'Sk'Rah' Launcher

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'Sk'Rah' Launcher

Type: Alien weapon.

For ship type: Interceptor Role scout.png Role recon.png ECM.png

For ranks: 7-9, 9-13, 12-17.

Munitions:

RailCumulative Icon.png RailUp1 Icon.png RailUranium Icon.png RailUranium Icon.png Iridium Slugs.png Explosive Shells Mk.4.png Explosive Shells (premium).png Resonating slugs.png Piercing charges.png

Description

Kinetic weapon firing Alien crystals.
If the target has another enemy ship within 400 m. range, it will also receive damage.

Characteristics

Parameters are shown without ship bonuses and modifiers for the 1 weapon.
The rate of fire increases depending on the number of weapons mounted on the ship, result is increased damage per second.
Some damage parameters are rounded to integer values.
Parameters 'Sk'Rah' Launcher 9 'Sk'Rah' Launcher 13 'Sk'Rah' Launcher 17
Mk.1 Mk.2 Mk.3 Mk.4 Mk.5 Mk.1 Mk.2 Mk.3 Mk.4 Mk.5 Mk.1 Mk.2 Mk.3 Mk.4 Mk.5
DPS (kinetic) 325-750 dmg./s. +13 - +30 dmg./s. +13 - +30 dmg./s. +11 - +25 dmg./s. +9 - +20 dmg./s. 345-795 dmg./s. +13 - +30 dmg./s. +13 - +30 dmg./s. +11 - +25 dmg./s. +9 - +20 dmg./s. 358-825 dmg./s. +13 - +30 dmg./s. +13 - +30 dmg./s. +11 - +25 dmg./s. +9 - +20 dmg./s.
Damage (kinetic) 300 dmg. +12 dmg. +12 dmg. +10 dmg. +8 dmg. 318 dmg. +12 dmg. +12 dmg. +10 dmg. +8 dmg. 330 dmg. +12 dmg. +12 dmg. +10 dmg. +8 dmg.
Rate of fire (from-to) 65-150 rounds/min 65-150 rounds/min 65-150 rounds/min
Critical chance 7% 7% 7%
Critical damage bonus 50% 50% 50%
Projectile speed 3850 m./s. 3950 m./s. 4150 m./s.
Firing range (max.) 3050 m. 3050 m. 3050 m.
Spread (from-to) 0-1 deg. 0-1 deg. 0-1 deg.
Overheating/cooling 8/2,5 s. 8/2,5 s. 8/2,5 s.
Cost Manufacturing 123800Currency credits.png 247500Currency credits.png 577500Currency credits.png Manufacturing Manufacturing 270000Currency credits.png 540000Currency credits.png 1260000Currency credits.png Manufacturing Manufacturing 900000Currency credits.png 1800000Currency credits.png 4200000Currency credits.png Manufacturing

Gallery

'Sk'Rah' Launcher (art).jpg


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