MIRV launcher
Type: Kinetic weapon.
For ship type: Crusader, Inquisitor S and premium ships of the role
For ranks: 6-10, 13-17.
Munitions:
Description
- In flight the projectile is divided into independent segments, each searching for and attacking its own target.
Characteristics
- Parameters are shown without ship bonuses and modifiers for the 1 weapon.
- The rate of fire increases depending on the number of weapons mounted on the ship, result is increased damage per second.
- Some damage parameters are rounded to integer values.
Parameters | MIRV launcher 10 | MIRV launcher 17 | ||||||
---|---|---|---|---|---|---|---|---|
Mk.1 | Mk.2 | Mk.3 | Mk.4 | Mk.1 | Mk.2 | Mk.3 | Mk.4 | |
DPS (kinetic) | 219 dmg./s. | +10 dmg./s. | +9,5 dmg./s. | +7,5 dmg./s. | 262 dmg./s. | +10 dmg./s. | +9,5 dmg./s. | +7,5 dmg./s. |
Damage (kinetic) | 1094 dmg. | +48 dmg. | +48 dmg. | +38 dmg. | 1309 dmg. | +48 dmg. | +48 dmg. | +38 dmg. |
Rate of fire | 12 rounds/min | 12 rounds/min | ||||||
Critical chance | 7% | 7% | ||||||
Critical damage bonus | 50% | 50% | ||||||
Projectile speed | 1300 m./s. | 1450 m./s. | ||||||
Firing range (max.) | 5500 m. | 5500 m. | ||||||
Spread | 0,1 deg. | 0,1 deg. | ||||||
Overheating/cooling | 10/1,4 s. | 10/1,4 s. | ||||||
Cost | Can be picked up from destroyed enemies in the zone Collapsed Laboratory | 123800 | 247500 | 577500 | Can be picked up from destroyed enemies in the zone Mining Site | 675000 | 1350000 | 3150000 |