Swift-M: Difference between revisions
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(Created page with "{{Ship <!-- Main block --> |ShipName = Swift-M |ShipLOR = Covert Ops ships are designed for sudden hit and run attacks on individual enemy ships. A special plasma web allows t...") |
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|shipRole_link = Covert Ops | |shipRole_link = Covert Ops | ||
|shipRole_image = role_recon.png | |shipRole_image = role_recon.png | ||
|raceName = | |raceName = FEDERATION | ||
|race_link = FEDERATION | |race_link = FEDERATION | ||
|raceNameLink = FEDERATION | |raceNameLink = FEDERATION |
Revision as of 19:40, 23 August 2016
Swift-M
Accumulates 5% free experience
The maximum level of experience — 7
Survivability* | 6213 |
Hull | 2784 |
Shield | 3202 |
Energy | 275 |
Speed | 392 |
Available from the beginning:
Beacon capture speed increased by 20%.
Available at experience level 2:
Critical chance increased by 30%.
Available at experience level 4:
Energy consumption of "Covert Ops modules" reduced by 25%.
Equipment upon purchase
Weapons | |
Active modules | |
Ship modifiers | |
Shield | |
CPU |
Special module |
Buying price | 350000 |
Selling price | 87500 |
* All specifications are shown for the ship with the maximum level of experience (7) without equipment
General information
Faction: FEDERATION
Class: Interceptor
Role: Covert Ops
Rank: 4
Description
Covert Ops ships are designed for sudden hit and run attacks on individual enemy ships. A special plasma web allows these ships to cause damage to the enemy without any direct contact whatsoever.
Available equipment
Active Multipurpose Modules
Ship modifiers
Engine
Ship has no engine slots
Capacitor
Ship has no capacitor slots
Hull
Ship has no hull slots
Tables of ship's technical characteristics
Ship's resistance to incoming damage
Shield resistance | Hull resistance | ||||
---|---|---|---|---|---|
to thermal weapon, (pts.) | to kinetic weapon, (pts.) | to EM weapon, (pts.) | to thermal weapon, (pts.) | to kinetic weapon, (pts.) | to EM weapon, (pts.) |
0 | 30 | -30 | 15 | -15 | 45 |
Ship's characteristics on different experience levels
Level | Energy | Hull, (pts.) | Shield | Sensors | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
capacity, (pts.) | for afterburner, (pts./s) | regeneration, (pts./s) | capacity, (pts.) | regeneration, (pts./s) | range, (m) | target lock time, (s) | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Ship's speed on different experience levels
Level | Speed | Acceleration, (m/s2) | Strafe, (m/s) | Pitch, (deg./s) | Roll, (deg./s) | |||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
march, (m/s) | afterburner, (m/s) | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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