'Sk'Rah' Launcher: Difference between revisions
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(Created page with "__NOTOC__ 'Sk'Rah' Launcher|100px|left '''Type:''' Alien weapon. '''For ship type:''' Interceptor {{AVALIABLE ROLES SMALL}} '''For ranks:''' 7-9,...") |
(Balance 1.10.6a) |
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|-align="center" | |-align="center" | ||
|Projectile speed | |Projectile speed | ||
|colspan="5"| 3850 m | |colspan="5"| 3850 m/s | ||
|colspan="5"| 3950 m | |colspan="5"| 3950 m/s | ||
|colspan="5"| 4150 m | |colspan="5"| 4150 m/s | ||
|-align="center" | |-align="center" | ||
|Firing range (max.) | |Firing range (max.) | ||
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|-align="center" | |-align="center" | ||
|Overheating/cooling | |Overheating/cooling | ||
|colspan="5"| | |colspan="5"| 12/2.5 s. | ||
|colspan="5"| | |colspan="5"| 12/2.5 s. | ||
|colspan="5"| | |colspan="5"| 12/2.5 s. | ||
|-align="center" | |-align="center" | ||
|Cost | |Cost | ||
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| [[Workshop#Kinetic|Manufacturing]] | | [[Workshop#Kinetic|Manufacturing]] | ||
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Revision as of 08:16, 27 May 2022
Type: Alien weapon.
For ship type: Interceptor
For ranks: 7-9, 9-13, 12-17.
Munitions:
Description
- Kinetic weapon firing Alien crystals.
- If the target has another enemy ship within 400 m. range, it will also receive damage.
Characteristics
- Parameters are shown without ship bonuses and modifiers for the 1 weapon.
- The rate of fire increases depending on the number of weapons mounted on the ship, result is increased damage per second.
- Some damage parameters are rounded to integer values.
Parameters | 'Sk'Rah' Launcher 9 | 'Sk'Rah' Launcher 13 | 'Sk'Rah' Launcher 17 | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Mk.1 | Mk.2 | Mk.3 | Mk.4 | Mk.5 | Mk.1 | Mk.2 | Mk.3 | Mk.4 | Mk.5 | Mk.1 | Mk.2 | Mk.3 | Mk.4 | Mk.5 | |
DPS (kinetic) | 325-750 dmg./s. | +13 - +30 dmg./s. | +13 - +30 dmg./s. | +11 - +25 dmg./s. | +9 - +20 dmg./s. | 345-795 dmg./s. | +13 - +30 dmg./s. | +13 - +30 dmg./s. | +11 - +25 dmg./s. | +9 - +20 dmg./s. | 358-825 dmg./s. | +13 - +30 dmg./s. | +13 - +30 dmg./s. | +11 - +25 dmg./s. | +9 - +20 dmg./s. |
Damage (kinetic) | 300 dmg. | +12 dmg. | +12 dmg. | +10 dmg. | +8 dmg. | 318 dmg. | +12 dmg. | +12 dmg. | +10 dmg. | +8 dmg. | 330 dmg. | +12 dmg. | +12 dmg. | +10 dmg. | +8 dmg. |
Rate of fire (from-to) | 65-150 rounds/min | 65-150 rounds/min | 65-150 rounds/min | ||||||||||||
Critical chance | 7% | 7% | 7% | ||||||||||||
Critical damage bonus | 50% | 50% | 50% | ||||||||||||
Projectile speed | 3850 m/s | 3950 m/s | 4150 m/s | ||||||||||||
Firing range (max.) | 3050 m. | 3050 m. | 3050 m. | ||||||||||||
Spread (from-to) | 0-1 deg. | 0-1 deg. | 0-1 deg. | ||||||||||||
Overheating/cooling | 12/2.5 s. | 12/2.5 s. | 12/2.5 s. | ||||||||||||
Cost | Manufacturing | 123800 | 247500 | 577500 | Manufacturing | Manufacturing | 270000 | 540000 | 1260000 | Manufacturing | Manufacturing | 900000 | 1800000 | 4200000 | Manufacturing |
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