Shrapnel Cannon: Difference between revisions

From Star Conflict Wiki
Jump to navigation Jump to search
mNo edit summary
No edit summary
Line 1: Line 1:
temp
__NOTOC__
[[File:Shrapnel Cannon 8.jpg|Shrapnel Cannon 8|100px]]
[[File:Shrapnel Cannon 12.jpg|Shrapnel Cannon 12|100px]]
[[File:Railgun_Autofire_Icon.png|Shrapnel Cannon 17|100px]]
 
'''Type:''' Close range kinetic weapon.
 
'''For ship type:''' [[Interceptor]] {{AVALIABLE ROLES SMALL}}
 
'''For ranks:''' 5-8, 8-12, 11-17.
 
'''Munitions:'''
 
{{AVALIABLE MODIFIERS RAIL GUNS}}
 
==Description==
:A deadly kinetic wepon.
:High spread and low rate of fire prevent it from being effective at long ranges.
 
==Characteristics==
:Parameters are shown without ship bonuses and modifiers for the '''1''' weapon.
:Damage per second and per shot increase depending on the number of weapons mounted on the ship.
:Some damage parameters are rounded to integer values.
{| class="wikitable" width="100%" align="center"
!rowspan="2" width="15%"|Parameters
!colspan="5" |Shrapnel Cannon 8
!colspan="5" |Shrapnel Cannon 12
!colspan="5" |Shrapnel Cannon 17
|-align="center"
|{{Mk.1}}
|{{Mk.2}}
|{{Mk.3}}
|{{Mk.4}}
|{{Mk.5}}
|{{Mk.1}}
|{{Mk.2}}
|{{Mk.3}}
|{{Mk.4}}
|{{Mk.5}}
|{{Mk.1}}
|{{Mk.2}}
|{{Mk.3}}
|{{Mk.4}}
|{{Mk.5}}
|-align="center"
|DPS (kinetic)
| 1052 dmg./s.
| +42 dmg./s.
| +42,5 dmg./s.
| +33,5 dmg./s.
| +30 dmg./s.
| 1116 dmg./s.
| +42,5 dmg./s.
| +42,5 dmg./s.
| +33,5 dmg./s.
| +29,5 dmg./s.
| 1158 dmg./s.
| +42,5 dmg./s.
| +42 dmg./s.
| +34 dmg./s.
| +29,5 dmg./s.
|-align="center"
|Damage (kinetic)
| 789 dmg.
| +32 dmg.
| +31,5 dmg.
| +25,5 dmg.
| +22 dmg.
| 837 dmg.
| +32 dmg.
| +31,5 dmg.
| +25,5 dmg.
| +22 dmg.
| 868 dmg.
| +31,5 dmg.
| +32 dmg.
| +25,5 dmg.
| +22 dmg.
|-align="center"
|Rate of fire
|colspan="5"| 80 rounds/min
|colspan="5"| 80 rounds/min
|colspan="5"| 80 rounds/min
|-align="center"
|Critical chance
|colspan="5"| 7%
|colspan="5"| 7%
|colspan="5"| 7%
|-align="center"
|Critical damage bonus
|colspan="5"| 50%
|colspan="5"| 50%
|colspan="5"| 50%
|-align="center"
|Projectile speed
|colspan="5"| 4280 m./s.
|colspan="5"| 4400 m./s.
|colspan="5"| 4600 m./s.
|-align="center"
|Firing range (max.)
|colspan="5"| 1750 m.
|colspan="5"| 1750 m.
|colspan="5"| 1750 m.
|-align="center"
|Spread
|colspan="5"| 3,5 deg.
|colspan="5"| 3,5 deg.
|colspan="5"| 3,5 deg.
|-align="center"
|Overheating/cooling
|colspan="5"| 7/2 s.
|colspan="5"| 7/2 s.
|colspan="5"| 7/2 s.
|-align="center"
|Cost
| 37500{{CR}}
| 56300{{CR}}
| 112500{{CR}}
| 262500{{CR}}
| [[Workshop#Kinetic|Manufacturing]]
 
| Can be picked up from destroyed enemies in the zone [[Ice Pits]]
| 225000{{CR}}
| 450000{{CR}}
| 1050000{{CR}}
| [[Workshop#Kinetic|Manufacturing]]
 
| Can be picked up from destroyed enemies in the zone [[Mining Site]]
| 675000{{CR}}
| 1350000{{CR}}
| 3150000{{CR}}
| [[Workshop#Kinetic|Manufacturing]]
|-
|}
 
{{Eqbar}}


[[Category:Weapons]]
[[Category:Weapons]]

Revision as of 12:33, 11 June 2019

Shrapnel Cannon 8 Shrapnel Cannon 12 Shrapnel Cannon 17

Type: Close range kinetic weapon.

For ship type: Interceptor

For ranks: 5-8, 8-12, 11-17.

Munitions:

Description

A deadly kinetic wepon.
High spread and low rate of fire prevent it from being effective at long ranges.

Characteristics

Parameters are shown without ship bonuses and modifiers for the 1 weapon.
Damage per second and per shot increase depending on the number of weapons mounted on the ship.
Some damage parameters are rounded to integer values.
Parameters Shrapnel Cannon 8 Shrapnel Cannon 12 Shrapnel Cannon 17
Mk.1 Mk.2 Mk.3 Mk.4 Mk.5 Mk.1 Mk.2 Mk.3 Mk.4 Mk.5 Mk.1 Mk.2 Mk.3 Mk.4 Mk.5
DPS (kinetic) 1052 dmg./s. +42 dmg./s. +42,5 dmg./s. +33,5 dmg./s. +30 dmg./s. 1116 dmg./s. +42,5 dmg./s. +42,5 dmg./s. +33,5 dmg./s. +29,5 dmg./s. 1158 dmg./s. +42,5 dmg./s. +42 dmg./s. +34 dmg./s. +29,5 dmg./s.
Damage (kinetic) 789 dmg. +32 dmg. +31,5 dmg. +25,5 dmg. +22 dmg. 837 dmg. +32 dmg. +31,5 dmg. +25,5 dmg. +22 dmg. 868 dmg. +31,5 dmg. +32 dmg. +25,5 dmg. +22 dmg.
Rate of fire 80 rounds/min 80 rounds/min 80 rounds/min
Critical chance 7% 7% 7%
Critical damage bonus 50% 50% 50%
Projectile speed 4280 m./s. 4400 m./s. 4600 m./s.
Firing range (max.) 1750 m. 1750 m. 1750 m.
Spread 3,5 deg. 3,5 deg. 3,5 deg.
Overheating/cooling 7/2 s. 7/2 s. 7/2 s.
Cost 37500 56300 112500 262500 Manufacturing Can be picked up from destroyed enemies in the zone Ice Pits 225000 450000 1050000 Manufacturing Can be picked up from destroyed enemies in the zone Mining Site 675000 1350000 3150000 Manufacturing


Weapons Missiles Special Modules Active Modules Ship Modifiers Munitions