Missile swarm

Type: Active module.
Group: Guard modules.
For ranks: 7-11, 12-17.
For ship type: Anaconda-M, T-Rex Mk II and premium ships of the role
Description
- Launches a cluster round.
- 600 m. before the target it separates into a swarm of 12 missiles, with each missile selecting its target (no more than 3 missiles per enemy) and dealing EM damage.
Characteristics
| Parameters | Missile swarm 11 | Missile swarm 17 | ||||||
|---|---|---|---|---|---|---|---|---|
| Mk.1 | Mk.2 | Mk.3 | Mk.4 | Mk.1 | Mk.2 | Mk.3 | Mk.4 | |
| Damage (EM) | 2703 dmg. | +147 dmg. | +148 dmg. | +117 dmg. | 3219 dmg. | +147 dmg. | +148 dmg. | +117 dmg. |
| Trigger radius (round/missile) | 10/100 m. | 10/100 m. | ||||||
| Explosion radius (round/missile) | 180/150 m. | 180/150 m. | ||||||
| Firing range (round/missile) | 4500/1700 m. | 4500/1700 m. | ||||||
| Projectile speed (round/missile) | 2000/900 m/s | 2000/900 m/s | ||||||
| Missile maneuvering speed | 120 deg./s. | 120 deg./s. | ||||||
| Energy consumption | 400 en. | 500 en. | ||||||
| Recharge | 31.5 s. | 31.5 s. | ||||||
| Cost | Can be picked up from destroyed enemies in the zone Warden Outpost Ruins | 33800 |
67500 |
157500 |
Can be picked up from destroyed enemies in the zone Ruined Station | 256500 |
513000 |
1197000 |





