Reserve boosters: Difference between revisions

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'''For ship type:''' [[Raptor-M]], [[T-Rex]] and premium ships of the role {{Engineering}}
'''For ship type:''' [[Raptor-M]], [[T-Rex]] and premium ships of the role {{Engineering}}


==Description==
==Description==
:When shields are lost, increases speed and maneuverability for '''12''' s. Can only activate once a certain time.
:When shields are lost, increases speed and maneuverability for '''12''' s. Can only activate once a certain time.
:You can place only one modifier.
:You can place only one modifier.


==Characteristics==
==Characteristics==
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!rowspan="2" width="20%"|Parameters
!rowspan="2" width="20%"|Parameters
!colspan="4" |Reserve boosters 5
!colspan="4" |Reserve boosters 5
!colspan="4" |Reserve boosters 17
!colspan="5" |Reserve boosters 17
|-align="center"
|-align="center"
|{{Mk.1}}
|{{Mk.1}}
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|{{Mk.3}}
|{{Mk.3}}
|{{Mk.4}}
|{{Mk.4}}
|{{Mk.5}}
|-align="center"
|-align="center"
|Speed boost
|Speed boost
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| +15%
| +15%
| +15%
| +15%
| +10%
| +10%
| +10%
|-align="center"
|-align="center"
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| -5 s.
| -5 s.
| -5 s.
| -5 s.
| -2 s.
| -2 s.
| -2 s.
|-align="center"
|-align="center"
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|1567500{{CR}}
|1567500{{CR}}
|3657500{{CR}}
|3657500{{CR}}
|[[Workshop#Engine|Manufacturing]]
|-
|-
|}
|}

Latest revision as of 12:03, 27 January 2023

Reserve boosters
Reserve boosters

Type: Ship modifier.

Group: Engine modifiers.

For ranks: 1-5, 13-17.

For ship type: Raptor-M, T-Rex and premium ships of the role

Description

When shields are lost, increases speed and maneuverability for 12 s. Can only activate once a certain time.
You can place only one modifier.

Characteristics

Parameters Reserve boosters 5 Reserve boosters 17
Mk.1 Mk.2 Mk.3 Mk.4 Mk.1 Mk.2 Mk.3 Mk.4 Mk.5
Speed boost 50% +15% +15% +10% 50% +15% +15% +10% +10%
Recharge 65 s. -5 s. -5 s. -2 s. 60 s. -5 s. -5 s. -2 s. -2 s.
Cost Can be picked up from destroyed enemies in the zone Scrapyard 12800 25700 59900 Can be picked up from destroyed enemies in the zone Threshold 783800 1567500 3657500 Manufacturing


Weapons Missiles Special Modules Active Modules Ship Modifiers Munitions