Reserve shield system: Difference between revisions

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'''Group:''' Shield modifiers.
'''Group:''' Shield modifiers.


'''For ranks:''' 8-12.
'''For ranks:''' 8-12, 13-17.
 
'''For ship type:''' [[Kris S]] and premium ships of the role {{Covert Ops}}


'''For ship type:''' [[Kris S]] and premium ships of the role {{Covert Ops}}(Reserve shield system 12), [[Pilum]] {{Covert Ops}}(Reserve shield system 17)


==Description==
==Description==
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:Triggers no more than once a certain time.
:Triggers no more than once a certain time.
:You can place only one modifier.
:You can place only one modifier.


==Characteristics==
==Characteristics==
{| class="wikitable" width="50%" align="center"
{| class="wikitable" width="85%" align="center"
!rowspan="2" width="20%"|Parameters
!rowspan="2" width="20%"|Parameters
!colspan="4" |Reserve shield system 12
!colspan="5" |Reserve shield system 12
!colspan="4" |Reserve shield system 17
|-align="center"
|-align="center"
|{{Mk.1}}
|{{Mk.2}}
|{{Mk.3}}
|{{Mk.4}}
|{{Mk.5}}
|{{Mk.1}}
|{{Mk.1}}
|{{Mk.2}}
|{{Mk.2}}
Line 28: Line 32:
|-align="center"
|-align="center"
|Active time
|Active time
| 1,6 s.
| 1.6 s.
| +0,4 s.
| +0.4 s.
| +0,2 s.
| +0.2 s.
| +0,2 s.
| +0.2 s.
| +0.1 s.
| 2.2 s.
| +0.2 s.
| +0.2 s.
| +0.2 s.
|-align="center"
|-align="center"
|Recharge
|Recharge
| 60 s.
| -20 s.
| -5 s.
| -5 s.
| -5 s.
| 60 s.
| 60 s.
| -20 s.
| -20 s.
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|-align="center"
|-align="center"
|Cost
|Cost
|Can be picked up from destroyed enemies in the zone [[Vanguard Outpost]]
| Can be picked up from destroyed enemies in the zone [[Vanguard Outpost]]
|142500{{CR}}
| 142500{{CR}}
|285000{{CR}}
| 285000{{CR}}
|665000{{CR}}
| 665000{{CR}}
| [[Workshop#Shield|Manufacturing]]
 
| Elite <br>{{DLC}} [[Pilum]]
| 783800{{CR}}
| 1567500{{CR}}
| 3657500{{CR}}
|-
|-
|}
|}

Revision as of 15:37, 13 August 2024

Reserve shield system
Reserve shield system

Type: Ship modifier.

Group: Shield modifiers.

For ranks: 8-12, 13-17.

For ship type: Kris S and premium ships of the role (Reserve shield system 12), Pilum (Reserve shield system 17)

Description

When the shield is depleted, temporarily gives absolute protection.
Triggers no more than once a certain time.
You can place only one modifier.

Characteristics

Parameters Reserve shield system 12 Reserve shield system 17
Mk.1 Mk.2 Mk.3 Mk.4 Mk.5 Mk.1 Mk.2 Mk.3 Mk.4
Active time 1.6 s. +0.4 s. +0.2 s. +0.2 s. +0.1 s. 2.2 s. +0.2 s. +0.2 s. +0.2 s.
Recharge 60 s. -20 s. -5 s. -5 s. -5 s. 60 s. -20 s. -5 s. -5 s.
Cost Can be picked up from destroyed enemies in the zone Vanguard Outpost 142500 285000 665000 Manufacturing Elite
DLC Pilum
783800 1567500 3657500


Weapons Missiles Special Modules Active Modules Ship Modifiers Munitions