Inquisitor S

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Inquisitor S
Inquisitor S.png
Accumulates 5% free experience

The maximum level of experience — 10

Survivability* 43308
Hull 20484
Shield 22000
Energy 1302
Speed 201

Available from the beginning:
Shield resistance to all damage increased by 10 pts.
Available at experience level 2:
Maximum capacitor volume increased by 20%.
Available at experience level 4:
Reloading rate of "Guard modules" reduced by 20%.
Available at experience level 8:
Missile and missile cassette reloading speed up by 20%.


Equipment upon purchase
Weapons
MIRV launcher.jpg RailUp1 Icon.png SpaceMissile Cruise.png
Active modules
Ballistic codebreaker.jpg AdaptiveShieldBoost Icon.png ShieldRestoreLarge Icon.png Liquid Metal Injector.png
Ship modifiers
Engine RotationThruster Icon.png
Capacitor CpctrPwrRelay Icon.png ExtCapacitorBattary Icon.png
Shield ExtShld Icon.png ResistShieldEMP Icon.png ResistShldThermal Icon.png
Hull HeavyArmor Icon.png CompositeArmor Icon.png
CPU 'Confrontation' program.jpg

Special module Guard phase shield thermall.png


Buying price 8990000 Currency credits.png
Selling price 2247500 Currency credits.png



* All specifications are shown for the ship with the maximum level of experience (10) without equipment

General information

Faction: JERICHO
Class: Frigate
Role: Guard
Rank: 15

Description

Guard ships are designed to protect their team from enemy missiles, as well as enhance the defences of allied ships. Guard ships feature strong defences and an enhanced Phase Shield.

After the discovery of the Precursors Sectors, the Technologists’ headquarters carefully analyzed the information about Precursors that could be obtained. One of the artifacts, accidentally discovered by mercenaries, allowed Technologists to assume that the Precursors at some point had abandoned a biological body. In order to get a chance to study more thoroughly the Precursors Sectors in the future, Technologists began to develop an improved version of the frigate "Inquisitor AE", which was called "Inquisitor S".

Available equipment

Weapons
Beam Cannon 17 Heavy Blaster 17 / Pirate Heavy Blaster 17 Positron Cannon 17 Pirate Positron Cannon 17 Coil Mortar 17 Boarding Coil Mortar 17 Mass Driver 17 Dagtnith gun.png Vulcan 17 Destructor 17 Railgun Heavy Icon.png MIRV launcher.jpg

Missile slot
SpaceMissile Cruise Icon.png Крылатая ракета Gold.png Module MineField Icon.png SpaceMissile Torpedo Icon.png SpaceMissile Volley Icon.png SpaceMissile Doomsday Icon.png Module GuidedDron Icon.png Crystal drone (for fight-frig).jpg Module DeathRay Icon.png Anomaly torpedo.jpg

Active Role Modules
Mass Propulsion Inhibitor.png Emergency Shield Boost.png Missile Shield.png Pulsar.png Liquid Metal Injector.png Signature Masking.png Spectre Field module.png Ballistic codebreaker.jpg

Active Multipurpose Modules

ShieldRestoreLarge Icon.png RepairDronesLarge Icon.png InfraredContermeasure Icon.png AdaptiveArmorBoost Icon.png Hull restoration system.jpg AdaptiveShieldBoost Icon.png Energy Converter module.png

Ship modifiers
Engine
CollisionComp Icon.png EngineGenerator Icon.png KatalizatorInjector Icon.png RotationThruster Icon.png BoostersOverLoader Icon.png Shared cooler icon.png InertialStabilizer Icon.png

Capacitor
CapacitorRecharging Icon.png ExtCapacitorBattary Icon.png ImplsDischarger Icon.png EmergencyBarrier Icon.png Acceleration coils icon.png CptrEnrgBridge Icon.png WeaponCoolant Icon.png CmplxBatt Icon.png CpctrPwrRelay Icon.png

Shield
AddShldGen Icon.png Multipurpose shield.jpg ShieldExtender Icon.png ResistShldThermal Icon.png ResistShieldEMP Icon.png ResistShieldKin Icon.png ExtShld Icon.png CuttedShieldHolder Icon.png Adaptive shield icon.png SubmatterShield Icon.png

Hull
ArmorPlates Icon.png Em-insulation icon.png ResistHullThermal Icon.png ResistHullKinetic Icon.png HeavyArmor Icon.png Crystal Plates.png AutoRepairUnit Icon.png PassiveArmor Icon.png FastMissileRacks Icon.png CompositeArmor Icon.png LightArmor Icon.png Extended hull icon.png

CPU
TurboScanner Icon.png ScoutScanner Icon.png BattleScanner Icon.png ProtonWall Icon.png RangeMasterUnit Icon.png WideScanner Icon.png Gun adapter.jpg CoProcessor Icon.png 'Confrontation' program.jpg Spatial scanner icon.png

Tables of ship's technical characteristics

Ship's resistance to incoming damage

Shield resistance Hull resistance
to thermal weapon, (pts.) to kinetic weapon, (pts.) to EM weapon, (pts.) to thermal weapon, (pts.) to kinetic weapon, (pts.) to EM weapon, (pts.)
-5 25 -35 15 -15 45

Ship's characteristics on different experience levels

Level Energy Hull, (pts.) Shield Sensors
capacity, (pts.) for afterburner, (pts./s) regeneration, (pts./s) capacity, (pts.) regeneration, (pts./s) range, (m) target lock time, (s)
1 950 246 184 14425 22000 178 2000 2
2 1140 246 184 17022 22000 178 2000 2
3 1140 246 184 18176 22000 178 2200 2
4 1169 246 190 18176 22000 178 2200 2
5 1207 246 197 19041 22000 178 2400 2
6 1235 246 203 19618 22000 178 2400 2
7 1235 246 203 20051 22000 178 2600 2
8 1235 246 203 20051 22000 178 2800 2
9 1263 246 208 20339 22000 178 2800 2
10 1302 246 215 20484 22000 178 3000 2

Ship's speed on different experience levels

Level Speed Acceleration, (m/s2) Strafe, (m/s) Pitch, (deg./s) Roll, (deg./s)
march, (m/s) afterburner, (m/s)
1 194 233 55 61 30 36
2 194 233 55 61 30 36
3 195 235 56 61 30 36
4 195 235 56 61 30 36
5 195 235 56 61 30 36
6 197 236 58 61 30 36
7 198 238 59 61 30 36
8 199 239 61 61 30 36
9 201 241 62 61 30 36
10 201 241 62 61 30 36



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