Reserve shield system

From Star Conflict Wiki
Revision as of 12:36, 16 June 2023 by U38594143 (talk | contribs)
Jump to navigation Jump to search
Reserve shield system
Reserve shield system

Type: Ship modifier.

Group: Shield modifiers.

For ranks: 8-12.

For ship type: Kris S and premium ships of the role

Description

When the shield is depleted, temporarily gives absolute protection.
Triggers no more than once a certain time.
You can place only one modifier.

Characteristics

Parameters Reserve shield system 12
Mk.1 Mk.2 Mk.3 Mk.4 Mk.5
Active time 1.6 s. +0.4 s. +0.2 s. +0.2 s. +0.1 s.
Recharge 60 s. -20 s. -5 s. -5 s. -5 s.
Cost Can be picked up from destroyed enemies in the zone Vanguard Outpost 142500 285000 665000 Manufacturing


Weapons Missiles Special Modules Active Modules Ship Modifiers Munitions