Grizzly: Difference between revisions
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(Created page with "{{Ship <!-- Main block --> |ShipName = Grizzly |ShipLOR = Engineering ships are designed for construction of auxiliary facilities on the battlefield, as well as for repair of ...") |
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|max_speed_mul = 10% | |max_speed_mul = 10% | ||
|max_speed_mul_synLvl = 2 | |max_speed_mul_synLvl = 2 | ||
|module_deploy_cooldown_mul = | |module_deploy_cooldown_mul = 20% | ||
|module_deploy_cooldown_mul_synLvl = 4 | |module_deploy_cooldown_mul_synLvl = 4 | ||
|heat_add_mul = | |heat_add_mul = 20% | ||
|heat_add_mul_synLvl = 8 | |heat_add_mul_synLvl = 8 | ||
}} | }} | ||
Revision as of 03:16, 25 September 2016
Grizzly
Accumulates 5% free experience
The maximum level of experience — 10
| Survivability* | 26694 |
| Hull | 13099 |
| Shield | 12470 |
| Energy | 1094 |
| Speed | 266 |
Available from the beginning:
Available at experience level 2:
Maximum speed increased by 10%.
Available at experience level 4:
Reloading rate of "Engineering modules" reduced by 20%.
Available at experience level 8:
Time to weapon heating increased by 20%.
Equipment upon purchase
| Weapons | |
| |
| Active modules | |
| Ship modifiers | |
| Engine | |
| Capacitor | |
| Shield | |
| Hull | |
| CPU | |
| Special module | File:Frigatedrone.png |
| Buying price | 6200000 |
| Selling price | 1550000 |
* All specifications are shown for the ship with the maximum level of experience (10) without equipment
General information
Faction: FEDERATION
Class: Frigate
Role: Engineering
Rank: 11
Description
Engineering ships are designed for construction of auxiliary facilities on the battlefield, as well as for repair of allied ships. Engineers serve as a reliable rear guard for their team.
Available equipment
Active Multipurpose Modules
Tables of ship's technical characteristics
Ship's resistance to incoming damage
| Shield resistance | Hull resistance | ||||
|---|---|---|---|---|---|
| to thermal weapon, (pts.) | to kinetic weapon, (pts.) | to EM weapon, (pts.) | to thermal weapon, (pts.) | to kinetic weapon, (pts.) | to EM weapon, (pts.) |
| 0 | 30 | -30 | 15 | -15 | 45 |
Ship's characteristics on different experience levels
| Level | Energy | Hull, (pts.) | Shield | Sensors | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| capacity, (pts.) | for afterburner, (pts./s) | regeneration, (pts./s) | capacity, (pts.) | regeneration, (pts./s) | range, (m) | target lock time, (s) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Ship's speed on different experience levels
| Level | Speed | Acceleration, (m/s2) | Strafe, (m/s) | Pitch, (deg./s) | Roll, (deg./s) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| march, (m/s) | afterburner, (m/s) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||



