From Star Conflict Wiki
Jump to: navigation, search

Type: Active module.

Group: Guard modules.

For ranks: 2-6, 12-16.

For ship type: Zealot AE, Inquisitor and premium ships of the role Guard.png


Pulls an enemy ship marked as target.
If it's a destroyer, it receives kinetic damage.


Parameters Gravilasso 6 Gravilasso 16
Mk.1 Mk.2 Mk.3 Mk.4 Mk.1 Mk.2 Mk.3 Mk.4
Pull speed 560 m./s. +70 m./s. +30 m./s. +30 m./s. 560 m./s. +70 m./s. +30 m./s. +30 m./s.
DPS (kinetic) 3130 dmg./s. +170 dmg./s. +170 dmg./s. +135 dmg./s. 3725 dmg./s. +170 dmg./s. +170 dmg./s. +140 dmg./s.
Active range 3500 m. 3500 m.
Active time 3,5 s. 3,5 s.
Energy consumption 300 en. 420 en.
Recharge 30 s. 30 s.
Cost Can be picked up from destroyed enemies in the zone Scrapyard 10800Currency credits.png 21600Currency credits.png 50400Currency credits.png Can be picked up from destroyed enemies in the zone Ice Pits 162000Currency credits.png 324000Currency credits.png 756000Currency credits.png

Weapons.png Rockets.png Spec ammo.png Active modules.png Ship mod.png Weapon mod.png
Weapons Missiles Special Modules Active Modules Ship Modifiers Munitions

Navigation menu