'Ghost' camo system: Difference between revisions
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(Created page with "__NOTOC__ 'Ghost' camo system|100px|left '''Type:''' Active module. '''Group:''' Recon modules. '''For ranks:''' 2-6. '''For s...") |
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'''Group:''' Recon modules. | '''Group:''' Recon modules. | ||
'''For ranks:''' 2-6. | '''For ranks:''' 2-6, 10-17. | ||
'''For ship type:''' [[Dvergr Knight]] and premium ships of the role {{Recon}}('Ghost' camo system 6), [[Wasp]] {{Recon}}('Ghost' camo system 17) | |||
==Description== | ==Description== | ||
:The ship becomes invisible to radars, can't be locked and is not affected by direct hostile effects for certain time. | :The ship becomes invisible to radars, can't be locked and is not affected by direct hostile effects for certain time. | ||
:Shooting and using modules doesn't remove the camouflage. | :Shooting and using modules doesn't remove the camouflage. | ||
:Activating the module forcibly recharges other invisibility modules ([[Phase Modulator]]). | |||
==Characteristics== | ==Characteristics== | ||
{| class="wikitable" width=" | {| class="wikitable" width="85%" align="center" | ||
!rowspan="2" width="20%"|Parameters | !rowspan="2" width="20%"|Parameters | ||
!colspan="4" |'Ghost' camo system 6 | !colspan="4" |'Ghost' camo system 6 | ||
!colspan="4" |'Ghost' camo system 17 | |||
|-align="center" | |-align="center" | ||
|{{Mk.1}} | |||
|{{Mk.2}} | |||
|{{Mk.3}} | |||
|{{Mk.4}} | |||
|{{Mk.1}} | |{{Mk.1}} | ||
|{{Mk.2}} | |{{Mk.2}} | ||
Line 28: | Line 32: | ||
|Active time | |Active time | ||
| 5 s. | | 5 s. | ||
| +0 | | +0.5 s. | ||
| +0 | | +0.5 s. | ||
| +0 | | +0.5 s. | ||
| 5 s. | |||
| +0.5 s. | |||
| +0.5 s. | |||
| +0.5 s. | |||
|-align="center" | |-align="center" | ||
|Energy consumption | |Energy consumption | ||
|colspan="4"| 90 en. | |colspan="4"| 90 en. | ||
|colspan="4"| 120 en. | |||
|-align="center" | |-align="center" | ||
|Recharge | |Recharge | ||
Line 39: | Line 48: | ||
| -2 s. | | -2 s. | ||
| -3 s. | | -3 s. | ||
| -2 s. | |||
| 38 s. | |||
| -2 s. | |||
| -2 s. | |||
| -2 s. | | -2 s. | ||
|-align="center" | |-align="center" | ||
Line 46: | Line 59: | ||
|27000{{CR}} | |27000{{CR}} | ||
|63000{{CR}} | |63000{{CR}} | ||
|[[Workshop#Recon|Manufacturing]] | |||
|256500{{CR}} | |||
|513000{{CR}} | |||
|1197000{{CR}} | |||
|- | |- | ||
|} | |} |
Latest revision as of 15:50, 16 February 2023
Type: Active module.
Group: Recon modules.
For ranks: 2-6, 10-17.
For ship type: Dvergr Knight and premium ships of the role ('Ghost' camo system 6), Wasp ('Ghost' camo system 17)
Description
- The ship becomes invisible to radars, can't be locked and is not affected by direct hostile effects for certain time.
- Shooting and using modules doesn't remove the camouflage.
- Activating the module forcibly recharges other invisibility modules (Phase Modulator).
Characteristics
Parameters | 'Ghost' camo system 6 | 'Ghost' camo system 17 | ||||||
---|---|---|---|---|---|---|---|---|
Mk.1 | Mk.2 | Mk.3 | Mk.4 | Mk.1 | Mk.2 | Mk.3 | Mk.4 | |
Active time | 5 s. | +0.5 s. | +0.5 s. | +0.5 s. | 5 s. | +0.5 s. | +0.5 s. | +0.5 s. |
Energy consumption | 90 en. | 120 en. | ||||||
Recharge | 35 s. | -2 s. | -3 s. | -2 s. | 38 s. | -2 s. | -2 s. | -2 s. |
Cost | Can be picked up from destroyed enemies in the zone Captured Dreadnought | 13500 | 27000 | 63000 | Manufacturing | 256500 | 513000 | 1197000 |