Self-cooling weapon
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Type: Kinetic weapon.
For ship: Carolingian
For ranks: 13-17.
Munitions:
Description
- Kinetic weapon with explosive damage. Explosion damage depends on target size.
- Upon dealing critical damage, the weapon's heating stops for 1 sec.
Characteristics
- Parameters are shown without ship bonuses and modifiers for the 1 weapon.
- The rate of fire increases depending on the number of weapons mounted on the ship, result is increased damage per second.
- Some damage parameters are rounded to integer values.
| Parameters | Self-cooling weapon 17 | ||||
|---|---|---|---|---|---|
| Mk.1 | Mk.2 | Mk.3 | Mk.4 | ||
| DPS (kinetic) | 574 dmg./s. | +34 dmg./s. | +33 dmg./s. | +34 dmg./s. | |
| Damage (kinetic) | 679 dmg. | +40 dmg. | +41 dmg. | +40 dmg. | |
| Rate of fire | 50 rounds/min | ||||
| Trigger radius | 80 m. | ||||
| Explosion radius | 300 m. | ||||
| Critical chance | 5% | ||||
| Critical damage bonus | 75% | ||||
| Projectile speed | 4000 m/s | ||||
| Firing range (max.) | 5000 m. | ||||
| Spread | 0.3 deg. | ||||
| Overheating/cooling | 4/3 s. | ||||
| Cost | Manufacturing | 2205000 |
4410000 |
10290000 | |
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