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Class Interceptors example page!
Interceptors are small, but very effective ships.


1 default image + description + advice (list)
==Roles==
 
===Recon===
+add spec. img for manuf. ships
[[File:Recon.png|50px]]Recon interceptors are mobile support interceptors, designed to counter cloaked ships and capture isolated beacons.
 
===ECM===
'''as variant (TOC):'''
[[File:ECM.png|50px]]ECM interceptors are designed to support other ships by disabling enemies, preventing them from attacking or defending themselves. ECM ships are tougher than other interceptors, and are the interceptor role most suited to front line combat.
*general information
===Covert Ops===
*advice
[[File:Covert Ops.png|50px]]Covert Ops are damage dealing interceptors. They are fragile and aren't meant for straight fights, but are fast and have stealth abilities to allow them to come in from the sides or rear unseen. They have several abilities designed to do incredible damage in a short time to their targets, allowing them to go in, kill key targets and get out before enemies can react and concentrate fire on them.
*roles
**ECM
**Recon
**Covert Ops
*Sides
**Empire
**Federation
**Jericho


==Advice==
#Try to use the advantage of this kind of ships: hide and destroy.
#Always control main targets.
#Don't leave the battle


==Factions==
===Empire===
<!--Empire-->
<!--Empire-->
<div style="border-radius: 4px; border: 1px solid #8E8E8E; background-color: #BFBFBF; margin: 0 0 10px; padding: 8px;">
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</div>
</div>
<!--/Empire-->
<!--/Empire-->
===Federation===
<!--Federation-->
<!--Federation-->
<div style="border-radius: 4px; border: 1px solid #8E8E8E; background-color: #BFBFBF; margin: 0 0 10px; padding: 8px;">
<div style="border-radius: 4px; border: 1px solid #8E8E8E; background-color: #BFBFBF; margin: 0 0 10px; padding: 8px;">
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</div>
</div>
<!--/Federation-->
<!--/Federation-->
===Jericho===
<!--Jericho-->
<!--Jericho-->
<div style="border-radius: 4px; border: 1px solid #8E8E8E; background-color: #BFBFBF; margin: 0 0 10px; padding: 8px;">
<div style="border-radius: 4px; border: 1px solid #8E8E8E; background-color: #BFBFBF; margin: 0 0 10px; padding: 8px;">

Revision as of 14:11, 10 June 2016

Interceptors are small, but very effective ships.

Roles

Recon

Recon interceptors are mobile support interceptors, designed to counter cloaked ships and capture isolated beacons.

ECM

ECM interceptors are designed to support other ships by disabling enemies, preventing them from attacking or defending themselves. ECM ships are tougher than other interceptors, and are the interceptor role most suited to front line combat.

Covert Ops

Covert Ops are damage dealing interceptors. They are fragile and aren't meant for straight fights, but are fast and have stealth abilities to allow them to come in from the sides or rear unseen. They have several abilities designed to do incredible damage in a short time to their targets, allowing them to go in, kill key targets and get out before enemies can react and concentrate fire on them.

Advice

  1. Try to use the advantage of this kind of ships: hide and destroy.
  2. Always control main targets.
  3. Don't leave the battle

Factions

Empire

Empire


II Dvergr


III Dvergr 2


VI Dwarf 2


VI Scout


VI Wasp


VIII Swarm


VIII Grim


IX Deimon


XI Tempest


XII Leonina


XIII Viking


XV Jarl


XV Cyning

Federation

Federation

Jericho

Jericho