Missile swarm: Difference between revisions

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(Created page with "__NOTOC__ Missile swarm|100px|left '''Type:''' Active module. '''Group:''' Guard modules. '''For ranks:''' 7-11, 12-17. '''...")
 
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|157500{{CR}}
|157500{{CR}}


|Can be picked up from destroyed enemies in the zone [[Destroyed Station]]
|Can be picked up from destroyed enemies in the zone [[Ruined Station]]
|256500{{CR}}
|256500{{CR}}
|513000{{CR}}
|513000{{CR}}

Revision as of 13:48, 10 July 2019

Missile swarm
Missile swarm

Type: Active module.

Group: Guard modules.

For ranks: 7-11, 12-17.

For ship type: Anaconda-M, T-Rex Mk II and premium ships of the role


Description

Launches a cluster round.
It separates into a missile swarm, with each missile selecting its target (no more than 2 missiles per enemy) and deals EM damage.


Characteristics

Parameters Missile swarm 11 Missile swarm 17
Mk.1 Mk.2 Mk.3 Mk.4 Mk.1 Mk.2 Mk.3 Mk.4
Damage (EM) 2252 dmg. +123 dmg. +123 dmg. +98 dmg. 2682 dmg. +123 dmg. +123 dmg. +98 dmg.
Firing range (max.) 4500 m. 4500 m.
Projectile speed 2000 m./s. 2000 m./s.
Energy consumption 550 en. 750 en.
Recharge 45 s. 45 s.
Cost Can be picked up from destroyed enemies in the zone Warden Outpost Ruins 33800 67500 157500 Can be picked up from destroyed enemies in the zone Ruined Station 256500 513000 1197000


Weapons Missiles Special Modules Active Modules Ship Modifiers Munitions