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| |module_suppressor_energy_cost_mul_synLvl = 8 | | |module_suppressor_energy_cost_mul_synLvl = 8 |
| }} | | }} |
| | |
| | [[Category:Federation ships]] |
| | [[Category:Destroyer ships]] |
| | [[Category:Suppressor ships]] |
Revision as of 04:14, 22 April 2018
Antares
Accumulates 5% free experience
The maximum level of experience — 10
Survivability*
|
147559
|
Hull
|
98010
|
Shield
|
39930
|
Energy
|
4973
|
Speed
|
137
|
Available from the beginning:
Rotation speed increased by 15%.
Available at experience level 2:
Hull resistance to EM damage increased by 33 dmg.
Available at experience level 4:
Main weapon damage increased by 10%.
Critical chance increased by 10%.
Critical damage increased by 20%.
Available at experience level 8:
Power of Suppressor Class modules increased by 10%.
Cooldown time of Suppressor Class modules decreased by 15%.
Energy drain of of Suppressor Class modules decreased by 25%.
Equipment upon purchase
Weapons
|
|
Active modules
|
|
Ship modifiers
|
Buying price
|
7000000
|
Selling price
|
1750000
|
* All specifications are shown for the ship with the maximum level of experience (10) without equipment
General information
Faction: FEDERATION
Class: Destroyer
Role: Suppressor Class
Rank: 11
Description
Antares destroyer’s history is tightly linked with the name of Amir Gregory, founder and chief designer of the corporation FME (Federation Mining Equipment). Commonly known as a genius of his time and a staunch pacifist, he created exclusively civil engineering vehicles, adapted to the most extreme conditions. In the early days of the invasion Amir's family and many workers were rescued by his corporation through the intervention of the Armada. In gratitude, the brilliant designer created his first and only combat machine. Named after Amir’s native system the destroyer ‘Antares’ has become a real pride of the Federation fleet.
Available equipment
Weapons
Missile slot
Active Role Modules
Active Multipurpose Modules
Ship modifiers
Engine
Ship has no engine slots
Capacitor
Ship has no capacitor slots
Shield
Ship has no shield slots
Hull
Ship has no hull slots
CPU
Ship has no CPU slots
Tables of ship's technical characteristics
Ship's resistance to incoming damage
Shield resistance
|
Hull resistance
|
to thermal weapon, (pts.)
|
to kinetic weapon, (pts.)
|
to EM weapon, (pts.)
|
to thermal weapon, (pts.)
|
to kinetic weapon, (pts.)
|
to EM weapon, (pts.)
|
0
|
30
|
-30
|
15
|
-15
|
45
|
Ship's characteristics on different experience levels
Level
|
Energy
|
Hull, (pts.)
|
Shield
|
Sensors
|
capacity, (pts.)
|
for afterburner, (pts./s)
|
regeneration, (pts./s)
|
capacity, (pts.)
|
regeneration, (pts./s)
|
range, (m)
|
target lock time, (s)
|
1
|
4250
|
212
|
188.1
|
81000
|
33000
|
215
|
3000
|
3
|
2
|
4250
|
212
|
188.1
|
88290
|
35970
|
215
|
3000
|
3
|
3
|
4250
|
212
|
188.1
|
91530
|
37290
|
215
|
3300
|
3
|
4
|
4378
|
212
|
193.8
|
91530
|
37290
|
215
|
3300
|
3
|
5
|
4548
|
212
|
201.3
|
93960
|
38280
|
215
|
3600
|
3
|
6
|
4675
|
212
|
207
|
95581
|
38941
|
215
|
3600
|
3
|
7
|
4675
|
212
|
207
|
97200
|
39270
|
215
|
3900
|
3
|
8
|
4675
|
212
|
207
|
97200
|
39270
|
215
|
4200
|
3
|
9
|
4803
|
212
|
212.6
|
98010
|
39600
|
215
|
4200
|
3
|
10
|
4973
|
212
|
220.1
|
98010
|
39930
|
215
|
4500
|
3
|
|
Ship's speed on different experience levels
Level
|
Speed
|
Acceleration, (m/s2)
|
Strafe, (m/s)
|
Pitch, (deg./s)
|
Roll, (deg./s)
|
march, (m/s)
|
afterburner, (m/s)
|
|
Ship model