This ship belongs to the premium technology
Premium ships bring their pilots more credits and experience. Moreover, they do not require repair, have 2 more cargo slots for Open World than standard ships and also the maximum level of experience when buying! And, finally, you can install all the “unique and for the premium ships of the same role” weapons, modules and modifiers (maximum 2).
ECM ships are meant to interfere with the normal operation of enemy ships. An ECM ship is always an important target for any enemy ships, so they have better defences.
Preparations for the First Campaign were in full swing when the Yamato Family introduced an improved version of their Dagger interceptor in 3412. In the shortest possible time squadrons consisting entirely of the Black Death type ships were formed.
It was the improved ECM systems that effectively introduced interference into the enemy's communications systems, for which the ship received the nickname “Signal Interceptor”.
In the early years of the war, Black Death was actively used to intercept retreating ships. Many of Jericho's opponents were unable to call for reinforcements because of the Black Death pilots. Later almost all squadrons were transferred to the main units of the Raid in order to move more effectively to the central worlds of the Direktorium.
It is still popular, although it is now out of production. However, some Jericho pilots receive Black Death as a reward for successful service. It is said that some award models were created during the Third War for the Bartle Sector.
Active Multipurpose Modules
Ship has no CPU slots
Tables of ship's technical characteristics
Ship's resistance to incoming damage
|Shield resistance||Hull resistance|
|to thermal weapon, (pts.)||to kinetic weapon, (pts.)||to EM weapon, (pts.)||to thermal weapon, (pts.)||to kinetic weapon, (pts.)||to EM weapon, (pts.)|
Ship's characteristics on different experience levels
|capacity, (pts.)||for afterburner, (pts./s)||regeneration, (pts./s)||capacity, (pts.)||regeneration, (pts./s)||range, (m)||target lock time, (s)|
Ship's speed on different experience levels
|Level||Speed||Acceleration, (m/s2)||Strafe, (m/s)||Pitch, (deg./s)||Roll, (deg./s)|
|march, (m/s)||afterburner, (m/s)|