Siegfried: Difference between revisions
(Blanked the page) |
No edit summary |
||
Line 1: | Line 1: | ||
{{Ship | |||
<!-- Main block --> | |||
|ShipName = Siegfried | |||
|ShipLOR = These ships are designed for long-range firing. They use their disintegrators or guided torpedoes. However, high-power and long-range weapons come at the cost of armour and shields. | |||
An upgraded version of the frigate GF-7B "[[Iron Harpy]]", which has several better characteristics. Produced in small series. Out of production after the adoption of the frigate GF-17 "[[Hydra 2]]". | |||
|shipClass_text = Frigate | |||
|shipClass_link = Frigate | |||
|tier = 1 | |||
|rank = 3 | |||
|shipRole_text = Long Range | |||
|shipRole_link = Long Range | |||
|shipRole_image = role_sniper.png | |||
|raceName = EMPIRE | |||
|race_link = EMPIRE | |||
|raceNameLink = EMPIRE | |||
|raceImage = empire.png | |||
|specialAbility_text = Disintegrator | |||
|specialAbility_link = Disintegrator | |||
|specialAbility_icon = Lrfe desintegrator.png | |||
|price = 850 | |||
|currency = GS | |||
<!-- Image block --> | |||
|shipImage_Animation = R1LT1P.gif | |||
|shipImage_FrontView = R1LT1P_2.png | |||
|shipImage_SideView = R1LT1P_3.png | |||
|shipImage_UpView = R1LT1P_1.png | |||
<!-- Module's slots --> | |||
|module_active_count = 2 | |||
|module_engine_count = 0 | |||
|module_hull_count = 1 | |||
|module_shield_count = 0 | |||
|module_capacitor_count = 0 | |||
|module_cpu_count = 0 | |||
<!-- Stock fit --> | |||
|stock_WEAPON_01 = [[File:Beam Cannon 5.jpg|link=Beam Cannon|Beam Cannon 5|70px]] | |||
|stock_AMMO_01 = [[File:LaserUp1_Icon.png|50px|link=Xenon Lamp]] | |||
|stock_MISSILE_01 = [[File:SpaceMissile_Cruise.png|link=Cruise missile|50px]] | |||
|stock_ACTIVE_01 = [[File:Weapon_Overcharge.png |link=Weapon Overcharge|70px]] | |||
|stock_ACTIVE_02 = [[File:InfraredContermeasure_Icon.png |link=IR Flares|70px]] | |||
|stock_ACTIVE_03 = [[File:RepairDronesLarge_Icon.png |link=Repair Kit L|70px]] | |||
|stock_CAPACITOR_MOD_01 = [[File:CapacitorRecharging Icon.png |link=Voltage Regulator|60px]] | |||
|stock_SHIELD_MOD_01 = [[File:AddShldGen Icon.png |link=Asynchronous Shield Projector|60px]] | |||
|stock_ARMOR_MOD_01 = [[File:ArmorPlates Icon.png |link=Reinforced Beams|60px]] | |||
|stock_ARMOR_MOD_02 = [[File:Em-insulation icon.png |link=EM-insulation|60px]] | |||
|stock_CPU_MOD_01 = [[File:TurboScanner Icon.png |link=Overclocked CPU|60px]] | |||
<!-- Technical specifications block --> | |||
|module_active_count = 3 | |||
|module_engine_count = 0 | |||
|module_hull_count = 2 | |||
|module_shield_count = 1 | |||
|module_capacitor_count = 1 | |||
|module_cpu_count = 1 | |||
<!-- Damage resist subblock --> | |||
|hull_resist_thermal = 15 | |||
|hull_resist_kinetic = <nowiki>-</nowiki>15 | |||
|hull_resist_emp = 45 | |||
|shield_resist_thermal = 0 | |||
|shield_resist_kinetic = 30 | |||
|shield_resist_emp = <nowiki>-</nowiki>30 | |||
|hull_resist_thermal_calc = 15 | |||
|hull_resist_kinetic_calc = -15 | |||
|hull_resist_emp_calc = 45 | |||
|shield_resist_thermal_calc = 0 | |||
|shield_resist_kinetic_calc = 30 | |||
|shield_resist_emp_calc = -30 | |||
<!-- Synergy = 6 --> | |||
|synLevel_syn6 = 6 | |||
|max_speed_syn6 = 206 | |||
|max_speed_boost_syn6 = 247 | |||
|acceleration_syn6 = 58 | |||
|acceleration_boost_syn6 = 116 | |||
|boost_energy_cost_syn6 = 169 | |||
|boost_energy_min_syn6 = 130 | |||
|strafe_speed_x_syn6 = 61 | |||
|strafe_speed_y_syn6 = 61 | |||
|rot_speed_x_syn6 = 30 | |||
|rot_speed_y_syn6 = 30 | |||
|rot_speed_z_syn6 = 36 | |||
|energy_max_syn6 = 715 | |||
|energy_regen_syn6 = 166 | |||
|hull_max_syn6 = 10554 | |||
|shield_max_syn6 = 4735 | |||
|shield_regen_syn6 = 85 | |||
|vision_radius_syn6 = 2400 | |||
|lock_time_syn6 = 2 | |||
<!-- Default bonus block --> | |||
|damage_mul = '''7%''' | |||
|damage_mul_synLvl = 0 | |||
<!-- Synergy unlocked bonus block --> | |||
|crit_chance_add = '''5%''' | |||
|crit_chance_add_synLvl = 2 | |||
|shield_max_mul = '''15%''' | |||
|shield_max_mul_synLvl = 4 | |||
|hull_health_mul = '''15%''' | |||
|hull_health_mul_synLvl = 4 | |||
}} | |||
[[Category:Ships]] | |||
[[Category:Empire ships]] | |||
[[Category:Frigate ships]] | |||
[[Category:Long Range ships]] |
Revision as of 06:35, 23 October 2019
+50% credits
Doesn't need repairs, +2 cargo spaces
Earns x2 experience
Survivability* | 16315 |
Hull | 10554 |
Shield | 4735 |
Energy | 715 |
Speed | 206 |
Available from the beginning:
Main weapon damage increased by 7%.
Critical chance increased by 5%.
Maximum hull strength increased by 15%.
Maximum shield strength increased by 15%.
Weapons | |
Active modules | |
Ship modifiers | |
Capacitor | |
Shield | |
Hull | |
CPU |
Special module |
Buying price | 850 |
* All specifications are shown for the ship with the maximum level of experience (6) without equipment
General information
Faction: EMPIRE
Class: Frigate
Role: Long Range
Rank: 3
Description
This ship belongs to the premium technology
Premium ships bring their pilots more credits and experience. Moreover, they do not require repair, have 2 more cargo slots for Open World than standard ships and also the maximum level of experience when buying! And, finally, you can install all the “unique and for the premium ships of the same role” weapons, modules and modifiers (maximum 2).
These ships are designed for long-range firing. They use their disintegrators or guided torpedoes. However, high-power and long-range weapons come at the cost of armour and shields.
An upgraded version of the frigate GF-7B "Iron Harpy", which has several better characteristics. Produced in small series. Out of production after the adoption of the frigate GF-17 "Hydra 2".
Available equipment
Active Multipurpose Modules
Ship modifiers
Engine
Ship has no engine slots
Tables of ship's technical characteristics
Ship's resistance to incoming damage
Shield resistance | Hull resistance | ||||
---|---|---|---|---|---|
to thermal weapon, (pts.) | to kinetic weapon, (pts.) | to EM weapon, (pts.) | to thermal weapon, (pts.) | to kinetic weapon, (pts.) | to EM weapon, (pts.) |
0 | 30 | -30 | 15 | -15 | 45 |
Ship's characteristics on different experience levels
Level | Energy | Hull, (pts.) | Shield | Sensors | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
capacity, (pts.) | for afterburner, (pts./s) | regeneration, (pts./s) | capacity, (pts.) | regeneration, (pts./s) | range, (m) | target lock time, (s) | |||||||||||
|
Ship's speed on different experience levels
Level | Speed | Acceleration, (m/s2) | Strafe, (m/s) | Pitch, (deg./s) | Roll, (deg./s) | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
march, (m/s) | afterburner, (m/s) | |||||||||||||||
|