Black Death

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Black Death
Black Death.png
Accumulates 20% free experience
+50% credits
Doesn't need repairs, +2 cargo spaces
Earns x2 experience

The maximum level of experience — 6

Survivability* 9525
Hull 2885
Shield 5717
Energy 237
Speed 343

Available from the beginning:
Beacon capture speed increased by 20%.
Time to weapon heating increased by 33,3%.
Main weapon damage increased by 10%.


Equipment upon purchase
Weapons
Plasma Gun 5 PlasmaUp1 Icon.png SpaceMissile AAMu Icon.png
Active modules
Ion Emitter.png ShieldRestoreSmall Icon.png RepairDronesSmall Icon.png
Ship modifiers
Engine CollisionComp Icon.png
Capacitor CapacitorRecharging Icon.png
Shield Multipurpose shield.jpg AddShldGen Icon.png
Hull ArmorPlates Icon.png

Special module Ecm mefg.png


Buying price 850 GS.png



* All specifications are shown for the ship with the maximum level of experience (6) without equipment

General information

Faction: Jericho
Class: Interceptor
Role: ECM
Rank: 3

Description

This ship belongs to the premium technology
Premium ships bring their pilots more credits and experience. Moreover, they do not require repair, have 2 more cargo slots for Open World than standard ships and also the maximum level of experience when buying! And, finally, you can install all the “unique and for the premium ships of the same role” weapons, modules and modifiers (maximum 2).

ECM ships are meant to interfere with the normal operation of enemy ships. An ECM ship is always an important target for any enemy ships, so they have better defences.

Preparations for the First Campaign were in full swing when the Yamato Family introduced an improved version of their Dagger interceptor in 3412. In the shortest possible time squadrons consisting entirely of the Black Death type ships were formed.

It was the improved ECM systems that effectively introduced interference into the enemy's communications systems, for which the ship received the nickname “Signal Interceptor”.

In the early years of the war, Black Death was actively used to intercept retreating ships. Many of Jericho's opponents were unable to call for reinforcements because of the Black Death pilots. Later almost all squadrons were transferred to the main units of the Raid in order to move more effectively to the central worlds of the Direktorium.

It is still popular, although it is now out of production. However, some Jericho pilots receive Black Death as a reward for successful service. It is said that some award models were created during the Third War for the Bartle Sector.

Available equipment

Weapons
Plasma Gun 5

Missile slot
SpaceMissile AAMu Icon.png

Active Role Modules
Ion Emitter.png 'Quiet hours' blocker.jpg

Active Multipurpose Modules

ShieldRestoreSmall Icon.png RepairDronesSmall Icon.png InfraredContermeasure Icon.png

Ship modifiers
Engine
CollisionComp Icon.png EngineGenerator Icon.png

Capacitor
CapacitorRecharging Icon.png

Shield
AddShldGen Icon.png Multipurpose shield.jpg

Hull
ArmorPlates Icon.png Em-insulation icon.png

CPU
Ship has no CPU slots

Tables of ship's technical characteristics

Ship's resistance to incoming damage

Shield resistance Hull resistance
to thermal weapon, (pts.) to kinetic weapon, (pts.) to EM weapon, (pts.) to thermal weapon, (pts.) to kinetic weapon, (pts.) to EM weapon, (pts.)
15 45 -15 15 -15 45

Ship's characteristics on different experience levels

Level Energy Hull, (pts.) Shield Sensors
capacity, (pts.) for afterburner, (pts./s) regeneration, (pts./s) capacity, (pts.) regeneration, (pts./s) range, (m) target lock time, (s)
6 237 62 55 2885 5717 93 3600 1

Ship's speed on different experience levels

Level Speed Acceleration, (m/s2) Strafe, (m/s) Pitch, (deg./s) Roll, (deg./s)
march, (m/s) afterburner, (m/s)
6 343 412 186 114 102 78



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