Missile swarm: Difference between revisions
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(Created page with "__NOTOC__ Missile swarm|100px|left '''Type:''' Active module. '''Group:''' Guard modules. '''For ranks:''' 7-11, 12-17. '''...") |
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|157500{{CR}} | |157500{{CR}} | ||
|Can be picked up from destroyed enemies in the zone [[ | |Can be picked up from destroyed enemies in the zone [[Ruined Station]] | ||
|256500{{CR}} | |256500{{CR}} | ||
|513000{{CR}} | |513000{{CR}} |
Revision as of 13:48, 10 July 2019
Type: Active module.
Group: Guard modules.
For ranks: 7-11, 12-17.
For ship type: Anaconda-M, T-Rex Mk II and premium ships of the role
Description
- Launches a cluster round.
- It separates into a missile swarm, with each missile selecting its target (no more than 2 missiles per enemy) and deals EM damage.
Characteristics
Parameters | Missile swarm 11 | Missile swarm 17 | ||||||
---|---|---|---|---|---|---|---|---|
Mk.1 | Mk.2 | Mk.3 | Mk.4 | Mk.1 | Mk.2 | Mk.3 | Mk.4 | |
Damage (EM) | 2252 dmg. | +123 dmg. | +123 dmg. | +98 dmg. | 2682 dmg. | +123 dmg. | +123 dmg. | +98 dmg. |
Firing range (max.) | 4500 m. | 4500 m. | ||||||
Projectile speed | 2000 m./s. | 2000 m./s. | ||||||
Energy consumption | 550 en. | 750 en. | ||||||
Recharge | 45 s. | 45 s. | ||||||
Cost | Can be picked up from destroyed enemies in the zone Warden Outpost Ruins | 33800 | 67500 | 157500 | Can be picked up from destroyed enemies in the zone Ruined Station | 256500 | 513000 | 1197000 |