Weapon Overcharge: Difference between revisions

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'''For ship type:''' {{Long Range}}
'''For ship type:''' {{Long Range}}


==Description==
==Description==
:Increases [[disintegrator]] and [[guided torpedo]] damage on the next shot within '''20''' s.
:Increases [[disintegrator]] and [[guided torpedo]] damage on the next shot within '''20''' s.
:Disables '[[Tachyon Charge]]'.
:Disables '[[Tachyon Charge]]' and '[[Barrier blast]]'. Cannot be used together with '[[Ammunition stabilizer]]'.
 


==Characteristics==
==Characteristics==

Latest revision as of 11:09, 11 September 2021

Weapon Overcharge
Weapon Overcharge

Type: Active combat module.

Group: Long Range modules.

For ranks: 2-5, 6-8, 8-12, 11-17.

For ship type:

Description

Increases disintegrator and guided torpedo damage on the next shot within 20 s.
Disables 'Tachyon Charge' and 'Barrier blast'. Cannot be used together with 'Ammunition stabilizer'.

Characteristics

Parameters Weapon Overcharge 5 Weapon Overcharge 8
Mk.1 Mk.2 Mk.3 Mk.4 Mk.1 Mk.2 Mk.3 Mk.4
Special module damage 18 % +4 % +4 % +2,6 % 18 % +4 % +4 % +2,6 %
Energy consumption 146 en. 166 en.
Recharge 23 s. 22 s.
Cost 12200 18200 36500 85100 30400 45600 91100 212600
Parameters Weapon Overcharge 12 Weapon Overcharge 17
Mk.1 Mk.2 Mk.3 Mk.4 Mk.5 Mk.1 Mk.2 Mk.3 Mk.4 Mk.5
Special module damage 18 % +4 % +4 % +2,6 % +1,4 % 18 % +4 % +4 % +2,6 % +1,4 %
Energy consumption 187 en. 208 en.
Recharge 21 s. 20 s.
Cost 182300 364500 401000 850500 Manufacturing 364500 546800 1093500 2551500 Manufacturing


Weapons Missiles Special Modules Active Modules Ship Modifiers Munitions