Dagger AE: Difference between revisions
(Updated information) |
(Balance (1.7.4a)) |
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Line 84: | Line 84: | ||
|hull_max_syn1 = 2500 | |hull_max_syn1 = 2500 | ||
|shield_max_syn1 = 4950 | |shield_max_syn1 = 4950 | ||
|shield_regen_syn1 = | |shield_regen_syn1 = 95 | ||
|vision_radius_syn1 = 3000 | |vision_radius_syn1 = 3000 | ||
|lock_time_syn1 = 1 | |lock_time_syn1 = 1 | ||
Line 104: | Line 104: | ||
|hull_max_syn2 = 2725 | |hull_max_syn2 = 2725 | ||
|shield_max_syn2 = 5396 | |shield_max_syn2 = 5396 | ||
|shield_regen_syn2 = | |shield_regen_syn2 = 95 | ||
|vision_radius_syn2 = 3000 | |vision_radius_syn2 = 3000 | ||
|lock_time_syn2 = 1 | |lock_time_syn2 = 1 | ||
Line 124: | Line 124: | ||
|hull_max_syn3 = 2825 | |hull_max_syn3 = 2825 | ||
|shield_max_syn3 = 5594 | |shield_max_syn3 = 5594 | ||
|shield_regen_syn3 = | |shield_regen_syn3 = 95 | ||
|vision_radius_syn3 = 3300 | |vision_radius_syn3 = 3300 | ||
|lock_time_syn3 = 1 | |lock_time_syn3 = 1 | ||
Line 144: | Line 144: | ||
|hull_max_syn4 = 2825 | |hull_max_syn4 = 2825 | ||
|shield_max_syn4 = 5594 | |shield_max_syn4 = 5594 | ||
|shield_regen_syn4 = | |shield_regen_syn4 = 95 | ||
|vision_radius_syn4 = 3300 | |vision_radius_syn4 = 3300 | ||
|lock_time_syn4 = 1 | |lock_time_syn4 = 1 | ||
Line 164: | Line 164: | ||
|hull_max_syn5 = 2900 | |hull_max_syn5 = 2900 | ||
|shield_max_syn5 = 5742 | |shield_max_syn5 = 5742 | ||
|shield_regen_syn5 = | |shield_regen_syn5 = 95 | ||
|vision_radius_syn5 = 3600 | |vision_radius_syn5 = 3600 | ||
|lock_time_syn5 = 1 | |lock_time_syn5 = 1 | ||
Line 184: | Line 184: | ||
|hull_max_syn6 = 2951 | |hull_max_syn6 = 2951 | ||
|shield_max_syn6 = 5842 | |shield_max_syn6 = 5842 | ||
|shield_regen_syn6 = | |shield_regen_syn6 = 95 | ||
|vision_radius_syn6 = 3600 | |vision_radius_syn6 = 3600 | ||
|lock_time_syn6 = 1 | |lock_time_syn6 = 1 | ||
Line 204: | Line 204: | ||
|hull_max_syn7 = 3000 | |hull_max_syn7 = 3000 | ||
|shield_max_syn7 = 5891 | |shield_max_syn7 = 5891 | ||
|shield_regen_syn7 = | |shield_regen_syn7 = 95 | ||
|vision_radius_syn7 = 3900 | |vision_radius_syn7 = 3900 | ||
|lock_time_syn7 = 1 | |lock_time_syn7 = 1 |
Latest revision as of 12:25, 20 November 2020
Survivability* | 9845 |
Hull | 3000 |
Shield | 5891 |
Energy | 248 |
Speed | 346 |
Available from the beginning:
Beacon capture speed increased by 20%.
Available at experience level 2:
Time to weapon heating increased by 33,3%.
Available at experience level 4:
Main weapon damage increased by 10%.
Weapons | |
Active modules | |
Ship modifiers | |
Engine | |
Shield | |
CPU |
Special module |
Buying price | 250000 |
Selling price | 62500 |
* All specifications are shown for the ship with the maximum level of experience (7) without equipment
General information
Faction: Jericho
Class: Interceptor
Role: ECM
Rank: 4
Description
ECM ships are meant to interfere with the normal operation of enemy ships. An ECM ship is always an important target for any enemy ships, so they have better defences.
The main Raid interceptor during the First Campaign. The project was developed by Technologists on the basis of the "Dagger" interceptor produced by the Yamato Family. The production of this interceptor engaged shipyards of families Yamato and Liu. Perhaps this is the most famous ship of the Departed within the Empire: as a rule, it was his image that was used in propaganda, calling on the inhabitants of the Empire to gather all the forces to repel Bartle's invasion.
Available equipment
Active Multipurpose Modules
Capacitor
Ship has no capacitor slots
Hull
Ship has no hull slots
Tables of ship's technical characteristics
Ship's resistance to incoming damage
Shield resistance | Hull resistance | ||||
---|---|---|---|---|---|
to thermal weapon, (pts.) | to kinetic weapon, (pts.) | to EM weapon, (pts.) | to thermal weapon, (pts.) | to kinetic weapon, (pts.) | to EM weapon, (pts.) |
15 | 45 | -15 | 15 | -15 | 45 |
Ship's characteristics on different experience levels
Level | Energy | Hull, (pts.) | Shield | Sensors | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
capacity, (pts.) | for afterburner, (pts./s) | regeneration, (pts./s) | capacity, (pts.) | regeneration, (pts./s) | range, (m) | target lock time, (s) | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Ship's speed on different experience levels
Level | Speed | Acceleration, (m/s2) | Strafe, (m/s) | Pitch, (deg./s) | Roll, (deg./s) | |||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
march, (m/s) | afterburner, (m/s) | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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