'Conformist' booster: Difference between revisions

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!rowspan="2" width="20%"|Parameters
!rowspan="2" width="20%"|Parameters
!colspan="4" |'Conformist' booster 10
!colspan="4" |'Conformist' booster 10
!colspan="4" |'Conformist' booster 16
!colspan="5" |'Conformist' booster 16
|-align="center"
|-align="center"
|{{Mk.1}}
|{{Mk.1}}
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|{{Mk.3}}
|{{Mk.3}}
|{{Mk.4}}
|{{Mk.4}}
|{{Mk.5}}
|-align="center"
|-align="center"
|Shield resistance increase
|Shield resistance increase
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| +5 pts.
| +5 pts.
| +2 pts.
| +2 pts.
| +3 pts.
|-align="center"
|-align="center"
|Max. shield resistance bonus
|Max. shield resistance bonus
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| +20 pts.
| +20 pts.
| +8 pts.
| +8 pts.
| +12 pts.
|-align="center"
|-align="center"
|Cost
|Cost
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|855000{{CR}}
|855000{{CR}}
|1995000{{CR}}
|1995000{{CR}}
|[[Workshop#Shield|Manufacturing]]
|-
|-
|}
|}

Latest revision as of 09:53, 28 December 2022

'Conformist' booster
'Conformist' booster

Type: Ship modifier.

Group: Shield modifiers.

For ranks: 6-10, 11-16.

For ship type: Crusader, Inquisitor and premium ships of the role

Description

For each enemy ship in 2500 m. range increases shield resistance to all types of damage, but not more than on a certain value.
You can place only one modifier.

Characteristics

Parameters 'Conformist' booster 10 'Conformist' booster 16
Mk.1 Mk.2 Mk.3 Mk.4 Mk.1 Mk.2 Mk.3 Mk.4 Mk.5
Shield resistance increase 25 pts. +5 pts. +5 pts. +2 pts. 26 pts. +5 pts. +5 pts. +2 pts. +3 pts.
Max. shield resistance bonus 100 pts. +20 pts. +20 pts. +8 pts. 104 pts. +20 pts. +20 pts. +8 pts. +12 pts.
Cost Can be picked up from destroyed enemies in the zone Collapsed Laboratory 78400 156800 365800 Can be picked up from destroyed enemies in the zone Northern Mining Station 427500 855000 1995000 Manufacturing


Weapons Missiles Special Modules Active Modules Ship Modifiers Munitions