Energy systems destabilizer

Type: Active module.
Group: Guard modules.
For ranks: 4-8, 7-11, 10-14, 13-17.
For ship: Object NY18
Description
- All enemies in range temporarily lose the ability to regenerate energy.
Characteristics
| Parameters | Energy systems destabilizer 8 | Energy systems destabilizer 11 | ||||||
|---|---|---|---|---|---|---|---|---|
| Mk.1 | Mk.2 | Mk.3 | Mk.4 | Mk.1 | Mk.2 | Mk.3 | Mk.4 | |
| Active time | 5 s. | +0,9 s. | +0,7 s. | +0,7 s. | 5,5 s. | +0,9 s. | +0,7 s. | +0,7 s. |
| Active range (from-to) | 3500-1000 m. | 3500-1000 m. | ||||||
| Energy consumption | 300 en. | 340 en. | ||||||
| Recharge | 38 s. | -1 s. | -1 s. | -1 s. | 35 s. | -1 s. | -1 s. | -1 s. |
| Cost | Can be picked up from destroyed enemies in the zone Collapsed Laboratory | 23000 |
45900 |
107100 |
Can be picked up from destroyed enemies in the zone 'Poseidon' Complex | 94500 |
189000 |
441000 |
| Parameters | Energy systems destabilizer 14 | Energy systems destabilizer 17 | ||||||
|---|---|---|---|---|---|---|---|---|
| Mk.1 | Mk.2 | Mk.3 | Mk.4 | Mk.1 | Mk.2 | Mk.3 | Mk.4 | |
| Active time | 6 s. | +0,9 s. | +0,7 s. | +0,7 s. | 6,5 s. | +0,9 s. | +0,7 s. | +0,7 s. |
| Active range (from-to) | 3500-1000 m. | 3500-1000 m. | ||||||
| Energy consumption | 385 en. | 435 en. | ||||||
| Recharge | 32 s. | -1 s. | -1 s. | -1 s. | 29 s. | -1 s. | -1 s. | -1 s. |
| Cost | Can be picked up from destroyed enemies in the zone Ruined Station | 256500 |
513000 |
1197000 |
Can be picked up from destroyed enemies in the zone The Source | 742500 |
1485000 |
3465000 |





