s. +293 dmg./s. +195 dmg./s. 7280 dmg./s. +293 dmg./s. +260 dmg./s. +227 dmg./s. 7573 dmg./s. +260 dmg./s. +292 dmg./s. +228 dmg./s.
Sphere damage (EM) 1378 dmg. +52 dmg. +58,5 dmg. +39 dmg. 1456 dmg. +58,5 dmg. +52 dmg. +45,5 dmg. 1515 dmg. +52 dmg. +58,5 dmg. +45,5 dmg.
Bullet DPS (EM) 530 dmg./s. +20 dmg./s. +22,5 dmg./s. +15 dmg./s. 560 dmg./s. +22,5 dmg./s. +20 dmg./s. +17,5 dmg./s. 583 dmg./s. +20 dmg./s. +22,5 dmg./s. +17,5 dmg./s.
Bullet damage (EM) 212 dmg. +8 dmg. +9 dmg. +6 dmg. 224 dmg. +9 dmg. +8 dmg. +7 dmg. 233 dmg. +8 dmg. +9 dmg. +7 dmg.
Rate of fire (sphere/bullet) 300/150 rounds/min 300/150 rounds/min 300/150 rounds/min
Critical chance 5% 5% 5%
Critical damage bonus 75% 75% 75%
Sphere velocity 97 m./s. 99 m./s. 104 m./s.
Bullet velocity 5900 m./s. 6050 m./s. 6350 m./s.
Firing range (max.) 2650 m. 2650 m. 2650 m.
Spread 0,3 deg. 0,3 deg. 0,3 deg.
Overheating/cooling 5/2 s. 5/2 s. 5/2 s.
Cost Manufacturing 123800 247500 577500 Manufacturing 270000 540000 1260000 Manufacturing 900000 1800000 4200000

Gallery


Weapons Missiles Special Modules Active Modules Ship Modifiers Munitions