Reserve shield system

From Star Conflict Wiki
Jump to: navigation, search
Reserve shield system

Type: Ship modifier.

Group: Shield modifiers.

For ranks: 8-12.

For ship type: Kris S and premium ships of the role Covert Ops.png


Description

When the shield is depleted, temporarily gives absolute protection.
Triggers no more than once a certain time.
You can place only one modifier.


Characteristics

Parameters Reserve shield system 12
Mk.1 Mk.2 Mk.3 Mk.4
Active time 1,6 s. +0,4 s. +0,2 s. +0,2 s.
Recharge 60 s. -20 s. -5 s. -5 s.
Cost Can be picked up from destroyed enemies in the zone Vanguard Outpost 142500Currency credits.png 285000Currency credits.png 665000Currency credits.png


Weapons.png Rockets.png Spec ammo.png Active modules.png Ship mod.png Weapon mod.png
Weapons Missiles Special Modules Active Modules Ship Modifiers Munitions

Navigation menu