User:Akaurl
Interceptors are small, but very effective ships.
Roles
Recon
Recon interceptors are mobile support interceptors, designed to counter cloaked ships and capture isolated beacons.
ECM
ECM interceptors are designed to support other ships by disabling enemies, preventing them from attacking or defending themselves. ECM ships are tougher than other interceptors, and are the interceptor role most suited to front line combat.
Covert Ops
Covert Ops are damage dealing interceptors. They are fragile and aren't meant for straight fights, but are fast and have stealth abilities to allow them to come in from the sides or rear unseen. They have several abilities designed to do incredible damage in a short time to their targets, allowing them to go in, kill key targets and get out before enemies can react and concentrate fire on them.
Advice
- Try to use the advantage of this kind of ships: hide and destroy.
- Always control main targets.
- Don't leave the battle.
Factions
Empire
II Dvergr
III Dvergr 2
III King Dvergr
V Neutron
VI Dwarf 2
VI Scout
VI Wasp
VII Diamond Dwarf
VIII Swarm
VIII Grim
IX Black Swarm
IX Deimon
X Magnetar
XI Tempest
XI Nibelung
XII King Nibelung
XII Leonina
XIII Viking
XIV Storm Viking
XV Jarl
XV Cyning
XV Berserker