Coilgun
Type: Destroyer weapon.
For ship type: Destroyer
For ranks: 7-11, 10-14, 13-17.
Munitions:
Description
- A balanced kinetic weapon for medium distances.
Characteristics
- Parameters are shown without ship bonuses and modifiers for the 1 weapon.
- Damage per second and per shot increase depending on the number of weapons mounted on the ship.
- Some damage parameters are rounded to integer values.
Parameters | Coilgun 11 | Coilgun 14 | Coilgun 17 | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Mk.1 | Mk.2 | Mk.3 | Mk.4 | Mk.5 | Mk.1 | Mk.2 | Mk.3 | Mk.4 | Mk.5 | Mk.1 | Mk.2 | Mk.3 | Mk.4 | Mk.5 | |
DPS (kinetic) | 479 dmg./s. | +20 dmg./s. | +19 dmg./s. | +15 dmg./s. | +14 dmg./s. | 508 dmg./s. | +19 dmg./s. | +20 dmg./s. | +15 dmg./s. | +14 dmg./s. | 527 dmg./s. | +20 dmg./s. | +20 dmg./s. | +15 dmg./s. | +14 dmg./s. |
Damage (kinetic) | 192 dmg. | +7 dmg. | +8 dmg. | +6 dmg. | +6 dmg. | 203 dmg. | +8 dmg. | +8 dmg. | +6 dmg. | +5 dmg. | 211 dmg. | +8 dmg. | +8 dmg. | +6 dmg. | +5 dmg. |
Rate of fire | 150 rounds/min | 150 rounds/min | 150 rounds/min | ||||||||||||
Critical chance | 20% | 20% | 20% | ||||||||||||
Critical damage bonus | 50% | 50% | 50% | ||||||||||||
Projectile speed | 4800 m./s. | 4950 m./s. | 5200 m./s. | ||||||||||||
Firing range (max.) | 4400 m. | 4400 m. | 4400 m. | ||||||||||||
Spread (from-to) | 0,1-1,5 deg. | 0,1-1,5 deg. | 0,1-1,5 deg. | ||||||||||||
Overheating/cooling | 11/1 s. | 11/1 s. | 11/1 s. | ||||||||||||
Cost | Manufacturing | 220500 | 441000 | 1029000 | Manufacturing | Manufacturing | 598500 | 1197000 | 2793000 | Manufacturing | Manufacturing | 1732500 | 3465000 | 8085000 | Manufacturing |