'Sk'Rah' Launcher

Type: Alien weapon.
For ship type: Interceptor
For ranks: 7-9, 9-13, 12-17.
Munitions:
Description
- Kinetic weapon firing Alien crystals.
- If the target has another enemy ship within 400 m. range, it will also receive damage.
Characteristics
- Parameters are shown without ship bonuses and modifiers for the 1 weapon.
- The rate of fire increases depending on the number of weapons mounted on the ship, result is increased damage per second.
- Some damage parameters are rounded to integer values.
| Parameters | 'Sk'Rah' Launcher 9 | 'Sk'Rah' Launcher 13 | 'Sk'Rah' Launcher 17 | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Mk.1 | Mk.2 | Mk.3 | Mk.4 | Mk.5 | Mk.1 | Mk.2 | Mk.3 | Mk.4 | Mk.5 | Mk.1 | Mk.2 | Mk.3 | Mk.4 | Mk.5 | |
| DPS (kinetic) | 325-750 dmg./s. | +13 - +30 dmg./s. | +13 - +30 dmg./s. | +11 - +25 dmg./s. | +9 - +20 dmg./s. | 345-795 dmg./s. | +13 - +30 dmg./s. | +13 - +30 dmg./s. | +11 - +25 dmg./s. | +9 - +20 dmg./s. | 358-825 dmg./s. | +13 - +30 dmg./s. | +13 - +30 dmg./s. | +11 - +25 dmg./s. | +9 - +20 dmg./s. |
| Damage (kinetic) | 300 dmg. | +12 dmg. | +12 dmg. | +10 dmg. | +8 dmg. | 318 dmg. | +12 dmg. | +12 dmg. | +10 dmg. | +8 dmg. | 330 dmg. | +12 dmg. | +12 dmg. | +10 dmg. | +8 dmg. |
| Rate of fire (from-to) | 65-150 rounds/min | 65-150 rounds/min | 65-150 rounds/min | ||||||||||||
| Critical chance | 7% | 7% | 7% | ||||||||||||
| Critical damage bonus | 50% | 50% | 50% | ||||||||||||
| Projectile speed | 3850 m/s | 3950 m/s | 4150 m/s | ||||||||||||
| Firing range (max.) | 3050 m. | 3050 m. | 3050 m. | ||||||||||||
| Spread (from-to) | 0-1 deg. | 0-1 deg. | 0-1 deg. | ||||||||||||
| Overheating/cooling | 12/2.5 s. | 12/2.5 s. | 12/2.5 s. | ||||||||||||
| Cost | Manufacturing | 123800 |
247500 |
577500 |
Manufacturing | Manufacturing | 270000 |
540000 |
1260000 |
Manufacturing | Manufacturing | 900000 |
1800000 |
4200000 |
Manufacturing |
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